The Overwatch 2.64 update patch notes (or the Overwatch 1.35 update patch notes if you’re on PC) aren’t incredibly long but they do bring a few new items. For one, it finally pushes the recently announced Havana map out to the live servers. It also brings with it a few new skins that you won’t be able to get in loot boxes. This update is currently out on PC and PS4 but the Xbox One version is still being worked on. There are also no balance updates in this update.
Overwatch 2.64 Update Patch Notes | New Havana map
This update brings Havana, the Cuban map from the recent Storm Rising event. It was announced last month but only had a vague release window. However, given Blizzard’s patterns of putting out maps, we were right in that it would come this week.
This map is an Escort map, which means that one team has to escort a payload to the end of the map while fending off the defending team. Junkertown, Rialto, and Dorado are examples of Escort maps already in the game. Here’s how Blizzard described the new map in the patch notes:
“Begin your trip at the Taller de Sebastián, where the classic cars that line Havana’s bustling streets stop for refueling and repair. Escort a truck of rum barrels on the sun-drenched cobblestone roads, fighting off those who try to stop you. As you make your way, duck into a colorful building to escape enemy fire and savor the impressive flavors of Havana at La Cocina de Miranda or Café del Sol. Battle your opponents through the alleys until you reach the Don Rumbotico rum distillery, a once little-known local treasure that has recently earned international acclaim. Finally, guide the jalopy through the distillery to its destination at the Havana Sea Fort, a historical landmark recently purchased by an anonymous financial group and closed to the public.”
Overwatch 2.64 Update Patch Notes | New All-Star skins
Similar to last year, Blizzard has added two new All-Star skins to the game that are available for 200 League Tokens, which players can buy with real money or earn by watching the Overwatch League. The skins this year are Atlantic All-Star Mercy and 2019 Pacific All-Star Lúcio. Be warned as these will only be available from May 7 to May 22.
This is similar to the Tracer and Genji skins from last year. However, those skins are not on sale again this year.
Overwatch 2.64 Update Patch Notes | Bug fixes
While there aren’t many, here are a few bug fixes include din the patch for the Havana map.
- Fixed text errors on Taller de Sebastián and several posters
- Fixed a bug where players would slide along the bottom of the pillars and the wall corners on the second floor of La Euforia
- Fixed an issue where players could become stuck on the Yucca plants
Overwatch 2.64 Update Patch Notes | No Workshop
This update does not include the Workshop mode. This ambitious feature has no solid release date and will come in a future update.
New Overwatch game modes that Blizzard NEEDS to make
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New Overwatch game modes that Blizzard NEEDS to make
It's been just about two years since Overwatch added in any new game modes. Blizzard's FPS already has a pretty large collection, from Low Gravity to the ever-popular Mystery Heroes. However, there are still plenty of FPS staples that could use the old Overwatch touch. -
Assault
Sometimes known as Reverse CTF, this mode tasks a team with bringing a bomb into a base defended by an opponent. Overwatch has a shaky relationship with CTF as is, but the maps Blizzard has created could work if the focus is placed on the offense/defense dynamic that already exists in the base game. -
Crazy King
Overwatch is all about controlling points, but what if the points weren't so straightforward? Instead of pushing forward, what if the hill moved around a more arena-esque map? Having a control point that jumps around could let some heroes shine in places where they otherwise don't. -
Kill Confirmed
Overwatch does finally have a collection of deathmatch modes, but it's still primarily focused on objectives. What if one map had a new objective that combined the two? Originating in Call of Duty, Kill Confirmed has you grabbing "dogtags" from killed players and recovering your teammates to denying their score. -
Medieval Mode
Taken from Team Fortress 2, what if you only had access to a specific subset of your weapons? No firearms, no tech, just scrapping with melee weapons. While this might require adding some new tools to the game to fill out the roster, even a game full of Reinhardts swinging hammers could be fun. -
Singles Deathmatch
Speaking of, what if deathmatch was tweaked a bit? What if everyone had to make do with a single style of character each round? We could see grenade spam parties with Junkrat, long-range Bastion fights, or just straight up shooter warfare with Soldier: 76 -
Singles Mystery Heroes
If that's too extreme, what about combining the idea with the best mode in Overwatch? Singles Mystery Heroes would automatically compose two random teams and set them off. No switching, no complaining, you just have to make due and devise a strategy with your teammates on the fly. -
Total Mayhem CTF
Another favorite in the arcade is Total Mayhem, a playlist where every power is popping off at all times. What if we brought that mayhem into other objectives? In CTF, we could really see crazy movement capabilities take center stage. It might even be broken, but that's why it's in the Arcade. -
VIP
Another mode from the history of Team Fortress, this is basically Payload but with a human player instead of a point. The VIP is a weak player who's barely able to defend themselves, so you need to do it for them. It would solve the issue of heroes not camping on the cart and potentially add another character or two into the game's lore. -
Horde Mode
This one is a bit of a cheat, as Overwatch has already had several Horde-type experiences during events. However, there's no regular way to take down waves of robots with friends. A regular horde mode with a few new or recycled maps could even be a third way to rack up weekly loot boxes. -
Campaign
The ultimate addition that Blizzard could add to Overwatch is a story campaign. Several years into its life, the players who remain are diehards who can name every minor character in every trailer. Blizzard is full of master storytellers, and the two PvE events it has run more than prove that a full campaign could be amazing.