1. No Man\'s Sky
No Man's Sky is the epitome of controversy in every sense of the term. It all started with pre-release promises that drummed up the game as some remarkable. Something... industry-changing. When it arrived not only were many of its systems underdeveloped, but it was missing content that was shown during pre-release.
rnFor everything No Man's Sky did right, there were at least two things wrong with it. For example, it was enjoyable to come upon a new planet unknowing of what type of atmosphere and topology it would have. However, most planets were boring and lifeless. This made long-term enjoyability a serious issue, as travel was costly and time consuming.
rnAnd then there's the issue of pricing. Made by a small studio that traditionally sells its games for $20, No Man's Sky was a full $60. It's no wonder it's now the most commonly refunded Steam game in history.
rnNo Man's Sky was cool to make fun of. It drew in tons of traffic across every website and social media post that mentioned it. Instead of facing the fire, developer Hello Games instead chose to remain silent for months while working on post-release patches. It didn't want its name to be laid to waste, but that's exactly what happened.
rnUltimately, No Man's Sky serves as an example of what not to do as a developer. For that, it takes our #1 spot.