It is finally Friday, which means it’s time for your Mandatory Gaming Fails of the Week round-up. This is where we crush together all of the major video game fails that occurred over the last seven days, and give them the spotlight that they deserve (but probably don’t want). If you find yourself needing more content like this, be sure to visit Mandatory.com. For now, let’s power on through those fails!
500,000 Apex Legends cheaters have been banned since launch
Developer Respawn Entertainment recently announced that nearly 500,000 cheaters had been banned since the game’s launch. One of the downsides of being free-to-play is the number of cheaters that try to ruin the experience for others. Thankfully, Respawn does seem to have some effective means of detecting and banning offending players.
Early Google Stadia latency tests highlight the downsides of cloud streaming
While Google Stadia’s reveal presentation made the technology look revolutionary, it may still be subject to one of the biggest drawbacks of streaming. Latency in anything but the slowest paced games can kill the experience outright, and it seems like Stadia may suffer from the same issue.
The Culling servers going offline forever in May
There’s some sad news for The Culling fans, as the game’s servers will be going offline on May 15. Developer Xaviant Games intends to disable the microtransactions as soon as possible, but they are still available at the time of writing. (Obviously avoid buying them!)
World of Warcraft bans issued for players who exploited leveling potions
A number of World of Warcraft bans have been issued to those who took advantage of a leveling potion exploit. The Draught of Ten Lands potion was intentionally exploited and used multiple times by players, increasing the amount of XP for longer than developer Blizzard Entertainment intended. Bans lasting up to 31 days have been rolled out.