rnQuality DLC isn't always a easy thing to come by but this year some of our most beloved franchises proved that it's possible to make add-on content that actually expanded the games we love. Out of all of our nominees it may seem surprising to some that Mass Effect 3: Citadel
won out but it really was one of the best things to come from that game. Although it doesn't add any closure to the main story it was able to provide levity to a fan-base who wanted more time with characters they loved. I've played a lot of Mass Effect
in my lifetime and the Citadel
DLC was still able to give me something I have never gotten in abundance from this franchise before. Humor.
rnThere have been many funny moments through-out the trilogy but the dialog for the main mission in ME3: Citadel
, possible scenarios with love interests, and Easter egg events scattered around each set piece made me laugh out loud more than ever. Then there's the added bonus of throwing a party for your crew, which was ingenious because who hasn't played an RPG and wondered when the hell they get to unwind with their fellow party-members. All work and no play makes character development a dull ploy. It's also the only DLC that actually added to the game post-mission, which was a main gripe of mine for Leviathan
. With Citadel
you get an entire new area to explore and countless chances to reconnect with your crew post-mission.
rnIt's also the DLC that taught us one important fact. When all else fails, use a tooth brush