Castle of Illusion Starring Mickey Mouse Preview

Toss back another throwback.

Classic Disney titles are some of the most revered in the minds of players now grown up. The likes of AladdinThe Lion King, and Disney's Adventures in the Magic Kingdom among them (even if maybe Magic Kingdom is just in my head) are adored for their combination of control and beauty… something few companies back in those days had a reputation for doing. Lately the development team over there seems to be finding their way back to its stride and trying to keep it going with a fully reimagined classic.

Castle of Illusion, if you ask Sega, isn't just a remake of an old game but a new take on classic ideas. Mickey is tasked with defeating Mizrabel in her castle, but with Mizrabel's abilities, Mickey can't tell easily what is real and what isn't. So, in order to defeat her, he's got to play her game… namely finding the door that leads to the exit and discovering the demon boss in charge of each floor.

This title is not like other recently re-released classics, or upgraded ports like Ducktales Remastered, but a ground-up revamping of one of the great side-scrolling adventures of the past with some gorgeously drawn backgrounds and animations.

I played the alpha build, so it's still somewhat early on (though I was told it was pretty much finished) but scheduled for a late Summer, early Fall release. I hope what I was playing was still a bit early, because while it looked nice enough, the handling of Mickey was more than acceptably slippery. I've been playing platforming games for most of my life, and I was sliding off platforms like Lindsay Lohan slides in and out of rehab. In short: it could use a tightening up. Taking a half-second or so to completely stop is just unacceptable.

Castle of Illusion is gunning for release this year on PSN, XBLA and PC. Should they tighten the controls well enough, it should be a great throwback for old Genesis fans.

Upcoming Releases
Embark on an inspiring mission of human connection beyond the UCA. Sam — with companions by his side — sets out on a new journey to save humanity from extinction. Join them as they traverse a world beset by otherworldly enemies, obstacles and a haunting question: should we have connected?
Star Citizen is an upcoming space trading and combat simulator video game for Microsoft Windows. Star Citizen will consist of two main components: first person space combat and trading in a massively multiplayer persistent universe and customizable private servers (known as Star Citizen), and a branching single-player game (known as Squadron 42). The game will also feature VR support.
Atlas is an action-rpg with rogue-like elements where you use your ability to control the ground to fight the enemies and move through procedurally generated worlds.
Damnview: Built From Nothing is a simulation sandbox game about occidental culture and its different social classes. Immerse yourself into a decadent urban sprawl, all while working precarious jobs where you will either be absorbed into the system, or cast out of society’s machine. Damnview: Built From Nothing is a game about despair, the hostility of capitalism, and the need…
Reviews
X