Legend of Zelda: Link’s Awakening DX Legend of Zelda: Link’s Awakening Walkthrough



Legend of Zelda: Link’s Awakening Walkthrough

Links Awakening (Walk through)

After awakening in Tarin and Marin’s house (in Mabe village), talk to Tarin to

get your Shield back. Go south to Toronbo Shores to fetch your Sword. Retrieve

the piece of heart (#1) in the well in Mabe Village.

Travel to Mysterious Woods. By going through a wooden stump, you will find a Toadstool.

Take it to the which (at Which’s Hut) who’ll mix you some Magic Powder (20). Sprinkle

Magic Powder on the raccoon to get rid of it (it transforms into Tarin, is it?).

Now get the

Tail Key from the chest.

While passing through Mabe on your trip to Tail Cave: get the secret seashell

(#1) from the field of bushes, play the Trendy Game to win the Yoshi Doll, trade

the Doll for a Ribbon from the woman at the Quadruplet’s House, give the Ribbon

to the small BowWow at Madam MeowMeow’s House to receive the Can of Dog Food,

play the Fishing Game and catch the lurker and a piece of heart (#2). (If you’re

short of rupies the Trendy Game is a foolproof way of getting more. To win each

time you must time the release of the crane. Here’s how to do it: With the B button,

position the crane over the conveyer belt going down. When the object you want,

typically one of the rupies, is at the top of the conveyer belt going up, lower

the crane just slightly with the A button and release the button, and presto…

object grabbed!)

Stop by at Sale’s House of Bananas and trade the Can for some Bananas.

Use the Tail Key to enter Tail Cave (level #1). Inside you’ll find the Roc’s Feather.

Beating the boss — a worm-thing that you’re supposed to hit the tail of — earns

you a heart and the Full Moon Cello.

When you return to Mabe, you’ll find that the Moblins has attacked the village

and kidnapped the BowWow. Go north through Mysterious Woods to a cave in Tal Tal

Heights to rescue BowWow. On the way, collect the piece of heart (#3) in Mysterious

Woods/Koholint Prairie that you need the Roc’s Feather to get at. To defeat the

boss guarding BowWow, wait until he gets dizzy after ramming the wall and each

time, quickly hit him twice with your sword.

Travel with BowWow to Goponga Swamp and enter the Bottle Grotto (level #2). Inside

you’ll find the first Power Bracelet (it’s guarded by two ghosts in a dark room

at R3C2; to be able to defeat the ghosts you must, well, hint hint, use the Magic

Powder). Since you need Bombs for this level, once you have over 200 rupies, return

to Mabe and buy the Shovel, then buy Bombs. To get the Nightmare’s Key you must

pay attention to the stone slab: “First Pols Voice, Last Stalfos” (in plain text:

first kill the rabbit, then the bat, and finally Stalfos, the robed skeleton thing).

Also, grab the pot to make the non-moving platform move. Killing the boss — a

genie whose bottle must be destroyed first — earns you a heart and the Conch

Horn.

On your return trip to Mabe through Mysterious Woods, use the Power Bracelet to

collect the piece of heart (#4) in the wooden stump (the one where you found the

Toadstool), as well as the secret seashell (#2) in the chest. Under the stone

at R6C3 is a genie who’ll grant you more magic.

Back in Mabe: return BowWow. Temporarily return to Tail Cave (now that you have

Bombs) and get the secret seashell (#3) from the chest in the secret room (as

shown on page 23 in the Zelda instruction booklet).

Go talk to Richard at Richard’s Villa. He’ll have you return the five Golden Leafs

from Kanalet Castle. (You don’t necessarily have to visit Richard, you can go

directly to Kanalet Castle if you like.)

Go to Kanalet Castle. Give Bananas to Kiki the ape. He/she will call some other

apes who’ll build you a bridge (as well as leave you the Stick) so you can get

in. Inside, you’ll get the five Leafs by: killing the mad bomber, killing the

raven (first throw a stone to rouse it), killing the first guards inside, killing

the leftmost guard (that you have to use a Bomb to free from the wall), and finally

killing the guy wielding a morning star.

On your trip back to Richard’s Villa, stop by at Seashell Mansion and get the

secret seashell (#4) from the bushes nearby to the right.

Back at Richard’s Villa, get the secret seashell (#5) from the chest in his cellar.

Dig in front of the owl statue in Richard’s field to get the Slime Key.

Use the Slime Key to enter Key Cavern (level #3). Here you’ll find the Pegasus

Boots (in a chest at the coordinates R2C3). Defeating the boss — an eyeball which,

hint hint, you’ll have to run down — gives you a heart and the Sea Lily’s Bell.

(I don’t know, but I have a spare small key after completing this level, am I

missing something?)

Nearby is a Telephone Booth, and near the booth is a tree. By running into the

tree, using the Pegasus Boots, you’ll get a secret seashell (#6). In the single

tree west of Tail Cave is another secret seashell (#7) that you can get with the

Pegasus Boots (you have to run into the tree from the right, not from the top).

Now, again since you now have the Pegasus Boots, visit the Dream Shrine in Mabe

and fetch the Ocarina. Next, talk to Marin (she’s at the weathercock) and learn

the “Ballad of the Wind Fish” song.

Travel to Ukuku Prairie. Give the Stick to Tarin(?) to get the Honeycomb. Also

in Ukuku Prairie, under a stone (guarded by three pig guards, at R12C10) is a

secret seashell (#8). Another secret seashell (#9) can be dug out from beneath

the owl statue. To get at the statue, you have to bomb the west wall in the cave

nearby (R10C9).

Now travel to Animal Village. On your way, stop by at Martha’s Bay, at the corner

towards the mermaid statue. Cut the bush down to collect another secret seashell

(#10).

In Animal Village, give the Honeycomb to the bear cook. In return youget a Pineapple.

The bear tells you that Marin’s song will rouse the lazy walrus, so next is to

fetch her. Use the warp hole to return to Mabe. Surprisingly (or perhaps not so)

she’s not at the weathercock. The small boy nearby lets you know she likes to

go to Toronbo Shores. (Actually, she’s at the far east of the Toronbo Shores.)

Return via the warp hole with Marin, and rouse the walrus.

With the walrus gone, you’re on your way to Yarna Desert. Under a stone at the

absolute southeast corner of the desert is another secret seashell (#11). Also,

in the cave (at R13C16) is a secret passageway that leads to a piece of heart

(#5).

Defeating the sandworm boss — by hitting its head — earns you the Angler Key.

If the key is swallowed by the sand, it drops down into the cave where you got

the piece of heart.

Next stop is the mountains. First, use the Angler Key to make the Angler’s Tunnel

appear from behind the waterfall. Second, give the Pineapple to Papahl (who’s

lost in the mountains, just as he said he would be). He’ll give you a Hibiscus

flower. Third, jump from the top of the mountain to land in front of the Angler’s

Tunnel. Fourth, enter!

In the Angler’s Tunnel you’ll find the Flippers in the left, topmost room. To

defeat the miniboss which roams the shallow water, use the Pegasus Boots and run

him down from behind. To get at the chest with the Nightmare’s Key you have to

step on the magic stepping stones. Defeating the boss — a fish, which you just

hit repeatedly with your sword — gives you a heart and the Surf Harp.

Exiting from the Angler’s Tunnel go east. Enter the cave and dive into the murky

depths of the water within to find a piece of heart (#6).

Return to the Angler’s Tunnel and go west. Enter the cave — Manbo’s cave — and

learn his song, Manbo’s mambo. Playing the mambo outdoors takes you to Manbo’s

pond, just outside of Crazy Tracy’s house. Oh, speaking of Tracy, make sure you

always carry one of her heart restoring elixirs. Playing the mambo in a dungeon

takes you to the entrance. Remember to use it instead of taking the long route.

Just about now a ghost will appear when you travel around. For me it has appeared

both in the Tabahl Wasteland and in the Mysterious Woods. Roam around until it

appears, then first, take it to the house by the bay, and then take it to the

single grave next to the Witch’s Hut. While at the grave, dig in the midst of

the fungi near the grave to get a secret seashell (#12). Return to the house by

the bay to get another secret seashell (#13), left there by the ghost.

If you have enough rupies, now’s the time to buy the Bow, before entering Catfish’s

Maw (level #5). If you don’t have the rupies, temporarily return to Mabe once

you do (you will get enough rupies in this level). To get the Hook Shot you must

defeat the skeleton miniboss in several different rooms. The corner stones of

the rooms tells you in which order to enter them (in order the rooms are at R5C6,

R4C8, R1C6, and R1C2). You must dive into the water to get the Nightmare’s Key.

Defeating the boss — a worm-thing appearing from the walls that you have to drag

out from the wall with the Hook Shot and hit repeatedly with your sword — earns

you a heart and the Wind Marimba.

Again go to Animal Village and give the Hibiscus to Ms. Goat who’ll give you a

Letter in exchange. Take the letter to Mr. Write and he’ll give you a Broom. Return

to Animal Village and give the broom to Ulrira’s wife who in return gives you

a Fishing Hook. What will the Fishing Hook become? Actually, it will become the

Mermaid’s Necklace if you stop by at the fisherman under the bridge to the island

in Martha’s Bay. Return the Necklace to the mermaid, and she’ll let you take a

Scale from her tail. Insert the Scale into the mermaid statue and you’ll find

the Magnifying Lens. You’ll need this at the end!

Now that you have the Hook Shot, go into the underground cave near the ghost’s

grave (you can enter it from a grave in the cemetery as well) and get the piece

of heart (#7).

Get the secret seashell (#14) from under the bush on the island in the lake in

Ukuku Prairie. (How many prepositions were there in that sentence?)

If you have 300 rupies, go to the Signpost Maze and follow the instructions given.

Pay Mamu to learn the Frog’s Song of Soul. If you haven’t, I’d suggest you get

the money by playing the Trendy Game in Mabe.

Next is Face Shrine (level #6). Actually, there are two shrines. First go south

and retrieve the Face Key from the first shrine (the boss is easily defeated by

shooting 12 arrows into it from a distance.) Use the Key to raise the second shrine

from the ground. Inside, go to the left first. Here you’ll find the level-2 Power

Bracelet (you will have to Bomb a wall to get to it). You will also find a stair

which goes outside, where you’ll find a secret seashell (#15) in a chest. I had

troubles finding the map; it’s in a chest which appears once you have defeated

the three magicians that’s in the room. Defeating the boss gives you a heart and

the Coral Triangle.

>From now on, you will need the help of the rooster. Unfortunately, it’s dead,

so you need to resurrect it. Its body lies buried under the weathercock in Mabe.

Push at the weathercock and a stairway is revealed (and no, it is not possible

to move the weathercock until you have conquered level 6). Play song #3 to resurrect

the rooster.

Before you take on the next level, it would be nice to have the level-2 Sword,

wouldn’t it? Therefore, now’s the time to collect the remaining secret seashells.

Up the mountain you go. First, while you’re in the mountains, stop by at the Henhouse,

enter the cave nearby and retrieve the Bird Key. Now, get the secret seashell

(#16) from under the stone at the end of the bridge going right. Get another secret

seashell (#17) from the chest on top of the mountain (just continue to the right).

To get at the chest, you have to Bomb a wall inside the mountain. The three remaining

secret seashells are: (#18) under the bush on the small island in the south of

Martha’s Bay, (#19) is hidden in the ground in front of the owl statue near the

bridge, under which the fisherman was, and (#20) is in the earthen room to the

immediate left of the entrance to Kanalet Castle (the one you need to take the

rooster for a ride to get at). Now that you have all 20 secret seashells, stop

by at Seashell M!

ansion and collect the level-2 Sword, with which you can shoot lightning bolts

when your heart containers are full.

Speaking of hearts, in the cave to the northeast of Animal Village is another

piece of heart (#8) giving you a new heart container.

Another thing you’d want to do before doing anything else is to go to Toronbo

Shores and the cave there. As of a sudden, there’s this dude there who will trade

you the Boomerang for whatever is in your B button (I recommend you trade him

the Shovel, or the Feather). Use the Boomerang to clear the field of bushes to

the south of Martha’s Bay (at R16C10) so you can land there with the rooster and

take the stairway down to the genie which will grant you more Bombs (or alternatively,

more Arrows, if you say no to his first offer). It’s entirely up to you if you

want to keep the Boomerang or trade back your original item. The Boomerang is

pretty nifty to have though, since it saves you a lot of Bombs when you are to

toggle crystal switches, for instance.

OK, now go to the Eagle’s Tower (level #7) in the east of the mountains. Here

you get the level-2, Mirror Shield. To get to the fourth floor you have to pay

attention to the stone slab message: “The riddle is solved when the pillars fall.”

(What you do is that you take the cannonball and throw it onto the four pillars

on the second floor and the fourth floor will fall down into the third floor!)

Defeating the boss gives you (as always) a heart, and the Organ of Evening Calm.

Head to the left of the mountain. In the room that you get to when you take the

stairs going down at R1C8, Bomb the south wall to get a piece of heart (#9).

Continue going left. Under a stone is a stairway down to a third genie. This one

will grant you more Arrows (or Bombs, depending on what you did at the previous

genie).

Play the #3 song to awaken the guardian of Turtle Rock (level #8). Kill it, and

enter. The stone slab says: “Fill all the holes with the rock that rolls, this

(+) is the key.” This refers to the thing that starts rolling out floor tiles

when you push it. It can be controlled by you pushing the joypad! The crystal

switch that you’re unable to find is in a secret room at R6C7. You’ll find a stair

which leads out and to a piece of heart (#10). You’ll also find the Magic Rod,

which you need to melt the ice. Defeating the boss earns you a heart and the Thunder

Drum.

So, now you have all the eight instruments. Rush to the egg and play the Ballad

of the Wind Fish, what else!? An opening into the egg appears. You enter, but

you can’t seem to get anywhere. What to do? What to do? Well, Ulrira advices you

to go to the Library, so why don’t you do so. Using the Magnifying Lens you are

now able to read the small print of the book of secrets. Here you’ll find the

directions to travel once you’re inside the egg’s maze. (Note: these directions

vary from game to game, so if you quit the game for the day, you will have to

return to the library to get new directions.) Finally, you stand in front of your

last opponent, or rather opponents. They say: “We were born of nightmares… To

take over this world, we made the Wind Fish sleep endlessly! If the Wind Fish

doesn’t wake up, this island will never disappear! We would have been the masters

of this place… But you had to come here and disrupt our plans! Heh heh! You

can never defeat us!!! Let’s rumble!!

All bosses up until now have been rather cheesy, but the nightmares are quite

tough. There are six of them (or perhaps it is only one, which has six stages).

To defeat them, I suggest you: First : Use Magic Powder (3 times) Second: Strike

the lightning bolts with your sword (4 times) Third : Stand still and just chop

at the end of the tail (8 times) Fourth: Run into it with the Pegasus Boots (6

times) Fifth : Run into it with the Pegasus Boots (1 time) Sixth : Shoot arrows

at the eyeball (some 15-20 times)

Climb the stairs before you, and… you have completed the game!

Here’s what the owl says, again:

“Hoot! Young lad, I mean… , the hero! You have defeated the Nightmares! You

have proven your wisdom, courage and power! … … … … As part of the Wind

Fish’s spirit, I am the guardian of his dream world… But one day, the Nightmares

entered the dream and began wrecking havoc. Then you, , came to rescue the island…

I have always trusted in your courage to turn back the Nightmares. Thank you,

… My work is done… The Wind Fish will wake soon. Good bye… Hoot! … …

… … … … … …”

And what the Wind Fish says: “I AM THE WIND FISH… LONG HAS BEEN MY SLUMBER…

IN MY DREAMS… AN EGG APPEARED AND WAS SURROUNDED BY AN ISLAND, WITH PEOPLE,

ANIMALS, AN ENTIRE WORLD! … … … … BUT, VERILY, IT BE THE NATURE OF DREAMS

TO END! WHEN I DOST AWAKEN, KOHOLINT WILL BE GONE… ONLY THE MEMORY OF THIS DREAM

LAND WILL EXIST IN THE WAKING WORLD… SOMEDAY, THOU MAY RECALL THIS ISLAND…

THAT MEMORY MUST BE THE REAL DREAM WORLD… … … … … COME, … LET US AWAKEN…

TOGETHER!!” “PLAY THE EIGHT INSTRUMENTS! PLAY THE SONG OF AWAKENING!!”

 
 

Thanks to Revolution readers!

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