Armored Core PS Cheats

Armored Core

Playstation

Emblem Background:

Create an Emblem and go to the ‘Edit Emblem’ screen, and press L1+R1+L2+R2+Select. It should now be set as your new background wallpaper.

Fire the Lazer Blade:



You can fire a beam of light from your lazerblade. To do this, hit O to use the lazerblade, then as the arm comes down hit X. It has no lock so you really need to have good aim. If done correctly it will fire a crescent shaped beam. This cheat only works after you have enabled the 4th death advantage, firing back weapon while moving (see below).

Unlimited EP, Leg WP and Core WP:



Once you complete 100 missions, the game will automatically give you unlimited leg weight points, core weight points, and generator output points. So now the only limit will be your cash.

Cockpit Mode:

When playing, press Start+Square+Triangle to switch to cockpit mode.

Camera Mode:

While playing press Start+Circle+X at the same time. The camera will stay where

it is while you move. Hard to play like this, but fun!

Free Money:

First find a mission that pays you in advance. Then go into the mission but

quit right after the mission starts. If you did it right you get the advance

money without doing anything!

Advantages of Death:



If your debt falls below 50,000 you start the game over with all your

items and a special ability…

1st time: grid radar

2nd time: nothing

3rd time: radar missile display

4th time: fire back weapon while moving

5th time: nothing

6th time: double booster power

Secret weapons and parts can be found in certain stages:

  • Large rocket launcher:

    Found on the “Eliminate Strikers” stage that takes place on the bridge. At the start of the mission turn directly around and there are 3 vehicles and a makeshift roadblock. Destroy the vehicle in the middle to obtain the next to worse weapon in the game.

  • Head :

    Found in “Guard Train” stage that takes place in the desert. Found in the grey box lying close to the tracks. If you can’t find it just blow up all the boxes. It’s not worth having and you will probably feel stupid for wasting ammo finding it.

  • Radar:

    Found in “Guard Wharf Warehouse” stage that takes place conveniently at a wharf. The building directly behind your starting point contains the radar. Blow open the doors and take it. You will lose the mission but the radar is pretty good.

  • Laser sword:

    Found in the “Kill Struggle Leader” stage in the wannabe ancient aztec temple. The second hallway you come across that flings those flaming bowling balls at you has a hollow floor. If you check your map you can see it. Shoot up the floor and fall all the way to the bottom. It’s at one end or the other. Enjoy getting out of the hole. The laser sword is far better than the other three. A must have if you use laser swords.

  • FCS:

    Found in “Exterminate Organisms” set in the caves. When you get to the queen’s chamber the FCS is a little odd colored spec on the ground next to the wall opposite the entrance. It may take a while to pick it up so for stress sake don’t take a laser sword with you on this mission. It is the better of the “Wide and Shallow” series of FCS’s. Can achieve one more lock on. Hey, take what you can get.

  • Flamethrower:

    Found in “Destroy intruders” stage set in the blast furnace. Drop down about three or four levels and underneath one of the centered bridges will be a niche in the wall containing the flamethrower. The niche itself does not show up on the map but the box shows up enough to where it looks like a pixellation problem on the map. This is the worse weapon in the game.

  • Boosters:

    Found in “Guard Secret Entrance” stage set in the open at night. In the northeast corner of the mission area their is a box just over a hill. Its at the very edge… don’t go to far. Very nice boosters with extremely low weight, good boost, and average energy consumption.

  • Small missile launcher:

    Found in “Secret Factory Recon” stage set in the aforementioned open night. In the very southwest corner of the mission area just over a hill is another box on the very edge containing a very nice small missile launcher. This one is great. It fires up to four missiles at a time and fires straight for use in tight quarters instead of at an angle like the six shooter pod.

  • Laser Rifle:

    Found in “Destroy Fuel Depot” stage set in the… well, fuel depot. In the very back room on top of the ledge on the left hand side. It’s a huge laser rifle that has great range and does awesome damage. It only has fifty shots though. This is the premier anti AC weapon to own (unless you can’t seem to hit anything).

  • Dual missile launcher:

    Found in “Retake Aircleaner” stage set in well… uhhh, a really big air cleaner. Found in one of the passages in the ceiling of the main chamber. This is the mother of all missile launchers. The name is certainly misleading. Dual implies two while this demonic contraption launches 6 missiles. Kills damn near everything in one volley. It works best if you are in the air when you fire it, or if the target is in the air.

  • Generator:

    Did you not go on the “Kill plus escapee” stage? Wasn’t good enough money? Think again… the best generator in the game is located in this mission. It’s a small mission board – Ray Charles could find this one.

GameShark Codes


Infinite Energy80040fbe6d60

Infinite Money80039ca600ff

Right Arm Weapon Ammo8004128a01f4

Right Shoulder Weapon Ammo800413020028

Tin Mechs801a29880000
801a2af80000
801a2c680000
801a2dd80000
801a2f480000
                        801a30b80000

Have All Heads80031a940101
80031a960101
80031a980101
80031a9a0101
80031a9c0101

Have All Cores80031a9e0101
80031aa00101

Have All Arms80031aa20101
80031aa40101
80031aa60101
80031aa80101
80031aaa0101
80031aac0101
80031aae0101
80031ab00101

Have All Legs (1)80031ab20101
80031ab40101
80031ab60101
80031ab80101
80031aba0101
80031abc0101
80031abe0101
80031ac00101
80031ac20101
80031ac40101
80031ac60101
80031ac80101

Have All Legs (2)80031aca0101
80031acc0101
80031ace0101
80031ad00101

Have All Generators80031ad20101
80031ad40101
80031ad60101

Have All FCS Parts80031ad80101
80031ada0101
80031adc0101
80031ade0101

Have All Optional Parts80031ae00101
80031ae20101
80031ae40101
80031ae60101
80031ae80101
80031aea0101

Have All Boosters80031aec0101
80031aee0101
80031af00101

Have All Back Weapons (1)80031af20101
80031af40101
80031af60101
80031af80101
80031afa0101
80031afc0101
80031afe0101
80031b000101
80031b020101
80031b040101
80031b060101
80031b080101

Have All Back Weapons (2)80031b0a0101
80031b0c0101
80031b0e0101
80031b100101
80031b120101

Have All Right Arm Weapons80031b140101
80031b160101
80031b180101
80031b1a0101
80031b1c0101
80031b1e0101
80031b200101
80031b220101

Have All Left Arm Weapons80031b240101
80031b260101


Thanks to Revolution readers Chris Carleton, Sk8r 4 lyfe, Jeremy Smith, Robert

C Evans, Matt Wolf, Mark Mastrangelo, Jerry Peer, Jason Holland, kunio t., Nate

Ruddick, Daniel Gonzalez, Mike Noeth, Chris LeRoy, Chris Kroencke, C. Brooks,

Ben Smith, and Bonehead!