===============================================================================
[- D R A K E N G A R D 2 -]
FAQ / WALKTHROUGH
--------------------------------
by: Paul Michael ( Vhayste )
email: [email protected]
-----------------
=================================
NA VERSION
------------------
[VERSION HISTORY]
------------------
V1.0
June 12-20, 2006
-main Faq finished;
-included 2nd playthrough details
V1.1
June 22, 2006
--finished game, added details
for third playthrough
--------------
[ COPYRIGHT ]
--------------
This may be not be reproduced in any form, online or offline under any
circumstances, and is intended only for personal, private use. It may not be
placed on any web site or otherwise distributed publicly without the author's
permission. Please email me just in case you wish to post this faq to your
site. This is protected by copyright and any violations will be dealt legally.
------------------
[ AUTHOR'S NOTE ]
------------------
Just finished my faq for ToL. I don't usually play games of the same genre
successively so after an RPG I decided to play this one from one of my
personal favorites, Square Enix. I haven't played the first part yet and I
think I will not be able to since I can't find any copies elsewhere.
Anyways, as Im doing before, I'll keep the faq as spoiler free as possible.
Im not creating step by step faqs since by personal experience, they tend to
confuse you most of the time or lose the excitement of achieving something
(finishing the game with not that much help, of course). I'll list the
details as needed and since some missions on the game are pretty
straightforward, you dont need as much direction or hints. This faq was
initially created while playing Challenge/ normal mode. Few additions will
be added to the succeeding playthroughs.
In any case there's something missing, incorrect or an addition about the faq,
don't hesitate to email me. I can't promise to personally reply to you since
Im working on a night shift and I take 2 hour long rides fro and to my home
and office. I'll update the faq as needed and I'll automatically give you
credit on my next update.
--------------
[ SYNOPSIS ]
--------------
The story is set eighteen years after the end of the original Drakengard, in
which the hero Caim saved the world from destruction and the red dragon
Angelus sacrificed her life to become the final seal, preventing a
world-ending calamity. The game begins with Nowe, a young man that had been
raised by a blue dragon since infancy, completing his initiation into the
Knights of the Seal, a military organization dedicated to protecting the
keys located in five districts that hold the red dragon's seal in place.
However, during his first official mission, Nowe learns that the keys are
powered by the life energy of "martyrs", or citizens of the former Empire
that had almost destroyed the world during the war with the Union eighteen
years prior. Having doubts about his duties, Nowe later encounters a
mysterious young woman named Manah, who holds a desire to help the people by
freeing the districts from the rule of the knights.
Although Nowe feels conflicted, he is given further reason to doubt the
knights when their leader, General Gismor, betrays him by first feeding him
poison, and then revealing that he also poisoned General Oror, the former
leader of the Knights of the Seal, and Nowe's adoptive human father.
Angered, Nowe attacks Gismor, severing the general's right arm, and then
flees. With nowhere else to turn, he travels on his own with the dragon
Legna as his only companion until he once again crosses paths with Manah.
Intrigued by Manah's purpose, Nowe accompanies her on a quest to free each
district, unaware of what consequences their actions would have on the world.
------------------------------
[ ABOUT THE GAME - CHARACTERS ]
------------------------------
NOWE
=====
A young man others refer to as "the dragon child" or "the savior." He was
raised by the blue/black dragon Legna from infancy, learning how to speak and
understand the dragon tongue without the need of becoming a pact partner.
During Nowe's childhood, General Oror, then the leader of the Knights of the
Seal, discovered him huddled in Legna's wings, and convinced the dragon to
allow him to raise the boy so that he could become more than a "wingless
dragon."
Nowe apparently has three fathers; his biological father who he seems to
have never met, though artwork and creator comments hint that it is Inuart,
Legna who raised him and General Oror who became his adoptive father.
As an adult, Nowe becomes a full-fledged Knight of the Seal at the beginning
of the game. As the central character, the plot focuses around the truth
behind his past and the discovery of his destiny. Nowe is in fact a being
known as a "new breed," a being created by the dragons meant to take
humanity's place once the dragons regained control of the world.
LEGNA
======
The dragon that acts as Nowe's "father," Legna is an ancient blue/black
dragon who's unrelenting pride compares only to his might and intelligence.
His "blood memory" allows him to evolve into more powerful forms when the
situation grows dire, which helps him guide and protect Nowe.
ERIS
======
A female knight whose fighting ability was advanced for her age, allowing her
to rise quickly through the ranks from childhood. She has a long friendship
with Nowe, and the game hints that she has also fallen in love with him. She
vows to take Nowe back from Manah because she believes Nowe is under her
spell.
GENERAL GISMOR
================
The current general of the Knights of the Seal and a former member of the
Empire. Gismor is shady in nature, lustful for control, and he will stop at
nothing to achieve absolute power. He attempts to murder Nowe by poisoning
him, and also reveals to him that he caused Oror's death. Before Gismor can
finish Nowe off, Nowe reveals his "new breed" powers for the first time in a
fit of anger that severes his right arm. Gismor is secretly the guardian of
the District of Heavenly Time.
GENERAL OROR
================
The late general of the Knights of the Seal, a former Union officer, and
foster father to Nowe. He was poisoned when he drank water given to him by
General Gismor, but did not succumb to its effects until he entered battle
with Caim, who killed Oror in his weakened state. Oror is widely remembered
as a just and noble individual, and Nowe has vowed to avenge his death,
which he does.
ZHANGPO
========
The guardian of the District of Soul Flame, Zhangpo is a man of childish
temperament. Weak as a child, he constantly ate food with the goal of growing
big and strong until he became a pact partner of Ifrit, a fire spirit.
The price Zhangpo paid for the pact was his ability to eat and taste food,
leaving him in a constant state of hunger.
HANCH
======
The only female district guardian, Hanch was once a charming girl that the
people of her village referred to as "sunsmile." During an incident when she
fell into a lake and almost drowned, she made a pact with the sea monster
Kelpie in order to survive. The price of her pact was her allure, causing
her to become unattractive and unpleasant.
YAHA
====
The guardian of the District of Precious Light, Yaha entered a pact with the
gnomes, and in return was given such dazzling beauty that he could entrance
anyone that looked directly into his eyes. He and Urick were once very close
to each other, and are hinted to have shared a homosexual relationship, but
by the time the events of Drakengard 2 unfold, Urick has put all of that
behind him.
URICK
======
A renegade warrior with the air of a jokster. During his days as a Knight of
the Seal under General Oror, he acted as a big brother figure to Nowe. He is
secretly the pact partner of a reaper, and as a result he can only die if the
reaper itself is slain while inside him. He made the pact when he was severely
injured in a fight with Caim. Oror saved Urick, but Urick fled and became
wracked with guilt for leaving Oror to die at Caim's hands. He also believes
he is a coward for making the pact with the reaper. To atone for the
wrong-doing he believes he has committed, he seeks an end to his immortal
life.
MANAH
======
A mysterious young woman with great magical powers and vast knowledge of the
dark arts. Her mysterious past is unbeknownst to Nowe, whom later befriends
Manah when he leaves the Knights. Manah seeks to destroy the keys of the five
districts in order to free those that suffer under their existence, unaware
that she is inadvertently reenacting the events of her childhood. Following
her actions resulting in the destruction of the key at the District of Soul
Flame, she was branded as a criminal by the Knights of the Seal and sentenced
to death, but used her magic in order to escape.
As a child, Manah had gone mad and was possessed by the gods, who used her as
a means to destroy the world during the events of the original Drakengard.
Her past has left her with a traumatic fear of Caim. In Drakengard 2, she
unknowingly re-enacts her previous crimes by convincing Nowe and Urick to
help her in destroying Angelus' seals, and once again brings the world to
chaos, due to the influence of the gods who still held dominion over her.
SEERE
======
The current hierarch and leader of the Knights of the Seal. Although he has
the appearance of a young child, Seere is actually about twenty-four years
old. His time, or his ability to grow old, was the price he paid in entering
a pact with a golem. Seere is Manah's twin brother, and he suffers constant
guilt because his mother loved him but abused his twin sister. He also seems
to possess strong magical potential similar to his sister, but has the added
gift of prophecy which Manah does not possess. It was his prophetic visions
that led him to Nowe whom he dubbed the "savior."
CAIM
====
Frequently referred to as "the one-eyed man," he is an immensely powerful
fighter and relentless opponent. Caim was the main protagonist of Drakengard,
and his pact partner is the red dragon Angelus. He seeks to destroy all the
keys in each district in order to free Angelus from her burden as goddess of
the seal. Caim sought revenge by murdering Verdelet, the previous hierarch
who was responsible for sealing Angelus, and the cause of the red dragon's
descent into madness.
Caim also killed Oror, the former general of the Knights of the Seal and
Nowe's adoptive father, as part of his efforts to destroy the keys and break
Angelus's seal. Caim asked Legna and Nowe to kill Angelus in order to save
the world from her. Nowe, while knowing that Caim had killed his foster
father Oror, felt sorry for Caim and Angelus, but reluctantly agreed to
grant Caim's request.
ANGELUS
========
The red dragon who gave her life to become the final seal in the first game.
She is also Caim's pact-partner. When the five keys are broken, she is set
free and, maddened by the burden the seal had placed on her, goes on a
psychotic rampage to destroy humanity. In reference to what drove her mad,
Hierarch Seere explains that the keys of each district were necessary to
keep Angelus sealed because the process of sealing a dragon is different
from that of a goddess, requiring methods "most cruel."
(http://en.wikipedia.org/wiki/Drakengard_2)
---------------------------
[ ABOUT THE GAME - BASICS ]
---------------------------
CONTROLS (default controls, customizable)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
GROUND
=======
SQUARE -- Standard Attack
TRIANGLE -- Upward slash (pressing this again after jumping slams the
character's weapon down, causing heavy damage)
CIRCLE -- Special Attack/ Magic (requires MP)
X -- Jump
SELECT -- Mount dragon
START -- Pause/ menu screen
R3 -- Pressing this will change map view (3 diffrent modes)
R3 -- Moving this will move camera view
L1, R1 -- Strafe/ Sidestep
L1 + L2 -- Will enable character to somersault, sending enemy to the air,
low damage; Moves character away, just like strafing backwards.
L2 -- Tapping this will return camera to default position
HOLD L2 -- Holding this down will enable characters to guard.
R2 -- Opens Grand Wheel, where you can change weapons, characters
and use items.
HOLD L2 + SQUARE
-- Time the enemy's attack with your own while guarding. This will
"parry" the foe's strike, negating the strike and leaving them
open for your counterattack. Can be used also when enemy is
performing a combo.
AERIAL
=======
SQUARE -- Standard Attack (holding this down will enable Legna to track
or lock on enemies and release less powerful yet homing
projectiles)
TRIANGLE -- Select/ Deselect Target
CIRCLE -- Special Dragon Attack ( requires "spheres" that will be dropped
by airborne enemies using the standard unguided fire ball
attack)
X -- Accelerate (hold down for faster acceleration)
L1, R1 -- Strafe
L1 + L2 -- Will make Legna turn around to the other direction.
L2 -- Holding this down will enable Legna to hover or "brake"; Also
used to target the enemy with the normal breath attack.
R2 -- Opens Grand Wheel, where you can use items.
SELECT -- Dismount dragon
START -- Pause/ Menu screen
================================================================
ITEMS
^^^^^^^^
Can be purchased from shops. Along the way you will encounter chests and
wooden crates. Chests contain key mission items, money or weapons. Crates
contain green healing spheres, pink mana recovery spheres or gold coins.
WEAPONS
^^^^^^^^
Acquire weapons by opening mission/ free expedition chests, purchase them
from shops or just acquire them as the story progresses. Also, new weapons
are unlocked by finishing the game once,twice or thrice.
CHAIN
^^^^^^^
A chain is activated by applying continous successful hits. Blocked / parried
attacks doesnt count. As you score higher chains/ combos, so as your bonus
exp for each enemy defeated.
20 chain -- 1.2 EXP
50 chain -- 1.4 EXP
100 chain -- 1.8 EXP
200 chain -- 2.0 EXP
500+ chain -- 2.5 EXP
Every 1000 chain -- 2.5 EXP + 1000G
You will have at least 3 seconds before the chain breaks. You can prolong
this for a second or so by pressing circle and activate your magic attack.
You need to successfully hit an enemy before the chain fades and breaks.
Also, for successful chains, your attack speed increases, too.
==========================================================================
---------------------------
[ W A L K T H R O U G H ]
---------------------------
(FIRST PLAYTHROUGH)
C H A P T E R 1
__________________________
_________________________________________________________________
"PREMONITION"
---------
VERSE 1
---------
-- you will meet Eris, explaining about the duel. Time to get accustomed
to the controls.
-- just follow the instructions and you will need to complete the tasks on
each room. Proceed to next target.
- scene -
--duel against a knight. Nothing much here. This is a giveaway battle.
--after battle, collect items.
- mission completes -
[ JUNCTION SCREEN ]
Re-stock items if you used any. Exit to continue. Save your game.
- scene -
-- you will be pitted on a duel against Gismor. Just follow the hints
given to you to win.
--more soldiers will appear, so as new hints and pointers. Defeat all
enemies to complete ceremony.
--save your game
- scene -
- movie cutscene -
--You will find yourself aboard Legna. Just get accustomed to the controls
-- when prompted, press select to dismount the dragon.
--just kill the enemies that confronts you, head to the target.
--mission completes upon reaching the target.
[ JUNCTION SCREEN ]
---------
VERSE 2
---------
Disrict of Shining Life
-- kill enemies by dragon or by Nowe.
-- when prompted, dismount.
-- kill enemies, proceed to target.
--mission completes upon reaching the target.
!Eris joins your party
!Obtained Eris' Spear.
[ JUNCTION SCREEN ]
---------
VERSE 3
---------
--scene
[ JUNCTION SCREEN ]
--equip Eris' Spear on the grand wheel, also items.
-- start mission when ready
-scene-
--go to target. Follow your allies to the bottom of the cliff.
--clear enemies as they appear. when ogres appear, make sure that you
attack them from behind until they fall.
--head to the target, mission completes
-scene-
---------
VERSE 4
---------
Grand Shrine
-scene-
[ JUNCTION SCREEN ] , save game
C H A P T E R 2
__________________________
_________________________________________________________________
"GAIA"
-- short sypnosis
--introduction to world map, free expedition
[Free Expedition]
Blessed Plains : AIR
!District of Shining Life: GROUND (Clear "Blessed Plains : AIR" first)
!chest contains Robberking (spear)
!chest contains Edacious (rod); requires RUSTY KEY, also in the
same map.
--when ready, proceed to the red flag in the map.
---------
VERSE 1
---------
Endless Grounds: AIR
-scene-
--this is primarily an air battle, just clear the skies from enemies.
--mission completes upon reaching the target.
--save and proceed
[ JUNCTION SCREEN ]
---------
VERSE 2
---------
Endless Grounds: LAND
-scene-
-- kill all the enemies as needed, take out the targets as they appear
--item will appear after getting the objective regarding undead knights
--use Eris against the undead knights to make the battle quick.
-- mission completes
---------
VERSE 3
---------
-scene-
-movie scene-
[ JUNCTION SCREEN ] ; prepare as needed, continue when ready.
-scene-
--go inside, proceed to the first room
--defeat undead knight. Hit the crystal to open door, get healing
sphere in the crate.
--head out, follow path to reach platoon leader (indicated yellow on the
radar). talk to him to get the MAP of the area.
--you can change the view of the MAP now, proceed to the next target.
--on the second room, jump off to the ledge on the left first before
jumping again to reach the crystal. backtrack, get healing sphere from
the crate. defeat enemies along the way.
--on the 3rd room, go down. Beside the lava bursts with the crystal is a
crate containing 300 gold. Just watch the pattern of the lava blasts.
After you manage to hit crystal, head to the next target.
--destroy the barrels as needed. hit the crystal that'll appear.
-- door opens, undead knight appears. defeat it to get a kEY from chest.
--go to the target indicated on the map. mission completes.
---------
VERSE 4
---------
District of Soul Flame
Flame Dais
-scene-
[ JUNCTION SCREEN ]
--eliminate the waves of enemies pouring in. After getting rid of the
undead knights, mission completes.
---------
VERSE 5
---------
-scene-
[ JUNCTION SCREEN ]
-scene-
-- clear area, go to the 1st target
--kill all enemies in the room. door will open.
--head out, follow path to reach next target.
--after defeating the undead knights, chest will appear. Obtain LONGSWORD
--go out, head to the next target.
--kill enemies. head out
--reach target before time runs out.
--kill the enemies. mission completes
---------
VERSE 6
---------
Fire Cavern Fortress
-scene-
-movie cutscene-
--just take down the enemies.
--scene-
---------
VERSE 7
---------
-scene-
--follow path, hit crystal to continue
--find the other crystal inside the cavern, the other one is on the cliff
overhead. Use Legna to reach it. The last crystal is obviously on the
path itself.
--kill all enemies. perform a ground slam (jump then hit triangle) on
the ground where the red steam is emanating.
--proceed to the next area. Assist allies as instructed.
--after killing all the enemies, you will obtain MAP
--go to next area. When hinted to use Legna, do so. Go over the tall trees
on the right.
--change the view on your map, continue north to reach the next target.
--you will recieve hints as you defeat the enemies. upon reaching the dead
end, hit the LEFT wall, then RIGHT, then hit the GROUND. Door should
--open.
BOSS BATTLE: BEHEMOTH
--timing is everything here. This guy is fast and his attacks are
damaging. Lure him to a wall. Quickly sidestep out of the way when
you see him charging. Once he turns blue violet, he will be vulnerable
to your attacks. Just repeat until the monster falls.
--go to the next area
--defeat enemies along the way
--head past the 1st light, go straight
--on the next screen, take the stairs on the right. Take the right
portal to get and item. Backtrack and this time, go to the left portal
to reach target. Follow path. Mission completes.
C H A P T E R 3
__________________________
_________________________________________________________________
"DISILLUSIONMENT"
--sypnosis-
--new free expedition available
Endless Grounds: AIR
District of Soul Flame: GROUND (clear air first)
! has weapon UNION (longsword)
Village of Stone (-scene-)
--You can visist the shop for new items and weapons. Upgrade or restock.
--once ready, go to the world map and go to the red flag.
---------
VERSE 1
---------
-scene-
[ JUNCTION SCREEN ]
--You life decreases gradually, so unless you have a powerful weapon, it
is advisable to run away from them. Healing Sphere crates are scattered
along the way so u can use .
--in the end of the hallway, 2 heavy knights will appear. Defeat them to
get KEY. MIssion completes. YOU cannot replesenish your items starting
now. You need to buy them from the villages.
---------
VERSE 2
---------
-scene-
--air battle; just kill all the enemies to complete mission
-scene-
---------
VERSE 3
---------
[ JUNCTION SCREEN ]
--kill all monsters
-scene-
--use map to clear all monsters in the area. Use Legna to get from one
location to another quickly. It will be also good to enlarge your map.
--mission completes after getting item.
-scene-
! Legna will evolve into Form 2.
-Can now lock-on six targets
-Breath attack increased
-Fierce Fangs DOD learned.
C H A P T E R 4
__________________________
_________________________________________________________________
"ESCAPE"
---------
VERSE 1
---------
Mourning Stream: AIR
[ JUNCTION SCREEN ]
-scene-
--air battle; just kill all the enemies to complete mission
---------
VERSE 2
---------
--follow the path. You need to hit 3 crystals to get rid of the rock wall
--clear the ground of monsters first on both areas
--on the 2nd area, there is a time limit. Just learn to manuever Legna
in tight places and you should do fine.
--reach the target to complete mission.
---------
VERSE 3
---------
-scene-
[ JUNCTION SCREEN ]
--kill all enemies. Chest will appear. After that, more reinforcements
will arrive. You need to kill them all.
-scene-
--walk between the rods to avoid being hit by the lightning strikes.
--upon reaching the end of the path, mission completes.
-moviecutscene-
!Manah joins your party.
!Obtains Manah's Staff
---------
VERSE 4
---------
-scene-
--you can turn around and kill the remaining ground enemies. Otherwise,
just follow the path. Upon reaching a split, go to the right first,
destroy the airship and dismount on the cliff. Grab the gold.
--mount again, head out to the original path and make your way north.
--upon reaching the open area, you need to dismount to fight on foot.
--manah is recommended against the magicians since she has good magical
defense and is effective against them.
--kill all enemies to complete mission
---------
VERSE 5
---------
Manah's Hideout
-scene-
[ JUNCTION SCREEN ]
-- air battle, defeat all enemies to complete mossion.
---------
VERSE 6
---------
Village of Sand
-scene-
-- restock items as needed/ or get new weapons.
just defeat all enemies to end the mission.
---------
VERSE 7
---------
-scene-
--just follow the path to reach targets. Hit crystal. Once you see the
blue gauge on the left of your screen, just glide towards to the entrance
--on the dam, dismount on the wide circular areas on either ends of it.
--kill the magicians. After that, new targets will appear but you can go
down first and defeat all enemies below.
--Again, fly to the targets and dismount as soon as you get the chance.
You can use Manah to kill the magicians first, then switch to Nowe to deal
with the knights.
--mission completes.
---------
VERSE 8
---------
-scene-
[ JUNCTION SCREEN ]
BOSS BATTLE: KELPIE
--this is one tough and long battle. Just attack using homing and normal
breath fire attacks. If kelpie submerges to the water, fly low near
the ground to avoid Kelpies damaging special attack.
--another nuisance would be magicians. They seal Legna's fire so you
need to take care of them first. Along side with them are heavy
knights. Just use the same pattern. Kelpie is hot that fast. After
attacking, she stays open for 4-5 seconds. Take advantage of that.
--you need to take care 3 waves of magicians. After that there should
be no further problems. Be careful when Kelpie is near death. It will
always attempt to ram you head-on,causing great dmg. Kelpie should
go down after that.
---------
VERSE 9
---------
-world map-
--new free expedition available-
Mourning Stream: AIR
District of Hallowed Water: GROUND (clear air first)
! has weapon, Hanch's Spear (spear)
Village of Stone (-scene-)
-scene-
[ JUNCTION SCREEN ]
Fire Cavern Fortress
--use map to get to the items. This should be a straight forward mission
--find the key for the chest. If should be guard by a group og mages.
--after finding the weapons, it should automatically initiate a cutscene.
--after the talk you will keep the weapons you acquired.
!obtains Sealknife & Sealstaff
C H A P T E R 5
__________________________
_________________________________________________________________
"AN ALLY"
-world map-
-synopsis-
-new items available in the shop-
--proceed to the red flag when ready.
---------
VERSE 1
---------
Shadow Valley
-scene-
[ JUNCTION SCREEN ]
--AIR BATTLE; kill all enemies to complete mission
---------
VERSE 2
---------
-scene-
--take the alleys to gather info. Start by going to the western alleys.
--save the civilian. These thieves or bounty hunters are fast. Lure
them to the barrels and use it to kill them quickly. Best tactic is
to guard first, after they finish thier combo, launch them to the air,
attack them then slam them to the ground. (triangle+square+triangle)
--targets will be indicated on the map, follow them.
--after defeating 3 thieves in the northern alleys, an item will
appear (LONGSOWRD)
-scene with the Masked Man-
-another scene, junction screen-
!Urick joins your party
!Obtains, Urick's Axe.
---------
VERSE 3
---------
--A fairly straightforward mission. Just fight your way through the
enemies to reach the target(s).
--Once the ogre/ minotaurs appears, switch to Urick to kill them
quickly since he is very effective against monsters.
--kill everything in sight, grab the key and head towards the gate
--mission completes
-scene-
-movie cutscene-
---------
VERSE 4
---------
AIR BATTLE
--As usual, defeat all enemies to proceed.
-scene-
---------
VERSE 5
---------
-scene-
-- slice your way to the top. This is one great place to acquire lots
of chains hence, lots of EXP.
--Once target magicians appear, exterminate them. You may want to
switch characters for better effeciency in the battle.
--After defeating the magicians, another wave appears, now with
more heavy knights, archers and Minotaurs. You can just use Urick to
deal with both human and minotaur enemies.
--head to the gate once mission objective has been achieved.
--mission completes--
---------
VERSE 6
---------
--Once inside, go right. You can take any of the staircases since
the contain the crystals to open the middle door.
--you may need to defeat the enemies guarding the crystals though.
--just take note:
! In the room with strong winds, use Urick to hit the crystal.
! In the room with constant lightning bolts, use Manah.
--after hitting the crystals, middle door will open. Continue.
--on the next room, head straight go into the second room. Clear the
enemies. Target will appear. Talk to the soldiers to get MAP.
--just use the map to find the hidden door in the middle of the
hallway. Hit it to open it.
--Continue down. The you need to open the dungeon doors here according
to their numbers. Start with I, then II, so on. You will be able to
get another weapon in one of these cells.
--hit the crystal to open door ahead. exit to complete mission.
[ JUNCTION SCREEN ]
---------
VERSE 7
---------
District of Precious Light
-scene-
[ JUNCTION SCREEN ]
BOSS BATTLE: GNOMES
--You will pitted against Yaha's pact-beasts, the gnomes. This fight
can be tough if you dont know what to do. To kill the small gnomes,
switch to Manah and just attack like crazy. If they bury themselves
underground, try to avoid the magical seals as you hit them. They
will come out after getting hit.
--If you have Manah's Dream Blossom staff, the battle will be quicker.
Tornado's Eye works wonders against the small critters.
--on halfway health, the gnomes will transform into a bigger one. It
has three basic attacks.
!It will smash the ground creating shockwaves,
(just jump to avoid this.)
!It will swing his arm.
(Unblockable, only activates if you're near him.)
!It will grab something on the ground ready to be thrown at you
(Just make sure you sidestep out of the way.
--Urick is effective against this guy. During normal intervals, you
can run into him, jump then slash down. Just remember to run away from
him after every attack.
--when you see it grabbing a boulder from the ground, just simply use
your special attack. This will cause him to stagger, and drop the
the boulder to his head, causing greater damage.
--time to time, this boss will burrow himself to the ground and run
all over the place, leaving random seals. Just avoid the seals and
keep hitting him.
--Repeat patterns above until he is defeated.
-scene-
---------
VERSE 8
---------
City of Rust
-scene-
--help the townspeople by defeating the bounty hunter.
--Just defeat all bounty hunters you can find in the back alleys
--after that, just go to the target.
--after talking to the informant, go to the plaza.
--defeat all enemies as they appear to complete mission.
C H A P T E R 6
__________________________
_________________________________________________________________
"DARK CLOUDS"
-world map-
-synopsis-
--do what you want, just head to the red flag when ready
---------
VERSE 1
---------
-scene-
[ JUNCTION SCREEN ]
--AIR BATTLE; as always, kill all enemies to complete mission
---------
VERSE 2
---------
!NOTE: This is one long mission. Make sure you are prepared.
--start the stage by heading back, take the tunnel and follow the path
to get to the chest indicated on the map. Just hit the rocks blocking
the way to get a longsword from the chest
--backtrack, just follow the path to the target.
-scene-
--nothing much here. You just need to defeat several waves of enemies.
This is one place to gain several levels.
--the final wave would be airships and magicians on the ground. You
will need Legna to take down the airships. Yet, to make it easier,
take out the magicians on the ground first. After clearing the ground,
you can use Legna to complete the mission.
---------
VERSE 3
---------
--AIR BATTLE. Just defeat all enemeies before heading to the target
--Just take down the airship to complete mission.
C H A P T E R 7
__________________________
_________________________________________________________________
"LAMENTATION"
-world map-
-synopsis-
-new items available in the shop-
-free expedition: Shadowed Valley: AIR
District ot Precious Light: GROUND (Clear AIR first)
! Chest contains NOBUYOSHI (longsword)
! Chest contains Executioner's Song (axe)
-go to the red flag when ready
---------
VERSE 1
---------
Blessed Plains
--AIR BATTLE; You just need to take out the batteries below to complete
mission.
--Kill all enemies in the air first before taking out the
batteries below, for exp.
---------
VERSE 2
---------
-scene-
[ JUNCTION SCREEN ]
--you need to take down 3 targets. You can kill enemies as much as you
want to, if you need experience.
--After getting rid of the 3rd target, you need to move to the other
side of the cave, as indicated on the map.
--bring down the airships using Legna.
--this would be a decoy, just run back to the entrance and mission will
automatically complete.
---------
VERSE 3
---------
--AIR BATTLE; !MAKE SURE THAT YOU DON'T DAMAGE THE SHIP!
--take care of the enemies. Defeat 3 waves of them.
--take out the batteries below to complete mission.
---------
VERSE 4
---------
--this is another straightforward mission. The path is already given,
so no specific directions needed for this one.
--Clear the 1st room as prompted. Get the item for a sword (Oror's
Lionblade). Continue forth to the next target.
--contine forward. Obtain key to the 3rd floor by defeating the Heavy
Knights on the small room
--Reach the target to complete mission.
---------
VERSE 5
---------
--BOSS BATTLE; ! EQUIP OROR'S LIONBLADE (+DMG VS GISMOR), recommended
BOSS BATTLE: GISMOR
--This battle is not that tough. You will definitely use items though.
--Gismor has several attacks, most of them unblockable. Just use
special attacks when does his own. This will stagger him,
giving you ample time to hit him.
--Just take note of his attacks, evade if you can then hit him.
--He will fall. Mission completes.
---------
VERSE 6
---------
--TIME LIMIT; you will need approximately 10-15 minutes to find Manah
and complete the mission.
--Just avoid unneccesarry battles. Or you may want to kill all enemies
along the way, intentionallu failing the mission and restarting it
again with experience gained retained.
--fight your way to the dungeons. The path is straightforward, you
wouldnt miss it.
--on the room that has an item on it (Axe: Mourning Thorn), you need to
kill the magicians and the heavy knights guarding it. The door should
open after/ during that.
--defeat the heavy knights on the next area to obtain DUNGEON KEY
--on the dungeons, you need to open the correct door. I dont know if it
is randomized but I got Manah on the first door to the right. If not,
just defeat the enemies on the opened room to obtain the Key again.
--once correct door is chosen, mission completes.
-scene-
---------
VERSE 7
---------
--AIR BATTLE;
--take care of the initial wave of enemies.
--when ghosts appear, take down the faster flying skulls first.
--when battling the skeletons, take them down one at a time. They
can deflect your attacks and when you get close, they can slash Legna,
causing great damage. KEEP YOUR DISTANCE
--you need to break thier guard. To do that, hold L2 when facing one
of them, then lock-on and release ALL your homing missiles. As it
deflects your attack, its scythe will start to glow. Just keep on doing
that until it breaks. It will be open for a few seconds, just blast
away everything you got. Repeat to bring them all down.
--reach target to complete mission.
---------
VERSE 8
---------
--You need to find 3 sacrificial rooms in this area. Just kill the
enemies that confront you.
--you can enter the rooms in any order, and has the following effects/
requirements:
1. Kill all enemies in the room.
2. Give some amount of HP (Cannot be done with Urick)
3. Kill the ghosts. (Manah : recommended)
--passageway will be open. Proceed to the target to complete mission.
---------
VERSE 9
---------
--BOSS BATTLE; !EQUIP INUART'S LONG SWORD (+DMG VS CAIM), recommended
BOSS BATTLE: CAIM.
--be careful. This guy is powerful and can kill you in a few seconds
if he gets you cornered. These are his attacks:
1. He will jump away while firing several rays. Blockable.
2. He run towards you, jump and smash the ground. You need to run away
from the impact zone to avoid damage.
3. He fires a huge energy blast. Unblockable, massive damage. Jump or
evade to prevent damage.
4. He sends out a damaging ring outward. Jump to evade.
5. 5 hit rush combo. You can block the first 4 attacks but the fifth
strike isnt.
--when you start out, go to the wide area to have much needed
breathing room. Caim is aggressive but slow.
--the chances when you can hit him the most is when he is performing
his jump attack. Just run around him then score a hit or two.
--you can also use your special attack when he performs his combo to
stagger him and hit him.
--just repeat the process, heal if needed.
--movie scene-
C H A P T E R 8
__________________________
_________________________________________________________________
"RULE BY FORCE"
-world map-
-synopsis-
-go to the red flag when ready
---------
VERSE 1
---------
--AIR BATTLE; Destroy the barriers to recieve update. Clear the skies
if you want to.
--Reach the target to complete mission.
-movie cutscene-
---------
VERSE 2
---------
--This mission is straightforward. This is a great place to level up,
and max weapon levels as well.
--reach the target. Defeat the knights indicated to obtain MAP.
--follow the path ahead. You can use the explosive barrels to make your
job easier.
--upon reaching the entrance to the next area, you need to defeat a
group of magicians and heavy knights. You will get the KEY needed to
proceed further.
--on the next area, the real targets are the heavy knights guarding the
entrance to Heaven's Clocktower. Defeat them if you want to end the
mission quickly or spend time clearing the map of red dots.
-scene-
-more scenes-
---------
VERSE 3
---------
-- Just kill the enemies until Legna arrives.
--destroy the cannons.
--defeat the indicated targets.
--after defeating all targets, fly to the top of the tower to
complete mission.
---------
VERSE 4
---------
--defeat the first wave of enemies
--take the room to the left to get the key
--defeat more enemies then take the center path
--after the short conversation with a knight, open chest to get (sword)
--backtrack, then take the northern door on your map.
--just follow the path until you reach a time distorted room. You need
to clear the room before proceeding.
--follow the path. on the similar map screen, head down then left until
you reach another room. Kill the gatekeeper (heavy knight) to get key
--backtrack to the locked door you encountered on your way. open it
--light magicians will be blocking your way. Get rid of the nuisances.
--follow the curve until you reach another one. take the rooms to the
right. The crates contain HP and MP spheres.
--Upon entering the room, Seere's magicians appear. Defeat them for the
key. Go back to the locked door and continue
--kill the enemies and targets while taking the spiral staircase.
--after killing the last group of targets, chest will appear. Get the
key and open the door.
--two rooms will be indicated as targets. On the left side is a time
distorted room with Seere's mages. On the right contains heavy knights
--after clearing both rooms, go to the indicated target, mission
completes
---------
VERSE 5
---------
--BOSS BATTLE; !EQUIP OROR's FALCONBLADE (+DMG VS GISMOR), recommended
BOSS BATTLE: GISMOR / SHADOW
--this guy could be tough, if you dont know his attack types and
patterns
--also, use only normal combos since he can block magical attacks
automatically.
Attacks:
1. Gismor sends out vertical and horizontal wave slashes towards you.
Since it is unblockable, you need to jump or evade it completely.
Take note of the floor, since it will display blue patterns in
split seconds, indicating the direction of his attacks. Use this to
anticipate his next move.
As you chip his life away, the speed of these waves increase. And
he sends them out consecutively.
2. He will turn blue, and jump across each corners of the battlefield.
He will send out an energy ring outward, similar to Caim's and
some homing projectiles along with it. The projectiles themselves
are blockable. The wave itself isn't.
Use the huge pillars to at least block all or most of his
projectiles while you jump from the ring itself. You can't attack
him while he's doing this so just need to wait for him to return
to his normal attack position.
3. When near death, he will not use his wave slashes anymore but
will continue shooting his homing projectiles like crazy. They are
blockable but annoyingly powerful in terms of force since it can
push you adistance, keeping you from attacking him. Fortunately,
the damage is not that too alarming when you get hit.
Again, to get near him, you need to run sideways. Strafing won't
work since as soon as you recover your footing, the other
projectiles are already in your face.
You need to run towards him following a sideways pattern. Just dont
forget to use the pillars to get into position.
--After the battle, there would be a couple of scenes and movie
cutscenes
---------
VERSE 6
---------
--AIR BATTLE; kill the enemies as indicated
--red dragon appears, just score a couple of hits from her and
mission automatically completes.
! Legna will evolve into Form 3.
-Can now lock-on eight targets
-Breath attack increased
-New DOD learned.
C H A P T E R 9
__________________________
_________________________________________________________________
"RESURRECTION"
-world map-
-synopsis-
-Village of Tower added (new items available)-
-free expedition: Hills of Dusk: AIR
District ot Heavenly Time: GROUND (Clear AIR first)
! Chest contains SORROWBORN(spear)
-go to the red flag when ready
---------
VERSE 1
---------
--AIR BATTLE; TIME LIMIT; You need to chase the red dragon. Follow her
while firing at her.
--To make the battle easier, just go through the center of the
circular thingy she leaves behind. This will cancel the attack. If
not, powerful homing fireballs will chase you, wasting time and HP.
--after scoring a number of hits to her, time gauge will disappear.
--continue following her.
-scene-
--reach target to complete mission.
---------
VERSE 2
---------
--from your position, go either left or right to talk to the prisoners
in the dungeon. You should talk to the two of them.
--continue on, enter the way on the other side. Just examine the rooms
for extra gold.
--upon reaching the brick wall, a living armor appears. Defeat it to
continue. Take the path and head downstairs.
--just keep moving. When you reach the room with the key, a short scene
occurs. You need to chase a living armor for the key.
--just follow it. There is no way you can catch it. There is no time
limit here, but just in case you lost sight of it, just examine the
rooms and pathways you last saw it.
--the chase will end when the armor leads you to a downstairs room.
--you then need to defeat all the enemies to get the key. backtrack to
the room with a locked door. mission completes.
---------
VERSE 3
---------
--AIR BATTLE; Destroy the red dragon (LVL 30+ Legna, recommended)
--just use all your dragon-piloting skills to win this one.
--one effective tactic is by closing in Angelus then hover around her,
targeting her with several homing fireballs. This will keep her busy,
preventing her to attack you, while you chip away her life.
--mission completes upon defeating the target.
C H A P T E R 10
__________________________
_________________________________________________________________
"DESTRUCTION"
-world map-
-synopsis-
-Remove Village added (new items available)-
-free expedition: Sanctuary: AIR
Castle of the Goddess: GROUND (Clear AIR first)
! Chest contains CAIM's SWORD (long sword)
! Chest contains TOWER OF WARNING (spear)
(kill a living armor in the area to open dungeon
containing chest)
-go to the red flag when ready
---------
VERSE 1
---------
Blessed Plains
--AIR BATTLE; Kill all enemies
--go to the target to complete mission.
---------
VERSE 2
---------
--This is a straightforward mission. Just fight your way against the
horde of enemies.
--You will recieve (longsword) from a chest you'll stumble in closed
room (where you need to defeat all enemies to proceed)
--reach target to complete mission.
C H A P T E R 11
__________________________
_________________________________________________________________
"MYTH"
-synopsis-
---------
VERSE 1
---------
Acient Tomb
--AIR BATTLE; Kill all enemies to continue
---------
VERSE 2
---------
--Make your way to reach the target
--choose one of the paths. (It doesnt really matter where you go, it
will still follow the same direction later on.)
--follow the indicated targets, take out the sentry guns along the way.
--upon reaching a room with a ball with rotating rings around it, fire
some projectiles to stop all the rings completely. Door will open.
--Clear the path from guns and walls, reach the target to complete
mission.
---------
VERSE 3
---------
--AIR BATTLE, TIME LIMIT; Kill all enemies before time runs out
to complete mission.
---------
VERSE 4
---------
--Locate the young Manah five times. After that, you'll be pitted
into a bossfight.
BOSS BATTLE: MANAH
--Don't just slash the enemies away. They can be frustratingly annoying
unless you concentrate on the real target. The real Manah is the one
that has the highest HP and hardest to hit. Usually, the real one moves
away from the battle. Kill her to complete mission.
-Manah rejoins party after the battle-
C H A P T E R 12
__________________________
_________________________________________________________________
"WORLD'S END"
-synopsis-
---------
VERSE 1
---------
Promised Land
--AIR BATTLE; Kill all enemies to continue
---------
VERSE 2
---------
--after the long scene, just run to the target and hit him to complete
mission.
-------------
FINAL BATTLE *SPOILER FREE*
-------------
--Just stay close to the boss and keep slashing away until you kill him.
---------======================+++++++====================-------------
-------------------------
[FIRST PLAYTHROUGH REWARDS]
-------------------------
__________________________
_________________________________________________________________
"Those who choose to change the
course of events shall lead a
difficult path"
- TWO MORE ENDINGS REMAIN -
--Kingsblood (short sword)
--120000 Gold (Normal Mode)
--Maskless Orb.
--Can use all party members in all missions.
--All Dragon Overdrives are unlocked.
--Movie Selector available.
--Weapon Completion should be somewhere 75-77%
__________________________
__________________ . SECOND PLAYTHROUGH . ________________________
__________________________
The second playthrough follows the same storyline with some new scenes
and of course a diffrent ending later in the game. Tactics for the
last battle for this playthrough will be mentioned.
The enemies are more agressive now, move faster, do more damage and
will always try to surround you. Make sure you don't let that happen
or just immediately use your special attack to get you out of the
situation.
All areas unlocked during the first game are now available. Also,
current game state will be carried over. (Character and weapon levels,
gold, game time)
New areas (free expeditions) will be available by finishing some
fixed storyline chapters and verses:
Chapter 3, Verse 2 -complete to unlock Courtyard of the Grand Shrine
Chapter 3, Verse 3 -complete to unlock Closed Land
Chapter 4, Verse 9 -complete to unlock Fire Cavern Fortress
Chapter 5, Verse 8 -complete to unlock City of Rust and
Citadel of Light
Chapter 8, Verse 6 -complete to unlock Haven's Clocktower
--new weapons are also available. (details on how and when to get them
are included in my own seperate weapon guide)
--boss tactics mentioned on the first game should still be applied,
but be more careful because they can deal serious damage than
before.
---------======================+++++++====================-------------
C H A P T E R 12
__________________________
_________________________________________________________________
"WORLD'S END"
---------
VERSE 1B
---------
Promised Land
--AIR BATTLE; Kill all enemies to continue
---------
VERSE 2B
---------
BOSS BATTLE: BONE CASKET
--Alright, before you start, take note of the of the colored pillars.
--this mission can be annoying and even a split second delay in response
can end the battle quickly.
--mount Legna and jump to the top of the Casket. Jump and hit the thing.
--you need to leave immediately as hinted, so mount Legna and head to
the RED pillar.
--You need to hide behind the pillar with the same color that the Casket
will blast. Fortunately, there is a fixed pattern for the colors.
RED
BLUE
YELLOW
PINK / PURPLE
WHITE
--Remember, you will only have 15 SECONDS to hide from the blast. After
the blast, you will have 5 SECONDS to get in top of the casket, hit it,
then mount Legna. The sphere will charge and any moment of delay can end
the battle. You will have another 15 seconds at least to find the
appropriate pillar with the same color as the casket is charging.
--You need to score 5 hits on the sphere to end the mission
---------
VERSE 3B *SPOILER FREE*
---------
BOSS BATTLE: ?????? ; AIR BATTLE
--Make sure you stock on healing items (Vitality crsytals, recommended)
on this battle. Keep medium distance so that you can lock-on to the
boss and also fire unguided projectiles for greater damage.
--Keep away from the laser rings or just simply fly between them. Take
note of the black clouds that the boss sends out, they have powerful
lightning strikes
--When near death, the speed and number of the rings increase, so just
evade them. Try to hit and run. Kill the boss to complete mission.
---------======================+++++++====================-------------
--------------------------
[SECOND PLAYTHROUGH REWARDS]
--------------------------
__________________________
_________________________________________________________________
-Sealaxe: Calamitous Rhythm (URICK)
-180000 Gold
-Nowe's Knight Orb
-Eris' Holy Orb
-Weapon completion should be 95%
-Movie added to Movie Selector
---------======================+++++++====================-------------
__________________________
__________________ . THIRD PLAYTHROUGH . ________________________
__________________________
"Those who seek a true end
shall walk a dreadful path"
Welcome to EXTREME mode. Enemies here deal insane amount of damage
per hit, can use special attacks with split second delays and will
always try to gang up on you. Avoid getting in the middle of the mob.
You'll be dead before you realized it. Just like hard mode the HP
of most enemies doesnt change.
Based on my experience, its recommended to be at least LVL 75+ before
trying this mode since you will have a better chance of survival if
you start this mode on higher levels. The amount of experience doesnt
change, so it would be wiser to power level during the normal or
hard modes.
All areas unlocked during the last game are now available. Also,
current game state will be carried over. (Character and weapon levels,
gold, game time)
New areas (free expeditions) will be available by finishing some
fixed storyline chapters and verses:
Chapter 10, Verse 2 -complete to unlock Grand Shrine (ground)
Chapter 11, Verse 4 -complete to unlock Ancient Tomb (air)
Ancient Tomb Free Expedition -complete to unlock Ancient Tomb Interior
(air, time limit)
Ancient Tomb (Interior) Free Expedition -complete to unlock
Red Memories (ground)
Last set of weapons will be available. (details on how and when to
get them are included in my own seperate weapon guide)
---------======================+++++++====================-------------
[Since the basic plot remains the same, I'll just include the
guide for the last chapter, including boss hints (spoiler-free)]
C H A P T E R 12
__________________________
_________________________________________________________________
"WORLD'S END"
---------
VERSE 1C
---------
Promised Land
--AIR BATTLE; Kill all enemies to continue
---------
VERSE 2C
---------
BOSS BATTLE: BONE CASKET
(this should be familiar, but nevertheless, still challenging)
--Alright, before you start, take note of the of the colored pillars.
--this mission can be annoying and even a split second delay in response
can end the battle quickly.
--mount Legna and jump to the top of the Casket. Jump and hit the thing.
--you need to leave immediately as hinted, so mount Legna and head to
the RED pillar.
--You need to hide behind the pillar with the same color that the Casket
will blast. Fortunately, there is a fixed pattern for the colors.
RED
BLUE
YELLOW
PINK / PURPLE
WHITE
--Remember, you will only have 15 SECONDS to hide from the blast. After
the blast, you will have 5 SECONDS to get in top of the casket, hit it,
then mount Legna. The sphere will charge and any moment of delay can end
the battle. You will have another 15 seconds at least to find the
appropriate pillar with the same color as the casket is charging.
--You need to score 5 hits on the sphere to end the mission
---------
VERSE 3C *SPOILER FREE*
---------
BOSS BATTLE: ?????? ; AIR BATTLE
--Make sure you stock on healing items (Vitality crsytals, recommended)
on this battle. Keep medium distance so that you can lock-on to the
boss and also fire unguided projectiles for greater damage.
--Aim for the boss' tail. Its his weakness. Just use the normal one
or two hit slashes. The third strike will leave you vulnerable to
attacks.
--Use your range. You don't need to stay close to the boss to hit him.
! Boss attacks: (all are avoidable and predictable)
-Normal 6 homing fireballs
-summons gargoyle cubes that shoot lightning shards and spins out to
collide you.
-sends out multiple homing laser beams
-can utilize several breath spheres to unleash a very powerful attack
corresponding to the color of the breath spheres he charges
-this battle can be tough since you need to rush in and out between
his charge attacks. One hit from those can immediately end the battle.
-kill target to end battle...
---------======================+++++++====================-------------
--------------------------
[THIRD PLAYTHROUGH REWARDS]
--------------------------
__________________________
_________________________________________________________________
- 300000G
- Nice Guy Orb
- Nowe's Super Orb
- Another movie added to Movie Selector
- Game restarts to CH1: Premonition
---------======================+++++++====================-------------
C O N G R A L U T I O N S !
You finished the game at last! Now time to look for another game...
My Game Completion Stats:
81:19:00 HRS -- to complete 3 modes
100% Weapon completion
1000000G
Maxed all items
Purchased all accesorries
NOWE - LVL 99
ERIS - LVL 99
LEGNA - LVL 99
MANAH - LVL 83
URICK - LVL 86
---------======================+++++++====================-------------
C R E D I T S
* + *
Thanks,
....primarily to all the gaming sites that hosted these faqs.
I really appreciate it.
....also to all the Filipino gamers that are actively participating and
contributing, helping their fellow gamers alike.
....to my family, especially to my brother and sister on helping on this
faq's completion.
....to my friends, family and office mates.
Mabuhay!
Kudos to SquareEnix and Cavia for another great game!
Salamat po and mabuhay!
hehehe..
--------------------------------------------------------------------------------
Submitted by vhayste - Created 7/6/06
Inspired by the beauty of the natural world around us, Everwild is a brand-new game in development from Rare where unique and unforgettable experiences await in a natural and magical world. Play as an Eternal as you explore and build bonds with the world around you.