Kingdom Hearts II: Final Mix FAQ/ Walkthrough

--------------------- Kingdom Hearts II Final Mix Plus ------------------------

----------------------------- FAQ/Walkthrough (JP) ----------------------------

--------------------------------- Version 2.0 ---------------------------------

----------------------- By Ken Zhao ([email protected]) ---------------------

-------------------------------- Aka Kouli/Ice --------------------------------

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------------------------------ Table of Contents ------------------------------

~ <Copyright Notice>

~ <Hosting>

~ <Illegal Selling>

~ <About The FAQ>

~ <Update Logs>

~ <Final Mix Walkthrough>

~ <Twilight Town ~ Prologue>

~ \Day 1//

~ \Day 2//

~ \Day 3//

~ \Day 4//

~ \Day 5//

~ \Day 6//

~ <Twilight Town ~ 1st Visit>

~ <Hollow Bastion ~ 1st Visit>

~ <The Land Of Dragons ~ 1st Visit>

~ <Beast's Castle ~ 1st Visit>

~ <Hundred Acre Wood ~ 1st Visit>

~ <Olympus Coliseum ~ 1st Visit>

~ <Disney Castle ~ 1st Visit>

~ <Timeless River ~ 1st Visit>

~ <Olympus Coliseum ~ 2nd Visit>

~ <Hundred Acre Wood ~ 2nd Visit>

~ <Atlantica ~ 1st Visit>

~ <Port Royal ~ 1st Visit>

~ <Agrabah ~ 1st Visit>

~ <Halloween Town ~ 1st Visit>

~ <Atlantica ~ 2nd Visit>

~ <Pride Land ~ 1st Visit>

~ <Olympus Coliseum ~ 3rd Visit>

~ <Hundred Acre Wood ~ 3rd Visit>

~ <Twilight Town ~ 2nd Visit>

~ <Hollow Bastion ~ 2nd Visit>

~ <Space Paranoids ~ 1st Visit>

~ <Hollow Bastion ~ 3rd Visit>

~ <Atlantica ~ 3rd Visit>

~ <Hundred Acre Wood ~ 4th Visit>

~ <The Land Of Dragons ~ FINAL>

~ <Hundred Acre Wood ~ 5th Visit>

~ <Beast's Castle ~ FINAL>

~ <Olympus Coliseum ~ 4th Visit>

~ <Port Royal ~ FINAL>

~ <Atlantica ~ 4th Visit>

~ <Agrabah ~ FINAL>

~ <Hundred Acre Wood ~ FINAL>

~ <Halloween Town ~ FINAL>

~ <Pride Land ~ FINAL>

~ <Atlantica ~ FINAL>

~ <Hollow Bastion ~ FINAL>

~ <Space Paranoids ~ FINAL>

~ <Sephiroth>

~ <Twilight Town ~ FINAL>

~ <The World That Never Was ~ 1st Visit>

~ <Olympus Coliseum ~ FINAL>

~ <Sora's Ultima Weapon>

~ <The World That Never Was ~ FINAL>

~ <Clear Data Extra>

~ <Cave Of Remembrance>

~ <Key Chain List>

~ <Obtainment Of Materials>

~ <Locations Of Heartless & Nobody>

~ <Buyable Materials>

~ <Re: Chain Of Memories Walkthrough>

~ <Traverse Town ~ Sora>

~ <Agrabah ~ Sora>

~ <Olympus Coliseum ~ Sora>

~ <Wonderland ~ Sora>

~ <Monstro ~ Sora>

~ <Halloween Town ~ Sora>

~ <Atlantica ~ Sora>

~ <Neverland ~ Sora>

~ <Hollow Bastion ~ Sora>

~ <Hundred Acre Wood ~ Sora>

~ <Twilight Town ~ Sora>

~ <Destiny Islands ~ Sora>

~ <Oblivion Castle ~ Sora>

~ <Hollow Bastion ~ Riku>

~ <Agrabah ~ Riku>

~ <Monstro ~ Riku>

~ <Neverland ~ Riku>

~ <Traverse Town ~ Riku>

~ <Atlantica ~ Riku>

~ <Olympus Coliseum ~ Riku>

~ <Wonderland ~ Riku>

~ <Halloween Town ~ Riku>

~ <Destiny Islands ~ Riku>

~ <Twilight Town ~ Riku>

~ <Castle Oblivion ~ Riku>

~ <Enemy Cards>

~ <Credits>

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<Copyright Notice>



Copyright (C) 2007 by Ken Zhao/Kouli.



All Rights Reserved. This document is for private & personal use only. It can

not be reprinted, reproduced, transmitted in parts or in its entirety in any

form, shape, means, electronic, mechanical, photocopying, recording, or

otherwise, without my permission.



This document is intended to be free TO VIEW ONLY. You can not sell it nor you

can give it away as a prize, a bonus, or a promotional item. It can never be

used for profitable, commercial, or promotional purposes unless you have my

permission.



Further, this FAQ can not be altered, referenced, or distributed by any

individual, web site, organization, group, company, magazine, strategy guide

author without my permission as well.



The above is protected by International Copyright Law. Break or violate any of

these rules may resulted in severe civil and criminal penalties.



Lastly, all trademarks and copyrights contained in this document are owned by

their respective trademark and copyright holders.



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<Hosting>



For most of the time, this document should only be on GameFAQs/GameSpot, IGN,

1UP, GamerHelp, Game Pro, HonestGamers and Super Cheats. However, I almost

always give permission to fan sites of the particular game/series. If you are

one of them, please E-Mail and ask. As for other general sites, as long as you

aren't one of the thieves(namely Cheat CC), it's also likely for me to give you

permission if you E-Mail and ask.



As for which site is good and bad, check out Michael Sarich's FAQ Theft Guide:



http://boards.gamefaqs.com/gfaqs/genmessage.php?board=2000094&topic=20885654



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<Illegal Selling>



Yes, there are lowlifes that are worse than thieves like Cheat CC. Just to make

few dollars, there are users on EBay STOLE & SOLD FAQs that can be found on

GameFAQs. Unfortunately, such ridiculous and outrageous action is still active

in EBay. However, that doesn't mean we can't do anything. As CJayC suggests,

the right way to stop these people is to hit them in the pocketbook(boot them

off of EBay, ruin their auctions...etc). To start things off, send something

called the Notice of Claimed Infringement to EBay:



http://pages.ebay.com/help/community/NOCI1.pdf



(You need Adobe Acrobat Reader)



Sign and send it back to EBay by Fax at (408)516-8811.



As for those that try to get away with 'Fair Use', that's just laughable. That

is only applicable when it's not being fairly used for profit. Please don't go

throwing around legal rhetoric when you don't even know what it means.



Further, do not think that you can get away by just deleting these warnings.

Due to your obvious Copy&Paste, getting proof of Copyright Infringement will be

beyond easy. Besides, I already embedded messages within this document which

will definitely be apparent if someone does decide to steal the majority of the

document.



Lastly, heavy warnings for foreign publishers. DO NOT think that you can just

translate my work then get away with it. I WILL NOT tolerate these actions

either. If you intend to publish any of my work, you will NEED to consult with

me.



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<About The FAQ>



This FAQ/Walkthrough is solely based on the Japanese version of Kingdom Hearts

II Final Mix Plus, an RPG made by Square Enix & Buena Vista Games. Since this

is based on the Japanese version only and I don't buy or play any English

version of any game, so please use this FAQ/Walkthrough at your own

discretion.



If you are playing the Japanese version, then I will assume you know kana and

at least the basic of Japanese. I'll ignore all questions due to the fact that

you can't read any Japanese. Also, I don't put any Japanese in any of my FAQ so

it will never be in Shift-JIS or EUC format. Lastly, I no longer do any story

based FAQ/Walkthrough, so refrain from asking that. However, I don't mind any

specific story question if you are really stuck, likewise with any gameplay

related question, as long as you know kana and the basic. This just can't be

said enough: Please learn some kana and the basic. For studies of Japanese,

try these links:



http://www.kanacards.com/

http://web.uvic.ca/kanji-gold/

http://www.lunarforums.org/viewtopic.php?t=1562



Even though I try to avoid putting spoilers in this document, but just to be

safe from the complains, this document could contain spoilers. Please read at

your own risk.



To navigate this document or find what you want, please check the Table of

Contents. Better yet, use Ctrl + F to search for the particular thing you are

looking for.



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<Update Logs>



December 22nd, 2005/

- Version 0.1, beginning to write the walkthrough and expect to have more stuff

be updated over the weekend. Day 1 to 6 part with Roxas is done



December 25th, 2005/

- Version 0.2, more on the walkthrough and got up to the beginning of the final

dungeon



December 26th, 2005/

- Version 0.3, done the walkthrough



December 27th, 2005/

- Version 0.4, adjusted and added few things



December 30th, 2005/

- Version 0.5, fixed few errors and spellings



January 23rd, 2007/

- Version 0.6, started the revision in preparation of Final Mix Plus



March 5th, 2007/

- Version 0.7, revised up to half of the game



March 6th, 2007/

- Version 0.8, revised up to The World That Never Was



March 7th, 2007/

- Version 0.9, done the entire revision and Final Mix Plus is next



April 4th, 2007/

- Version 1.0, started the Re: Chain Of Memories Walkthrough



April 5th, 2007/

- Version 1.1, done Olympus Coliseum



April 6th, 2007/

- Version 1.2, done Hundred Acre Wood



April 7th, 2007/

- Version 1.3, done Sora's game



April 8th, 2007/

- Version 1.4, done Riku's game



April 9th, 2007/

- Version 1.5, started Final Mix walkthrough and done the first visit of

Hollow Bastion. Other sections have also been revised



April 10th, 2007/

- Version 1.6, done the first visit of The Land Of Dragons



April 11th, 2007/

- Version 1.7, done the first visit of Olympus Coliseum



April 12th, 2007/

- Version 1.8, done the first visit of Port Royal



April 13th, 2007/

- Version 1.9, got to the first visit of Pride Land



April 16th, 2007/

- Version 2.0, done the revision for Final Mix Plus. Another revision when the

Ultimania comes out?



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-------------------------- <Final Mix Walkthrough> ----------------------------

------------------------------- Critical Mode ---------------------------------

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<Twilight Town ~ Prologue>



Select New Game from the Title Menu. The game will prompt you to select a Mode:

Beginner, Standard, Proud and Critical. Next, it's the Vibration: On or Off.

Further, it is the Sound Type: Stereo, Pro Logic II or Mono. At the end, just

confirm it.



*Critical Mode Bonus*

- 50 AP

- Reaction Up, Finish Plus, Draw, Luck Up, Luck Up, MP Hastera, EXP Zero



-------------------------------------------------------------------------------

\Day 1//

---------



The 1st Day, you will gain control of Roxas. Head toward the Armor Shop. Next,

head up to the Accessory Shop and press Triangle. Lastly, use R1 to Log-On that

cat.



Afterward, you will need to pick a Weapon: Struggle Sword(Right, ATK+1),

Struggle Paddle(Middle, DEF+1) or Struggle Wand(Left, MAG+1).



-------------

Enemy: Seifer



Log-On then circle around him. Attack when you see an opening. If he jumps up

and attempt to thrust down, avoid then attack from his back.

-------------



After, you will be in The Woods. Chase after that Dusk. Before The Old Mansion,

get near the Dusk and press Triangle.



-----------

Enemy: Dusk



Log-On and circle around to avoid it. The Reaction Command here is the Slide

Turn. Use it to get to the Dusk's back. If it gets near, jump away. Attack it

even though you can't inflict any damage. Roxas will get the Key Blade soon.

With that, you can damage it. Attack, attack and Slide Turn then repeat.

-----------



-------------------------------------------------------------------------------

\Day 2//

---------



The 2nd Day, you can save your game now. To do so, stand on the Save Point and

press Triangle. You'll get the Twilight Town Map. Nearby is a skateboard and

you can ride it to get to the north of the map.



For some part-time jobs, check the near Bulletin Board with Triangle. The ones

you can take are: Letter Delivery, Luggage Transfer and Performance.



The Letter Delivery is rather simple. You'll be riding the skateboard and just

go on the path. Whenever you see a person, prepare to press Triangle. Aside the

3 person, there are also 2 birds. Some bird can be pretty high, just be sure to

jump and press Triangle quickly. If you clear it in under 20 seconds, then you

get 50 Munny. If you clear it in under 1 minute, then you get 30 Munny. If you

clear it in more than 1 minute, then you get 10 Munny.



As for Luggage Transfer, just attack the bag/cart up to the garage. When the

bag/cart got knocked into the air, jump and attack it. If you clear it in

under 30 seconds, then you get 50 Munny. If you clear it in under 1 minute,

then you get 30 Munny. If you clear it in more than 1 minute, then you get 10

Munny.



As for Performance, just juggle the ball by attacking it. Log-On it then have

it in air. Get under it then start attacking. Roxas will jump up & attack it.

You can also jump up yourself. If you got 20 or above hits, then you get 50

Munny. If you got 5 to 19 hits, then you get 30 Munny. If you got 4 or less

hits, then you get 10 Munny.



If you want more jobs, head to the Tram Common. You can also skate around here

if you like. Anyway, for the Bulletin Board here, there are Poster Pasting,

Bee Extermination and Junk Cleaning.



First up, Poster Pasting. Just explore around and paste posters. Look out for

the spots and move around the camera to look around. Use Triangle to paste.

If you clear it in under 1 minute and 30 seconds, then you get 100 Munny. If

you clear it in under 2 minutes, then you get 50 Munny. If you clear it in more

than 2 minutes, then you get 30 Munny.



As for Bee Extermination, just keep attacking them and use Log-On as well.

If you clear it in under 20 seconds, then you get 50 Munny. If you clear it in

under 1 minute, then you get 30 Munny. If you clear it in more than 1 minute,

then you get 10 Munny.



Lastly, Junk Cleaning. Destroy the junks with your attacks. The key here is to

not use so many attacks. Just aim it right and knock one junk to others to get

rid of them all together. You can also gather them together then attack. If you

clear it in under 10 attacks, then you get 50 Munny. If you clear it with 11 to

15 attacks, then you get 30 Munny. If you clear it with 16 or more attacks,

then you get 10 Munny.



Anyway, you only need to get more than 50 Munny. However, if you want a bonus,

AP+1, your Munny amount should be between 650 to 1040. If you want a better

bonus, AP+2, get more than 1040 Munny. If you have at least 2000 Munny, then

the game will advance automatically after doing a job.



After speaking with Hayner at the Station Plaza, you'll get the Munny Pouch.



-------------------------------------------------------------------------------

\Day 3//

---------



The 3rd Day, go on to north and you will get into another battle.



-----------

Enemy: Dusk



You can't kill them without the Key Blade but attack anyway. Seifer, Fuu and

Rai will take care of 2, so that leaves 1 to you.

-----------



You will be in Dive To Heart. You can pick between Staff, Sword and Shield. Of

course, anyone that has played the first Kingdom Hearts SHOULD remember this.

This should work the same way as in Kingdom Hearts, so this affects the order

of abilities that Sora learns at Level Up.



-------------

Enemy: Dusk*3

Bonus: Air Recovery



Same old method from before: attack, attack and Slide Turn.

-------------



After, check the item box for a Potion. Save your game and take the door. Move

on up and you can fight more Dusk on the way. Get another item box on the way

and it's a Potion. At the end, another door and beyond that is a fight.



-------------------------------

Enemy: Twilight Thorn+Creeper*5

HP: 300

Reaction Command: Key Counter, Moon Sault, Break Raid, Slide Turn

Bonus: HP+5, Reflect Guard



The screen will turn white and you will end up being held in air. Keep pressing

Triangle to prepare for the Reaction Command. Next, the platform will tilt then

keep pressing Triangle for more Reaction Command.



When it's down, do attack it. Now, once it comes back up, it's crazy Triangle+

Attack time. Not all its attacks are Reaction Command based, so do jump and

avoid when needed.

-------------------------------



-------------------------------------------------------------------------------

\Day 4//

---------



The 4th Day, time for Struggle Battle. Talk to the Official near the board for

the rules. Be sure to check out the Station Heights since the Item Shop opens

up now and you can practice with Seifer at the Back Alley as well. Anyway,

once you are ready, speak with the Referee at the center of the Sandlot.



-------------

Enemy: Hayner



Simple concept here: attack the enemy and get their Prize Balls. Whoever got

the most balls at the end of the time limit wins. Hayner is rather easy & good

for you to practice with.

-------------



-----------

Enemy: Vivi



After you attack him, quickly move away. Most of the time, you can keep your

distance and watch for an opening. This is another easy win.

-----------



Afterward, more fight.



-------------

Enemy: Dusk*3



Same old attack, attack and Slide Turn should kill them all easily.

-------------



-----------

Enemy: Axel

HP: 105

Bonus: Libra



He moves and attacks pretty fast. Keep your distance and circle around him.

When you see an opening, go for it. If he knees down, move away from him and

get ready to jump away. You can also use this chance to attack him afterward.

If you see any fire around him, stay away from him.

-----------



Afterward, save your game then on to the final Struggle Battle.



-------------

Enemy: Setzer



Not much of a fight here. Circle around and attack him when you see an opening.

Keep your distance and you can easily win this as well.

-------------



Afterward, you get the Champion Belt as well as the Struggle Trophy.



-------------------------------------------------------------------------------

\Day 5//

---------



The 5th Day, go to the Central Station to take the train. Before anything, go

back to the Central Station for Potion, Potion and Hi Potion. There is also a

Save Point.



At the Sunset Station, you can view the map for the locations of the Seven

Mysteries by speaking with Pence. The Mysterious Stone Steps is already done

as you can see.



Continue down to the Sunset Terrace. Explore around for Potion, Potion, Hi

Potion and Ability Ring. Ability Ring is not so obvious. You will need to get

up on the train then jump toward it.



In this area, you can solve another mystery: The Friend Of The Other Side Of

The Wall. Get to the NE alley then check the wall at the end. Avoid the balls

and check the wall again.



Next, another mystery can be solved here: Another Self. Near where that Olette

is, there is a mirror like waterfall at SW. Check it out for a battle.



-------------------

Enemy: Shadow Roxas

HP: 105



Pretty straight forward, just attack when you see an opening.

-------------------



Next up, check the tunnel at north for the next mystery: The Echoed Groan In

The Tunnel. Within, another battle.



-------------------------

Enemy: Phantom Of Vivi*14

HP: 1



Vivi is just the same as in the Struggle Battle. However, there are fourteen

of them in total, so it takes some time.

-------------------------



Now, head to the Sunset Hill which is at west. Check the bag at the top of the

hill for the next mystery: The Wriggling Luggage. Get near and ride on it. The

rest is ride it & jump over the cans. Keep pressing Triangle should do it.



After you got the above mysteries solved, back to the Sunset Hill for another

one: The Enigma Of The Phantom Train.



Afterward, head to the Tram Common. Skate to the east side, toward a hole in

the wall that leads you to The Woods. Go through to get to The Old Mansion.



-------------------------------------------------------------------------------

\Day 6//

---------



The 6th & Final Day, exit out for more battle.



----------------------

Enemy: Dusk*2+Assassin



Dusk isn't the problem, the new Nobody called Assassin is. Be more careful

with it. Wait until it surface then attack. You could also try Reflect Guard.

----------------------



Head to The Old Mansion. Within, explore around for Potion, Potion and Hi

Potion. There are 3 paths you can take here: Left of 1F, Left of 2F and Right

of 2F. Left of 1F leads to Potion and Elven Bandana. In the Left of 2F, you

get Namine's Sketch and The Old Mansion Map. Save your game and exit out.



Time to take the Right of 2F. Go down for a Hi Potion. Go onto the Computer

Room then save your game. Continue on for more fights.



------------------------

Enemy: Dusk*4+Assassin*2



The Dusk is easy to take out, just the Assassin is more deadly. Take your time

and wait for them to surface. Reflect Guard also works.

------------------------



-----------

Enemy: Axel

HP: 345

Reaction Command: Run Up, Clear, Burst Edge

Bonus: HP+5



It's similar to the last fight and be sure to make good use of R1 to Log-On.

When you are attacking, prepare for the Reaction Command with Triangle at the

end. This can stun Axel and more chance for you to attack.



When he jumps out of the ring, get to the center and prepare to use another

Reaction Command.

-----------



Afterward, continue on through the near door. Get the Hi Potion and through

another door.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Twilight Town ~ 1st Visit>



You'll be outside The Old Mansion, controlling Sora. For the area before that

Old Mansion, there are Potion and Mythril Shard. Anyway, move on and you will

end up in the Usual Spot. Save your game then exit out.



Before you head to the Central Station, go to the Sandlot to meet Seifer, Fuu

and Rai. Be sure to check out the Market Street since other Shops open up now.

At the Tram Common, explore for Potion, Potion, Hi Potion, Tent, AP Up, Mythril

Shard and Mythril Shard. In The Woods, you can find Potion, Hi Potion and

Mythril Shard.



Moving on to the Central Station. Another fight.



----------------------

Enemy: Dusk*10+Creeper



Should be pretty easy since you have Donald and Goofy helping out. There are

infinite amount of Creeper but the battle will end once you've defeated enough.

----------------------



After, you get the Munny Pouch, Crystal Ball and the Other Ansem Report 2.

Within the Central Station, check around for Tent, Hi Potion and Mythril Shard.

Save your game and speak with Donald once you are ready.



By the Mysterious Tower, get Potion, Ether and Hi Potion. Get near the door to

meet Pete for more fight.



---------------

Enemy: Shadow*9



Pretty easy battle as well. With Donald and Goofy, you shouldn't have much

problem.

---------------



Afterward, you'll be inside the tower. Get Potion and Mythril Shard then save

your game.



The rest is just continue up the tower and more fights on the way.



----------------

Enemy: Shadow*12



Same as before, nothing hard about it when you have Goofy and Donald.

----------------



-------------------------

Enemy: Shadow*4+Soldier*5



New Heartless but still another easy battle with Donald and Goofy's help.

You can use the Reaction Command Cyclone on the Soldier.

-------------------------



At the top, you will meet with Yen Sid. Afterward, check the item box for the

Mysterious Tower Map. Read the book then talk to Yen Sid.



After, go into the other room. Get the Mythril Goo then speak with Flora. You

will obtain the Star Seeker and Brave Form.



<<Brave Form --

This Form gets EXP as you HIT an enemy.

-- Brave Form>>



Check the door for the Puzzle The Awakening and a Piece Of The Awakening.

Go back to Yen Sid. Out on the World Map, move the Gummi Ship to get to Hollow

Bastion.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Hollow Bastion ~ 1st Visit>

Puzzle Pieces: - Market Place(2)

- One requires Brave Form's High Jump or Master Form's Air

Dodge

- Borough(2)

- One requires Brave Form's High Jump or Master Form's Air

Dodge

- Merlin's House(1)

- Bailey(1)



There are four Shops here and near Scrooge, there's the Moogle. The Moogle is

for Synthesis. Anyway, move on to the next area for more fight.



---------------------

Enemy: Dusk*5+Samurai



Another easy fight here and be sure to use the Reaction Command Slide Turn.

There's a new Nobody here. You could always try out the Brave Form.

---------------------



After that, you get the Shopping District Outskirts Map. Explore around for

AP Up, Wriggling Shard, Mythril Shard, Drive Recover and Hi Potion. Afterward,

enter Merlin's House.



You will get the Hollow Bastion Restoration Committee Honorary Member Card and

the Blizzard Element. Save your game then exit out Merlin's House. Go up to

the higher level. Take the path at the end to the Bailey.



----------------------------------

Enemy: Dusk*12+Creeper*5+Samurai*5

Bonus: Fire Element



You will end up fighting more Nobody with only Leon by your side. The Dusk and

Creeper are easy, but the Samurai here can be pretty annoying if you don't

avoid their attacks often. Luckily, Leon does go berserk here with his Gun

Blade. Anyway, for the Samurai, you can also use the Reaction Command, Duel

Bout, but it's a bit risky if you aren't fast enough.

----------------------------------



Afterward, you will get the Other Ansem Report 7. Back on the World Map, you

can go with the Asteroid Sweep or Star Dust Sweep. Star Dust Sweep leads to

Beast's Castle and Asteroid Sweep leads to The Land Of Dragons. If you go back

to speak with Scrooge, you can play the Skateboard Free Style.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<The Land Of Dragons ~ 1st Visit>

Puzzle Pieces: - Encampment(2)

- Both require Brave Form's High Jump or Master Form's Air

Dodge

- Mountain Trail(1)

- One requires Brave Form's High Jump or Master Form's Air

Dodge

- Village(1)

- Village Ruins(2)

- Both require Brave Form's High Jump or Master Form's Air

Dodge

- Ridge(2)

- One requires the Whirlwind

XIII Mushrooms: - Number Four, Palace Gate, after the battle with Shan-Yu

- Kill 85 or more without getting hit

- Use Wisdom Form And Shot

- Tranquil Series Materials

- Happy Mushroom

- 1 ATK, 0 MAG, For Goofy

- Happy Mushroom+

- 3 ATK, 0 MAG, For Goofy

- Platinal Mushroom

- 5 ATK, 0 MAG, Protect, For Goofy

- Platinal Mushroom+

- 7 ATK, 0 MAG, Protectra, For Goofy

- Unlimited Mushroom

- 9 ATK, 0 MAG, Protectga, For Goofy



Mulan joins the party. Check nearby for Wriggling Shard, Mythril Shard and

Ether. Save your game and move on. Continue on to speak with Captain Shang.

You will get into another battle.



------------------------------

Enemy: Shadow*7+Night Walker*2



New Heartless here but nothing you can't handle. There's a Tension Gauge here.

Avoid getting hit and try to gather more Prize Balls.

------------------------------



You will get the Camp Outskirts Map after. Speak with Captain Shang for three

Missions: Assault Enemies, Confront Enemies and Search Enemies. There will

also be Tension Gauge for each mission. Avoid getting hit and try to gather

more Prize Balls to keep the gauge full.



-------------------------------

Enemy: Shadow*10+Night Walker*5



Just clear the enemies that are around to end the mission.

-------------------------------



----------------------------------------------

Enemy: Shadow*5+Night Walker*5+Assault Rider*2



New Heartless here and beware of its attacks. Use Reflect Guard if you need to.

Clear them all to end the mission.

----------------------------------------------



------------------------------

Enemy: Shadow*5+Night Walker*3



Go around and search for them then defeat them to end the mission. The Shadow

doesn't give much Prize Balls but the Night Walker gives plenty. Be sure to

quickly take out the Shadow before the Tension Gauge gets low.

------------------------------



You get AP Up at the end. Afterward, Head through the bridge path. Next area,

get the Mythril Shard and Hi Potion then go up the Mountain Trail. You will

get into battle with more enemies. You are to advance by breaking the rocks.

Thus, get near the rocks and use Rock Break. Make sure you keep your Tension

Gauge high as well. Anyway, you can find Mythril Shard, Thunderous Shard,

Ether and Recover Recipe. Continue on to the Village.



Within the Village, you will get the Village Outskirts Map. Exit out the

Village and check the nearby for a Save Point. Once you are ready, enter the

cave at the right.



Within, get Wriggling Shard and AP Up. At the end, another battle with only

Mulan by your side.



--------------------------------

Enemy: Shadow*38+Assault Rider*3

Bonus: Slide Dash, HP+15, Hyper Healing



The Shadow take some time to kill. The main concern is the Assault Rider. Be

more careful with them and you should be fine. For the group of two Assault

Rider, try to lure and divide them out first. If you are surrounded, try to

use Fire.

--------------------------------



After, back to the Village. Save your game and head north to the mountains.

There are Freezing Shard and AP Up on the way. At the top, Sora will need to

battle an army of Heartless by himself.



--------------------------------

Enemy: Rapid Thruster+Volt Tower



There are infinite amount of them, so just Log-On and start slashing like

crazy. Against Rapid Thruster, you can use Reaction Command Speed Killer and

Aero Wave. As for Volt Tower, you can use Reaction Command Reverse Ray.

--------------------------------



Afterward, time to back track to the Checkpoint. That gate is now opened. Once

you are ready, go through it for more battle.



----------------------------------

Enemy: Night Walker*4+Volt Tower*3



Try out Sora & Mulan's Co-Op, Dragon Blaze.

----------------------------------



After, continue on to the Palace Gate for another battle.



------------------------------------

Enemy: Shan-Yu&Falcon+Night Walker*9

HP: 442+102

Reaction Command: Jostle, Turn Break

King Mickey: AVAILABLE

Bonus: HP+5, Aerial Sweep, HP+4, Goofy Turbo, HP+20



Sora and Mulan's Co-Op works well here. Take out the Night Walker and ignore

the Falcon. Get close to Shan-Yu and attack when you see an opening. If you use

Reflect Break against his attacks, trigger Jostle then Turn Break to knock him

over. Anyway, if Sora gets knocked out, you will get to play as King Mickey in

the mean time. When he does the rush, quickly jump out of the way.

------------------------------------



Afterward, you will get the Hidden Dragon. If you go back to the Palace Gate,

you can find the Number Four Of XIII Mushrooms.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Beast's Castle ~ 1st Visit>

Puzzle Pieces: - Entrance Hall(1)

- Requires Final Form's Glide

- West Hall(1)

- Requires Brave Form's High Jump or Master Form's Air

- Undercroft(2)

- Secret Passage(2)

- West Wing(1)

- Beast's Room(1)



You will be fighting more Heartless.



-------------

Enemy: Shadow



Keep on killing them and the fight will end.

-------------



Save your game and exit out. From the Entrance Hall, don't go up yet. Exit out

to the Courtyard for Hi Potion, Mythril Shard and AP Up. Now, go back in and

take the stairs up. There are three paths: the middle, left and right. Take

the right path first.



Within Belle's Room, get the Mega Recipe and the Castle Sketch. You can also

save your game here. Back track to the East Wing for Tent and Mythril Shard.



Back at the Entrance Hall, time to take the left path at the stairs. After, go

check the nearby for Power Shard. Back track your way for Mythril Shard and

Hi Potion. To the left of the stairs, there are also Moisture Goo and Mythril

Shard. Since you can't go through the stairs because the statues, check the

room that's blocked by Wardrobe. To move it, push it with Triangle at one side

ONLY during her sleep. Afterward, go in the door.



------------------------------------------------------------------

Enemy: Gate Guardian+Possessor+Sword Statue+Axe Statue+Hook Bat*10

HP: 137+98

Reaction Command: Reject

King Mickey: AVAILABLE

Bonus: Slash Upper, Donald Fire, HP+5



Avoid its attacks more often then keep on attacking the Gate Guardian till you

get the Reaction Command. Also, use the side enemies to try to build up your

gauge. Once Possessor is out, you can do Brave Form then take out the

Possessor quickly. Repeat couple times to end the fight. For something extra,

you can use the Reaction Command Bat Bullet against Hook Bat and Reject on

Sword/Axe Statue.

------------------------------------------------------------------



After, go through the door. There are AP Up and Underground Sketch here. Save

your game and back track. Go back to the room where you fought the Gate

Guardian. Use the crates and boxes to get up to the statues. Check with

Cogsworth that's nearby. Go through this door after.



Here, you will need to take Lumiere and Mrs. Potts along the path and light

up three lanterns with your Key Blade. Be sure to get rid of the crates for

Lumiere and Mrs. Potts. If the gauge runs out, you will need to take Mrs.

Potts back to Cogsworth. BTW, there are Mythril Shard, Hi Potion and Sheer

Shard around. Get them then move on.



Get AP Up on the way then to the next area. Get Tent and Mythril Shard then

take the door at the end of the hall. You will meet up with Beast and battle

time.



------------

Enemy: Beast

HP: 156

Reaction Command: Wake Up, Charge, Get Around

Bonus: Armor Equip Number+1, HP+4, Defender



Triangle for Reaction Command then attack. Repeat till you deplete all his HPs

and at the end, keep pressing Triangle for one last Reaction Command.

------------



Afterward, Beast joins you. Be sure to get the Flaming Shard in this room. Save

your game and back track to the Entrance Hall. Head to Belle's Room. Speak with

Wardrobe here. Finally, back to the Entrance Hall and you can take the middle

path to the Dance Hall.



------------------------------

Enemy: Dark Stalker+Black Zone

HP: 176+390

Reaction Command: Reject, Step Rise, Catch, Spin Roll, Turn Revenge

King Mickey: AVAILABLE

Bonus: HP+5, Revenge Slash, HP+4, Item Equip Number+1, HP+35



First up is Dark Stalker. It's the weaker one, so don't go all out yet.

Remember, you can use Sora and Beast's Co-Op, Hauling Moon. Anyway, Log-On &

chase after it. Do Reaction Command when applicable. This will take some time

since it keeps on running around. If it disappears and you can't Log-On,

there is a chance that he's going to attack you with the chandelier. If not,

it will use the poles to attack or send out waves from one side. It can also

attack you with a mouth on the floor, so keep Sora moving or quickly jump

away when you see it. If you take out the chandelier or the pole, you can use

Reaction Command afterward.



As for Black Zone, time to go all out with Brave Form. Triangle here for the

Reaction Command is still important and do it when you can. Log-On and chase it

before your gauge runs out. He can also mess with the chandelier, so go keep

moving and away from the center. However, you can use use the chandelier.

When it's transparent, keep close and trigger the Reaction Command. The chain

of Reaction Commands will have it be visible again. After this, it is a good

chance to use Brave Form. Anyway, if you can't beat it, use King Mickey then

try again.

------------------------------



Afterward, you will get the Cure Element. You will be back at Hollow Bastion

automatically.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Hundred Acre Wood ~ 1st Visit>

Puzzle Pieces: - Pooh Bears Howse(1)



Save your game then speak with Donald. Once you're in Hundred Acre Wood, head

into the near location.



Get AP Up, Mythril Goo and Hundred Acre Wood Map. Speak with Pooh then time for

more Heartless.



-------------------------

Enemy: Shadow*4+Soldier*3



Easy enough at this point of the game. Remember to use the Reaction Command

Cyclone against the Soldier.

-------------------------



After, back into the Hundred Acre Wood. Speak with Pooh again. Afterward, you

will get the Base Ball Charm which allows you to summon Chicken Little.



Back on the World Map, go through the Phantom Storm if you haven't done so. It

leads to the Olympus Coliseum.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Olympus Coliseum ~ 1st Visit>

Absent Silhouette: - Zexion(Cave Of The Dead: Inner Chamber), after the battle

with Demyx

- Get Bonus: Item Equip Number Up, HP Up, Crisis Half

- Books Of Shadow(Recipe)

- Shade Archive(Accessory, 5 AP, 3 MAG)

- Vanished Vision(S-Rank Material)

Puzzle Pieces: - Cave Of The Dead: Entrance(1)

- Cave Of The Dead: Passage(1)

- Requires Brave Form's High Jump or Master Form's Air Dodge

- Underworld Caverns: Entrance(2)

- One requires Brave Form's High Jump or Master Form's Air

Dodge

- Underworld Caverns: The Lost Road(3)

- Two require Brave Form's High Jump or Master Form's Air

Dodge

- Underworld Caverns: Atrium(1)

- The Lock(1)

XIII Mushrooms: - Number Six, Underworld Caverns: Atrium, after the battle

with Hydra

- Kill all within 45 seconds

- Use Final Form And Thunder

- Tranquil Series Materials

- Happy Mushroom

- 1 ATK, 0 MAG, For Goofy

- Happy Mushroom+

- 3 ATK, 0 MAG, For Goofy

- Platinal Mushroom

- 5 ATK, 0 MAG, Protect, For Goofy

- Platinal Mushroom+

- 7 ATK, 0 MAG, Protectra, For Goofy

- Unlimited Mushroom

- 9 ATK, 0 MAG, Protectga, For Goofy



Speak with Megara. Take the path that's near her. Continue on till you see some

XIII Order member runs across.



Moving on, by the intersection, take both paths for Mythril Shard, Hi Potion,

Ether and AP Up. Before the entrance to the next area, there is also Mythril

Goo nearby.



Next, get Mythril Shard and Underworld Sketch. Save your game and move on

through the opening. Continue on till you meet with Auron and battle time.



------------

Enemy: Hades

HP: 660



You can't damage him since he's on fire the whole time. Just do few slashes and

the battle will end.

------------



After, Auron joins the party. You will encount Hades again but you are to run

away from him. However, you still need to clear the side enemies before you can

back track out. Just use Auron and Sora's Co-Op, Over Drive.



--------------------------

Enemy: Shadow*3+Hook Bat*4



Nothing hard and you can use Reaction Command Bat Bullet against Hook Bat.

--------------------------



-------------------------------

Enemy: Shadow*4+Lance Soldier*2



Lance Soldier is more offensive but you can Reaction Command Lance Snatch it.

-------------------------------



------------------------------------------

Enemy: Shadow*2+Hook Bat*2+Lance Soldier*2



Just a combo of the above two groups. Try out more Reaction Command.

------------------------------------------



----------------------------------------------

Enemy: Large Body*1+Hook Bat*1+Lance Soldier*2



Large Body can be annoying and try to attack them from the back. There are also

Reaction Command Full Swing, Guard and Rush Back against it. If you wish, just

finish it off with Over Drive.

----------------------------------------------



Next, save your game and back track all the way. You will encount another fight

in the end.



---------------

Enemy: Cerberus

HP: 440

Reaction Command: Defend, Dodge, Stampede

King Mickey: AVAILABLE

Bonus: Guard Counter, HP+40



You only got Auron in this battle but that's more than enough. Aside from you

jumping up and slashing the heads, the most useful move here is Sora & Auron's

Co-Op move. If Cerberus catches you, just prepare for some Triangle pressing to

knock Cerberus down. After that, just continue on the slashing. Watch out for

your HPs though, the battle will takes some times.

---------------



Afterward, Auron leaves the party. Save your game and you can now exit out here

from the north path. Now, you will be at the Coliseum. Head north and you will

be in the Lobby. You will get Coliseum Sketch.



Head into the ring to meet Phil. Do the two training from him. Basically, just

keep hitting the balls to get Prize Balls. Meet the required number of Prize

Balls to clear the training. Clear both Practice and Manic will get you the

Bonus, Air Dive.



After, speak with Hercules. Head to the UnderWorld. Save your game then get the

Power Up. Continue on to the next area.



Go down and get the Mythril Shard. Go on to the next area. Get Ether, Moisture

Shard, Mythril Shard and Mythril Goo. There are two paths to take. One will lead

to Sheer Shard and AP Up. At the next area, get Sheer Goo and AP Up. Lastly, you

will encount another enemy.



------------

Enemy: Demyx

Reaction Command: Wild Dance

Bonus: HP+5, Damage Aspir, HP+5



Not hard but can be tricky if you don't use Reaction Command. The thing is you

need to clear 100 of clones before the time limit. Use Reaction Command as much

as possible.

------------



After, you get the Olympus Stone and Other Ansem Report 5. BTW, the gauge

should be unlocked now. Anyway, go on to the next area. Get Mythril Shard,

AP Up and Great Hollow Sketch. Save your game and check the stone. Step into

the center and transfer to another area for more fight.



-----------

Enemy: Pete

HP: 264+264

Reaction Command: Pin Ball, Aura Guard

Bonus: Trinity Limit, HP+4, Hyper Healing



Just Drive into Brave Form and start taking out the side enemies. After, take

your time with Pete. This shouldn't be hard at all and you only need to endure

this for some time. You can't beat Pete here.



For the 2nd time against Pete, Hercules will be helping you. Just get close

and start slashing Pete. Watch out for Reaction Command and use them to break

his guard.

-----------



Lastly, save your game and back to the Coliseum for one last battle.



------------

Enemy: Hydra

HP: 462

Reaction Command: Banish, Phil Attack, Bullet Press, Pegasus Ride, Fight

King Mickey: AVAILABLE

Bonus: HP+5, Thunder Element, Armor Equip Number+1, HP+5



When you can reach for the head, keep attacking it and use Reaction Command

when applicable. When his head digs into the ground, there will be more heads

coming out. Take each one out and use Reaction Command near them. You can also

get on the Hydra's back for Phil Attack. That will make all the heads asleep.



When his heads go back up, pick a head and attack. Wait for the chance for a

Reaction Command with the Pegasus. Doing that can inflict TONS of damage. At

the end, use Banish to finish it off.

------------



Afterward, you will get the Hero's Crest. Out on the World Map, you are to go

to the Disney Castle. Before that, you can get back to Phil's Training in the

Olympus Coliseum to attempt higher scores and you can find the Number Six Of

XIII Mushrooms in Underworld Caverns: Atrium.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Disney Castle ~ 1st Visit>

Puzzle Pieces: - Gummi Hangar(1)

- Requires Brave Form's High Jump or Master Form's Air Dodge

- Courtyard(3)

- Colonnade(1)

- Requires Final Form's Glide



Continue on to the Courtyard. Explore around here for Flaming Shard, Mythril

Shard, Star Recipe, Mythril Shard, Mythril Goo, Flaming Goo and AP Up. After,

head inside from a door by a corner. Continue on to the Library.



Get the Torn Page at the corner and save your game. Speak with Minnie Mouse.

After, you will get the Disney Castle Sketch. Go back to the Colonnade with

Minnie. Guide her to the door at the middle of the Colonnade. Use the Reaction

Command near there. Enter the door afterward.



Within, keep on calling her and use the Co-Op, Holy. It's slow but it's very

safe and steady. Once you and Minnie are near the Throne, use Holy again to

end this. The Bonus are Accessory Equip Number+1 and Auto Summon. Use the Save

Point at the final room to get back to the World Map. Head to Hollow Bastion

then through that Mysterious Door in Disney Castle.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Timeless River ~ 1st Visit>

Puzzle Pieces: - Pier(2)

- One requires Brave Form's High Jump or Master Form's Air

Dodge

- Waterway(1)

XIII Mushrooms: - Number Eleven, Waterway, after the last battle with Pete

- Reduce counter to zero within 19 seconds

- Use Final or Wisdom Form & Charge Berserk or Combo Minus

- Tranquil Series Materials

- Pleasure Mushroom

- 3 ATK, 9 MAG, For Donald

- Pleasure Mushroom+

- 3 ATK, 9 MAG, For Donald

- Precious Mushroom

- 3 ATK, 9 MAG, MP Haste, For Donald

- Precious Mushroom+

- 3 ATK, 9 MAG, MP Hastera, For Donald

- Premium Mushroom

- 3 ATK, 9 MAG, MP Hastega, For Donald



Get the Freezing Shard and the Corner Stone Hill Outskirts Map. Save your game

then take the path near the Save Point. Get Mythril Shard and Hi Potion. Speak

with Pete and battle time.



-----------

Enemy: Pete

HP: 123

Reaction Command: Route Change



Just get close and attack. If he's running around, use the Reaction Command.

-----------



Afterward, you have 4 doors to take. Just go in each one of them and clear all

the Heartless, mostly. However, there's the Crisis Gauge to watch out.



----------------------------------

Enemy: Minute Bomb*8+Hammer Body*4



Don't waste much time here, quickly go into Brave Form and take them all out

ASAP. For something extra, you can use the Reaction Command Dodge Roll on

the Minute Bomb here. If you are in air, you can also use Air Slash.

----------------------------------



---------------------------------

Enemy: Hammer Body*3+Aero Plane*5



Don't want to waste your time here either since you should take out the

Heartless before they take out more structures. If you are by the tower at

the middle, you can use Foot Canon.

----------------------------------



-------------------------

Enemy: Shadow*7+Hot Rod*2



The new Heartless here can be annoying but you should use Thunder to take

them out ASAP.

-------------------------



---------------------------------

Enemy: Shadow*2+Rapid Thruster*14



Hurry up and get into Brave Form. Take out all the enemies before the Black

Hole suck in more furniture.

---------------------------------



After, you will get the Time Window Map. Save your game and chase after those

two Pete to the Waterway for more battle.



-----------

Enemy: Pete

HP: 123

Reaction Command: Block Toss, Attack, Caught, Cling

Bonus: Dodge Slash, Fantasia, Auto Co-Op, HP+5



You can't get to him. He will start throwing stuff at you. Just Reaction them

back to hit him. Once you stun him, he will be by the shore. Near the anchor,

use the Reaction Command. You can get close to the cage. Start attacking it.

When you see another Reaction, keep pressing Triangle so you can hang on more.

Once you break the cage, that ends the battle.

-----------



After, get Mythril Goo, AP Up and Freezing Goo then chase after Pete. Get near

the two Pete for one more battle.



-----------

Enemy: Pete

HP: 784

Reaction Command: Air Slash

Bonus: HP+5, Reflect Element, HP+4, Goofy Tornado



Start Brave Form, Log-On and keep attacking him. Keep on the attacking till the

end. For the last stage, you can use the Reaction Command but you don't really

need it. For something new, try out Sora and Donald's Co-Op, Fantasia.

-----------



In the end, you get the Monochrome and Wisdom Form afterward.



<<Wisdom Form --

This Form gets EXP as you DEFEAT an enemy.

-- Wisdom Form>>



If you go back to Waterway, you can find Number Eleven of the XIII Mushrooms.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Olympus Coliseum ~ 2nd Visit>



Back on the World Map, you should go check out the Olympus Coliseum. Go to the

UnderWorld. You can enter the Pain&Panic Cup by speaking with Panic. The last

fight in this Cup is Leon+Yuffie. Clearing this Cup will get you Protect Belt

and Fulfilling Gem.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Hundred Acre Wood ~ 2nd Visit>

Puzzle Pieces: - Piglets Howse(1)



Since you have a Torn Page, go check out the Hundred Acre Wood. Go into the

western area. Get Mythril Gem, AP Up and Guard Up. To help Piglet out, use

Triangle under where Piglet is. For this mini game, Pooh's Raging Storm, use

Circle to attack the objects. Near a whirl, you can use Reaction Command as

well as when Pooh is falling down. At the end, use Reaction Command near Piglet

to end this. You can also go back to replay this for higher scores.



Back on the World Map. As you can see, there are two more locations. You'll

have to go through the Floating Island and Splash Island with the Gummi Ship to

get to Atlantica or Port Royal.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Atlantica ~ 1st Visit>

Puzzle Pieces: - Triton's Throne(2)

- Undersea Courtyard(1)



Head up to speak with Flounder. Time for a tutorial. The idea is just time it

right and press Circle at either the GOOD or EXCELLENT part. Afterward, you get

the Undersea Kingdom Map. Speak with Sebastian for the Chapter 1 Musical. All

you need is to get one Excellent in order to get one Musical Mark and maintain

at least one till this ends. You can come back and replay for higher scores.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Port Royal ~ 1st Visit>

Puzzle Pieces: - Rampart(1)

- Harbor(1)

- Requires Final Form's Glide

- Town(2)

- Isla De Muerta: Powder Store(2)

- The Black Pearl

- One requires Final Form's Glide

- The Back Pearl: The Captain's Stateroom(1)

Absent Silhouette: - Larxene(Isla De Muerta: Rock Face), available when you

get to Isla De Muerta

- Get Bonus: MP Up, Item Equip Number Up, HP Up

- Hidden Thunder(Recipe)

- Shock Charm(Armor, 3 DEF, 40% Thunder)

- Vanished Vision(S-Rank Material)



Get the Marine Map nearby. Don't go down yet. Go to the other side of the Save

Point to get Thunderous Shard and Mythril Goo. Head down to the Harbor

afterward for some battle.



----------------------------------------

Enemy: Undead Pirate B+Undead Pirate C*3



Do try to attack them even though you can't inflict any damage. Soon, you will

be able to do damage when the pirates are under moonlight. You can also use

Reaction Command Reverse Hit against Undead Pirate C. Anyway, Magic works on

them.

----------------------------------------



After, move on to the Town for more Heartless.



----------------------------------------

Enemy: Shadow*9+Soldier*2+Aiming Canon*3



New Heartless but nothing you can't handle.

----------------------------------------



Before you go back to the Harbor, explore this area for Thunderous Goo, Mythril

Shard, Mythril Gem and AP Up. At the Harbor, Jack Sparrow will join the party.



Once you are ready, speak with Will to get on the ship. Speak with Jack and go

to the Black Pearl for more Heartless.



------------------------------------------------

Enemy: Undead Pirate B+Air Pirate+Aiming Canon*2



Just a few of them, pretty easy. You can use Reaction Command Air Twister on

Air Pirate if you wish.

------------------------------------------------



On the Island, continue on for Moisture Shard and Mythril Shard on the way.

You will battle more pirates.



------------------------------------------------------

Enemy: Undead Pirate A+Undead Pirate B+Undead Pirate C



There are infinite amount of them so keep on fighting. Remember, you need to

lure them out to under the moonlight to kill them.

------------------------------------------------------



After, you will get the Isla De Muerta Map. Speak with Will and back to the

Port Royal for more pirates.



----------------------------------------

Enemy: Undead Pirate A*2+Undead Pirate B



Lure them out then kill them, simple enough.

----------------------------------------



----------------------------------------------------------

Enemy: Undead Pirate A*7+Undead Pirate B*4+Undead Pirate C

Bonus: Air Spiral, Draw, HP+5



For battle against the Black Pearl, there are canons and Reaction Command by

them. You also be defending against the pirates so they don't get that Gold

Coin. If one took the Gold Coin, you will need to defeat that pirate ASAP.

----------------------------------------------------------



Jack Sparrow will join back the party. Save your game. Get back on the Deck.



------------------------------

Enemy: Air Pirate+Aiming Canon

Bonus: Item Equip Number+1, HP+4, Last Leaf, HP+10



There are infinite amount of Heartless here, ignore them. Get near the Dynamite

Barrels and press Triangle. However, you NEED to Reaction Command the Dynamite

Barrel that's about to set off first. Once you got all five, that ends this

battle.

------------------------------



Back to the island, save your game again. Continue on to get AP Up and AP Up

on the way. They are both behind some crates. Next, get Mythril Shard, Power

Goo, Fulfilling Gem. Move on to the last area for one more fight.



---------------------------

Enemy: Barbossa+Illuminator

HP: 612+26

Reaction Command: Twin Counter, Sonic Dive, Landing, Reverse Edge

Bonus: Drive Gauge+1, Aerial Finish, HP+4, Unison Athlete, Auto Co-Op, HP+15



It is dark around, so locate the Heartless then take it out. You can now see

Barbossa. Get into Brave Form and lure Barbossa to under the moonlight. Keep

on attacking and if he counters with few slashes, there's likely the Reaction

Command Landing and Reverse Edge. Also, you can use Wisdom Form and shoot from

far away. Also, don't forget Sora and Jack's Co-Op, Treasure Island.

---------------------------



After, you get Follow The Wind. If you go back to Port Royal and speak with

Will at the Rampart, you can play Skateboard Time Attack. Back on the World

Map, there are Ancient Highway and Broken Highway that lead to Agrabah and

Halloween Town.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Agrabah ~ 1st Visit>

Puzzle Pieces: - Agrabah(2)

- One requires Offensive Magic

- Bazaar(2)

- One requires Offensive Magic

- One requires Final Form's Glide

- The Cave Of Wonders: Entrance(1)

- The Cave Of Wonders: Valley Of Stone(1)

- The Cave Of Wonders: Chasm Of Challenges(3)

- The Cave Of Wonders: Treasure Room(2)

- One requires Brave Form's High Jump or Master Form's Air

Dodge

XIII Mushrooms: - Number Five, The Cave Of Wonders: Treasure Room, after the

battle with Volcano Lord and Blizzard Lord

- Kill it within 10 Seconds

- Use Brave or Final Form and Rumbling Rose or Firaga

- Tranquil Series Materials

- Pleasure Mushroom

- 3 ATK, 9 MAG, For Donald

- Pleasure Mushroom+

- 3 ATK, 9 MAG, For Donald

- Precious Mushroom

- 3 ATK, 9 MAG, MP Haste, For Donald

- Precious Mushroom+

- 3 ATK, 9 MAG, MP Hastera, For Donald

- Premium Mushroom

- 3 ATK, 9 MAG, MP Hastega, For Donald



Start up with battling more Heartless.



-------------------------

Enemy: Luna Bandit+Shadow



You can test out Goofy's Unison Athlete or just take them out slowly. Keep on

fighting and the battle will end soon.

-------------------------



You'll get the Agrabah Map. Save your game and exit out. Take your time to get

Fulfilling Shard, AP Up, Mythril Shard, Mythril Goo, Wriggling Shard, Mythril

Shard and Hi Potion. Once you are ready, go north of the map. Aladdin joins

the party.



After, back to the Peddler's Shop. Next, take any of the three paths to the

Bazaar. You can get Mythril Gem, AP Up, Mythril Shard, Power Shard and Hi

Potion. Exit out the gate afterward.



Get Skill Ring and Mythril Goo then save your game. Go out to the desert. Get

Power Goo and Mythril Shard then enter the cave. Grab Hi Potion, AP Up,

Mythril Shard and Mythril Goo. Continue to the inside. Check the statue and

the crystal.



For this battle, you just have to lead Abu to the north. The Bonus you can get

are Summon Boost, Donald Blizzard, HP+5 and HP+15. Save your game and go on to

the inside. Check the object in the middle. Next, just clear the Heartless as

you descend down.



-----------------

Enemy: Ice Cube*4



Rather easy enemies to take out. Use Fire if you need to.

-----------------



-------------------------------

Enemy: Ice Cube*2+Flare Globe*2



Another easy bunch. Use Fire on Ice and Blizzard on Flare.

-------------------------------



-----------------

Enemy: Fat Bandit



Get around to attack its back and there's also the Reaction Command Full

Swing which can be used after you Reflect its fireball.

-----------------



-------------------------------

Enemy: Fat Bandit+Flare Globe*2



A combo of the above, it isn't all that hard. Use a Drive if you need to.

-------------------------------



-----------------------

Enemy: Fortune Teller*2



Jump and slash or use Magic. There's also the Reaction Command Clear Shot for

a move they use during low health.

-----------------------



At the end, get Magic Cave Map and AP Up then save your game. Check the middle

object and enter for more Heartless.



------------------------------------------------------------

Enemy: Silver Rock*7+Ice Cube*14+Flare Globe*26+Fat Bandit*3

Bonus: HP+5, HP+4, Auto Healing, HP+15



There are 50 of them in total, this will take some time. Make good use of Sora

and Donald's Co-Op here.

------------------------------------------------------------



Whenever you can, get back to the Treasure Room for AP Up and Fulfilling Gem.



Save your game and head to before the Palace for one more fight.



---------------------------------

Enemy: Volcano Lord+Blizzard Lord

HP: 351+351

Reaction Command: Fire Gun, Blizzard Gun

King Mickey: AVAILABLE

Bonus: Finish Rise, HP+4, Armor Equip Number+1, HP+15



Get in Brave Form and start slashing them. When they are attacking, watch out

for Reaction Command. You can also try Sora and Aladdin's Co-Op, Trickster.

They can change to Ice Cube and Flare Globe. Take them out as well.

---------------------------------



After, you get the Lamp Charm which allows you to summon Genie. If you go back

to Agrabah, speak with the Peddler for Skateboard Sand Slider. You can also go

back to retake the trial in The Cave Of Wonders. More, you can find Number Five

of the XIII Mushrooms in The Cave Of Wonders: Treasure Room.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Halloween Town ~ 1st Visit>

Puzzle Pieces: - Halloween Town Square(1)

- Requires Brave Form's High Jump or Master Form's Air Dodge

- Hinter Lands(1)

- Yuletide Hill(1)

- Santa's House(2)

- Spiral Hill(1)

- Requires Final Form's Glide

- Toy Factory: Shipping And Receiving(2)

- One requires Final Form's Glide



Get Mythril Shard and Fulfilling Gem then follow after Zero. Jack Skellington

will join the party. Get the Halloween Town Map, save your game and exit out

after.



-----------------------------------------

Enemy: Shadow*7+Soldier*2+Wight Knight*11



New Heartless here and you can try out Sora and Jack's Co-Op, Applause Please.

-----------------------------------------



Get the Swelling Shard and Mythril Goo. Head to the Graveyard. Continue down

to the south of the map.



Get the Mythril Goo, AP Up and Thunderous Shard then check that tree. Save

your game and move on for more fight.



---------------------------------

Enemy: Mole Drill*3+Toy Soldier*3



Few new Heartless but nothing hard. Try out Sora and Jack's Co-Op again.

---------------------------------



Check around for Mythril Gem, Mythril Goo, Thunderous Goo and Mega Potion.

After, enter Santa's House.



Get the AP Up and Christmas Town Map. Save your game then go in the other door.

Afterward, just follow the prints on the floor. At the Graveyard, follow the

prints to the Spiral Hill for another fight.



--------------------

Enemy: Prison Keeper

HP: 1140

Reaction Command: Inner Combo

Bonus: Flash Step, Hyper Healing, HP+5, HP+15



It has quite a lot of HP. You can start with Wisdom Form and use Magic on it.

You could also just keep your away and shoot. If you prefer Brave Form, get

near and start bashing it. Keep it mind that there's a Reaction Command. You

could also try Sora and Goofy's Co-Op, Unison Athlete. If it throws fireball

at you, use Reflect.

--------------------



After, head back to Santa's House. Save your game and head in the other door

for one more fight.



-------------

Enemy: Boogie

HP: 371

Reaction Command: Nice Shot, To The Right, To The Left, To The Middle

Bonus: Item Equip Number+1, HP+4, Combo Leaf, HP+15



Tricky but nothing hard. There are three lines and Boogie will stay at the top

of one line. Transfer yourself to the same line. Next, coming down the belt,

there should be boxes which you can throw them up to knock Boogie down. Once

you got him down, do your best to inflict as much damage as you can.

-------------



After, you get the Magnet Element. If you come back in Halloween Town, go to

speak with Lock at Yuletide Hill for Skateboard Factory Rave. Next, let's check

back on Atlantica.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Atlantica ~ 2nd Visit>



Since you have the Magne, go to speak with Flounder. Of course, more Musical at

the end. This time, same but you also need to press other Button. The target is

rather low, so it's easy. Remember, you can always do Excellent Combo. Clear it

and that's about it for Chapter 2. You can also replay it for higher scores.



Back on the World Map, go through Sunlight Storm if you haven't done so yet.

After, go to Pride Land.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Pride Land ~ 1st Visit>

Puzzle Pieces: - Elephant Graveyard(2)

- One requires Run+Jump+Attack

- Pride Rock(1)

- Jump from higher ground

- Gnu Valley(2)

- Wastelands(2)

- Jungle(1)

- Oasis(1)

- Requires Run+Jump+Attack

- The King's Den(1)



Get Wriggling Gem, Mythril Goo and Savannah Outskirts Map. Save your game then

move on to the next area for a battle.



--------------------

Enemy: Living Bone*2



Chase around them and use Reaction Command Rodeo, Ground Cross and Dispel when

applicable.

--------------------



Explore around this big area for Freezing Gem, Moisture Goo, Mythril Goo,

Mythril Shard and AP Up. Go on to the next area then go north.



At Pride Rock, get Fulfilling Crystal, Mythril Goo & Pride Rock Outskirts Map.

There is a Stone Hollow if you need to save your game. Back track then head to

the lower right path. Sora learns the Ability, Dash.



In this area, get AP Up, Sheer Gem, Swelling Goo, Mythril Goo and Mythril Gem.

Go on to the next area and continue on the path. Get Mythril Goo, Mythril

Shard and Fulfilling Gem on the way. Next, get Fulfilling Crystal, Fulfilling

Goo and Mythril Goo. Go on to meet up with Simba.



Get AP Up, Torn Page and Oasis Outskirts Map. Save your game and back track.

Speak with Simba afterward. You will get the Circle Of Life. Simba will also

join the party. Save your game and time to back track all the way to the

Pride Rock. Head in The King's Den for more fight.



-----------------------

Enemy: Shenzi+Banzai+Ed

HP: 305

Reaction Command: Invoke

Bonus: HP+5, HP+4, Luck Up



Those three run pretty fast, so Log-On and focus on one after another. This is

pretty easy as long as you don't give them the chance to attack and use the

Reaction Command if you need to get Pumbaa away.

-----------------------



After, continue your way up to the top for one more fight.



-----------

Enemy: Scar

HP: 915

Reaction Command: Counter

Bonus: MP+10, Fire Up, HP+5, HP+30



Simba will join in this battle. Log-On and chase after it to attack. For Sora &

Simba's Co-Op, King's Pride, it does inflict lots of damage here, so use it

often. If you do it this right, you can inflict tons of damage without trouble.

When he does go berserk, just Dash away. Right after that, get close and start

attacking again. Watch out for your HPs and use the Reaction Command when

applicable.

-----------



Afterward, you get the 2nd Fire Element. That means your Fire Magic has been

upgraded to Fira.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Olympus Coliseum ~ 3rd Visit>



Back to the Underworld and Cerberus Cup is now up. The last fight of it is

Cerberus. You can get the Rising Dragon and Fulfilling Crystal for clearing

this Cup.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Hundred Acre Wood ~ 3rd Visit>

Puzzle Pieces: - Piglets Howse(1)



Go in the NW house. Get AP Up, Draw Ring & Mythril Crystal. Go toward Pooh and

time for the mini game, Honey Slider. Go through it without getting hit for

more than 10 times. You can come back and replay this for higher scores.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Twilight Town ~ 2nd Visit>

Puzzle Pieces: - Market Street: Tram Common(2)

- Both require the Train/Bus

- Market Street: Station Heights(1)

- Requires Final Form's Glide

- Station Plaza(1)

- The Old Mansion(1)

- Requires Final Form's Glide

XIII Mushrooms: - Number Twelve, The Old Mansion, after getting Limit Form

- Kill 40 or more within 30 seconds

- Use Wisdom Form and Charge Berserk or Thundaga

- Tranquil Series Materials

- Happy Mushroom

- 1 ATK, 0 MAG, For Goofy

- Happy Mushroom+

- 3 ATK, 0 MAG, For Goofy

- Platinal Mushroom

- 5 ATK, 0 MAG, Protect, For Goofy

- Platinal Mushroom+

- 7 ATK, 0 MAG, Protectra, For Goofy

- Unlimited Mushroom

- 9 ATK, 0 MAG, Protectga, For Goofy

Absent Silhouette: - Lexaeus(Sandlot), after the battle with Dusk and Berserker

- Get Bonus: Accessory Equip Number Up, HP Up, Item

Equip Number Up

- Power That Exceeds Power(Recipe)

- Centurion(13 ATK, 3 MAG, For Donald)

- Vanished Vision(S-Rank Material)



You can check the Bulletin Boards for the six jobs that Roxas can do at the

beginning of the game. If you speak with the female near the Item Shop, you

can also play Skateboard Street Rave.



Anyway, head to the Sandlot for more fight.



-------------------------

Enemy: Dusk*7+Berserker*4



The Dusk is easy but the Berserker isn't. Use Reaction Command Berserk,

Stride and Magna Storm to help. If you wish, use Sora and Donald's Co-Op. You

can also try to attack with Magic.

-------------------------



After, you get Seifer's Trophy. Go to the Station Plaza. You will get the

Amulet Of Promise/Oath Keeper and Limit Form.



<<Limit Form --

This Form gets EXP as you USE a Limit Finisher(Reaction Commands).

-- Limit Form>>



Back on the World Map, before you go to Hollow Bastion, check out the Sandlot

in Twilight Town. Check the Board to fight in Struggle Battle. If you go back

to The Old Mansion, you can find Number Twelve of the XIII Mushrooms.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Hollow Bastion ~ 2nd Visit>

Puzzle Pieces: - Postern(2)

- One requires Brave Form's High Jump or Master Form's Air

Dodge

- Corridors(1)

- Requires Brave Form's High Jump or Master Form's Air Dodge



Head toward Cloud then go to Merlin's House. Exit out, go up to the higher

level and enter the Bailey. You will meet up with Yuna, Rikku & Paine. Continue

on to the next area.



If you don't want to walk, use the skateboard nearby. Go on to meet up with

Aerith. Get Mythril Gem and Castle Outskirts Map. Save your game then continue

on the path. There's AP Up on the way.



Next, go through the area thoroughly for Wriggling Crystal, AP Up, Mythril

Crystal and Mythril Goo. After, continue down to the south of the map. You will

meet with Tifa. Get Skill Recipe then speak with Leon. Afterward, go through

the hidden path.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Space Paranoids ~ 1st Visit>

Puzzle Pieces: - Canyon(2)

- One requires Final Form's Glide



Save your game and press Triangle by the door after attacking it few times.

Tron will join the party. Moving on, get Mythril Crystal and Pit Cell

Outskirts Map.



Next area, don't go in the room yet. Check around for Freezing Crystal,

Mythril Goo, Mythril Gem and Wriggling Crystal. Head in and check the Energy

Core. The mission here is to get to the red cube. If you rotate the camera

angle with Right Stick, you should be fine. Keep on attacking and you can

also use the Reaction Command to Freeze them.



After, go back to Pit Cell and check the PC. Once you are back out, check the

wall and you will meet up with King Mickey. You will obtain the Master Form.



<<Master Form --

This Form gets EXP as you OBTAIN a Drive Prize.

-- Master Form>>



Go through the hidden path again. On the way, you should see a new item box.

This contains the Ukulele Charm that allows you to summon Stitch.



Next, check the PC to get back to Space Paranoids. You will be playing the

Light Cycle. Control the bike, attack the enemies and make your way to the

end.



Tron will join you. Save your game and head to the next area. Head into the

area at NE of the map. Check the PC in this room.



-------------

Enemy: Erazer

Bonus: HP+5, Thunder Up, HP+5, HP+10



You are not to take out the Heartless, not to mention there are infinite of

them. You only need to freeze the PCs to end this battle.

-------------



After, exit out the room and you can go north now. Get AP Up and Power Crystal.

Go to the right. Get Gaia Belt and Input Tower Outskirts Map. Save your game

and exit out for one more fight.



----------------------

Enemy: Hostile Program

HP: 640

Reaction Command: Freeze

Bonus: Drive Gauge+1, Round Break, HP+4, Prize Up, HP+15



There's a Reaction Command here that Freeze him. That just means free damage.

Chase after it and attack all you can. If you haven't done it yet, you can

certainly try out the new Master Form. You should use that after you froze him.

BTW, you could also try our Sora & Tron's Co-Op, Full Compile.



His attacks are easy to dodge. For the crystals, just move away from it. With

his two lasers, the beginning part of that is just right and left. Meaning you

can just jump. When it uses the lasers in all direction, try to get real close

to it and start slashing.

----------------------



Afterward, check the PC nearby. You will get the Photon Debugger. If you come

back to Space Paranoids, you can replay Light Cycle at a PC.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Hollow Bastion ~ 3rd Visit>

Puzzle Pieces: - Bailey(1)

- Requires Final Form's Glide

XIII Mushrooms: - Number Nine, Castle Gate, after 1000-Heartless battle

- Get 75 spins or more before it stops

- Use Final or Wisdom Form, Rumbling Rose or Fatal Crest

and Combo Minus or Finish Plus

- Tranquil Series Materials

- Pleasure Mushroom

- 3 ATK, 9 MAG, For Donald

- Pleasure Mushroom+

- 3 ATK, 9 MAG, For Donald

- Precious Mushroom

- 3 ATK, 9 MAG, MP Haste, For Donald

- Precious Mushroom+

- 3 ATK, 9 MAG, MP Hastera, For Donald

- Premium Mushroom

- 3 ATK, 9 MAG, MP Hastega, For Donald



Check the PC then follow after King Mickey.



------------------------------------------------

Enemy: Crimson Jazz+Armor Knight*8+Dusk*7+Dancer



Few new enemies. For the Armor Knight, you can use Reaction Command Rising

Sun on it. Anyway, this shouldn't be much trouble.

------------------------------------------------



After meeting Sephiroth, save your game. Keep in mind that in the Postern,

there is a new hole in the wall. This is the entrance to Cave Of Remembrance.

Ignore that till you are strong enough.



Anyway, once you are ready, continue on.



--------------------------

Enemy: Creeper*4+Dancer*11



Pretty easy bunch of Nobody here. Use Sora and Donald's Co-Op if you wish.

--------------------------



Back track to Restoration Site for AP Up and Moon Recipe. Continue on to the

Castle Gate for more fight.



------------

Enemy: Demyx

HP: 1005

Reaction Command: Wild Dance, Live Jack

Bonus: Armor Equip Number+1, Blizzard Element, Blizzard Up, HP+5



The start of the battle is similar to the last time you fought him. Clear out

the water clones before the time limit runs out. After, the fight starts. Get

near him and attack. I don't prefer using a Form here, instead, use Sora and

Goofy's Co-Op move, which does tons of damage on him.

------------



After, Goofy leaves the party. Next, clear more and more Heartless as you move

along the path. There will be FF Characters helping you out.



------------------------------------------

Enemy: Shadow*10+Soldier*4+Armor Knight*11



Yuffie will be helping out here. She's pretty fast herself, so this should be

rather easy.

------------------------------------------



------------------------------------------------------

Enemy: Shadow*36+Soldier*5+Morning Star+Armor Knight*7



There are a lot of enemies but Leon goes berserk here with his Gun Blade.

Again, this should be another easy fight. For the Morning Star, there is

the Reaction Command Meteor Buster. Be sure to use that.

------------------------------------------------------



----------------------------------------------

Enemy: Shadow*13+Morning Star*7+Armor Knight*7



Tifa is less tougher than the previous since she's much more melee with her

fists. However, you can always help out along.

----------------------------------------------



-------------------------------------------------------------

Enemy: Shadow*19+Morning Star*5+Armor Knight*9+Surveillance*7



Cloud will be helping out here and probably the best you can get aside from

Leon. You can sit back or attack along with him. For the Surveillance, you can

also use the Reaction Command Sparkle Ray.

-------------------------------------------------------------



You will get the 2nd Cure Element which means you got Cura now. Goofy also

join back here. Get AP Up, Torn Page, Swelling Crystal and The Great Maw

Outskirts Map. Save your game then exit out at nearby for more battle.



--------------------------------

Enemy: Armor Knight+Surveillance

Bonus: Stride Break



Keep pressing Triangle, that's about it. This will take a while since there are

actually 1000 of them. Triangle here is for Reaction Command Rising Sun or

Sparkle Ray.

--------------------------------



Afterward, you get the Other Ansem Report 1, Ice and Photograph. If you go to

the Postern, speak with Yuna and you will get the Gullwing in the end. If you

go back to the Castle Gate, you can find Number Nine of the XIII Mushrooms.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Atlantica ~ 3rd Visit>



Speak with Sebastian for more Musical. Try to aim for Good or Excellent to keep

the Ariel Icon above the water. It's pretty long, so missing/getting Bad once

or twice shouldn't be too bad. Once you're done, that's it for Chapter 3. You

can come back and replay for higher scores.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Hundred Acre Wood ~ 4th Visit>

Puzzle Pieces: - Kangas Howse(1)



Head in the near NW house. Get AP Up, Magic Up and Orichal. Speak with Tigger

for the mini game, Pooh And Jump. Use Triangle and keep bouncing up higher by

bouncing on the balloons. You can come back and replay this for higher scores.



Back on the World Map, time to revisit some worlds.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<The Land Of Dragons ~ FINAL>

Puzzle Pieces: - Throne Room(2)

- One requires Final Form's Glide

- One requires Brave Form's High Jump or Master Form's Air

Dodge



Mulan joins the party. Chase after that member for more battle.



------------------------------------

Enemy: Mysterious Man+Rapid Thruster

HP: 760



Just keep slashing and use the Reaction Command. This shouldn't be too bad if

you watch out for your HPs. The battle will end soon.

------------------------------------



After, head back toward the Palace for more Heartless.



-----------------------------------

Enemy: Assault Rider*3+Volt Tower*4



Just use Sora and Mulan's Co-Op to kill them all.

-----------------------------------



Next, head to the gate and get near that member for another fight.



-----------------------

Enemy: Dusk*2+Sniper*10



New Nobody here. Use Reaction Command Warp Snipe against them.

-----------------------



Lastly, get the Palace Sketch, Torn Page, Queen Recipe, AP Up, Mythril

Crystal, Orichal, Ogre Shield and AP Up. Save your game and exit out the

Palace for one more fight.



------------------

Enemy: Storm Rider

HP: 1216

Reaction Command: Cling, Leave, Slide, Rise Upper, Wind Ride, Soar

King Mickey: AVAILABLE

Bonus: Thunder Element, HP+4, Tornado Fusion, HP+25



While riding on it, be sure to attack it and prepare for Reaction Command. You

can also do Sora and Mulan's Co-Op move. If you got on the floor, avoid his

attacks and try to do some more Co-Op move. Once its head is down, you can get

near. Unleash Master or Brave Form, start slashing. When it gets up, prepare

to do Reaction Command if it starts rushing to you.



If it gets to the center of the field, it's trying to do the laser move. Just

get aside to avoid it. You can also attack the antenna it got. When it flies up

and start dropping bombs, run and Reaction Command.



If it keeps flying around, you can just keep running to avoid its attacks. But

do try to get near and for the Reaction Command to get on its top. That way,

you can continue to inflict more damage.

------------------



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Hundred Acre Wood ~ 5th Visit>

Puzzle Pieces: - The Spookey Cave(1)



Head in the NE Cave. Speak with Kanga for the mini game, Cave Searching Team.

Go through it and try to find Pooh. You can lead the party with Triangle. Get

near an ally if he/she is afraid. For the bees, have Sora to take them out.

You have lots of time to get to Pooh. As for the items, you can AP Up, Mythril

Crystal, Orichal, AP Up, Guard Recipe and Mythril Gem.



After you done the above, you get the Sweet Memory & Ghost Cave Map. That's it

for now. You can come back and replay this for higher scores.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Beast's Castle ~ FINAL>

Puzzle Pieces: - Bridge(1)

Absent Silhouette: - Marluxia(Beast's Room), after the event in Beast's Room

- Get Bonus: Drive Gauge+1, HP Up, HP Up

- Unwithering Flower(Recipe)

- Full Bloom(Accessory, 5 AP, 3 ATK)

- Vanished Vision(S-Rank Material)

XIII Mushrooms: - Number Three, Bridge, after the battle with Xaldin

- Score 450 or more before it disappears

- Use Glide with Draw, Draw Ring, Follow The Wind or Wisdom

Form's Air Slide

- Tranquil Series Materials

- Pleasure Mushroom

- 3 ATK, 9 MAG, For Donald

- Pleasure Mushroom+

- 3 ATK, 9 MAG, For Donald

- Precious Mushroom

- 3 ATK, 9 MAG, MP Haste, For Donald

- Precious Mushroom+

- 3 ATK, 9 MAG, MP Hastera, For Donald

- Premium Mushroom

- 3 ATK, 9 MAG, MP Hastega, For Donald



Speak with Beast then time for more battle with Beast in the party.



-----------------------

Enemy: Dusk*2+Dragoon*3



New Nobody here. Use the Reaction Command Lightning against them.

-----------------------



Head to Beast's Room after. Go back to Beast and speak with him again. You get

the Rumbling Rose and Castle Outside Map.



Save your game and back to the Entrance Hall.



-----------------------

Enemy: Dusk*2+Dragoon*6



Just use Sora and Beast's Co-Op move to take them out.

-----------------------



Before you exit out, save your game since the upcoming fight can be quite

deadly.



-------------

Enemy: Xaldin

HP: 1155

Reaction Command: Lightning

King Mickey: AVAILABLE

Bonus: HP+5, Reflect Element, Auto Healing, HP+5, HP+25



This fight can be rather hard. Log-On him and start bashing. You can use the

Reaction Command Lightning then Jump to instantly avoid and attack him from

above. That's all good and fine, until he flies up. This gets dangerous here.

Dash away like crazy and avoid getting hit.



Keep your HPs high, or else he will combo you till death then you won't have a

chance to heal at all. When he rides on some object, start running away.



If you die, don't worry, select the first choice and have Mickey to help.

-------------



Afterward, you get the Other Ansem Report 4. If you go check the Bridge which

is where you fought with Xaldin, you can find Number Three of XIII Mushrooms.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Olympus Coliseum ~ 4th Visit>



You can speak with Pain here to fight in the Hades Cup.



-----------------------------------------------

Enemy: Mole Drill*3+Morning Star+Tornado Step*2



New Heartless here and you can use Reaction Command Tornado Ride against them.

Other than that, nothing difficult.

-----------------------------------------------



------------------------------------------

Enemy: Crimson Jazz+Minute Bomb*6+Loudness



Yet another new Heartless and you can use Reaction Command Stamp Heal against

them. The Crimson Jazz can be annoying so take it out first.

------------------------------------------



After, chase after Auron. Speak with Auron then take the path that's nearby

Megara. Continue on and save your game. At the end, you get the Doll of Auron

and more fight.



-------------

Enemy: Dusk*9



Simple enough, only few Dusk which shouldn't be any trouble.

-------------



Save your game and speak with Pain for one more fight.



------------

Enemy: Hades

HP: 1230

Reaction Command: Aura Shot, Aura Guard

Bonus: HP Up, Magna Splash, Accessory Equip Number+1, HP+5, HP+15



Auron can join in this fight. Attack Hades when he's on fire wouldn't do any

damage. When Hercules joins in, he can create spheres. Get near them then

Reaction Command. This will make Hades back to normal. Now, you can do your

best and attack Hades. Sora and Auron's or Sora and Goofy's Co-Op move are

useful yet again. He can fire out fires on the field, just get near Hercules

and use their Co-Op move or else just Dash all the time.

------------



Afterward, you get the Guardian Soul. When you come back to the UnderWorld

Coliseum, you can enter the Titan Cup. The last fight of that is against that

Hercules. Clear this Cup to get the Genji Shield and Skillful Ring.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Port Royal ~ FINAL>

Puzzle Pieces: - Ship Graveyard: The Interceptor's Hold(1)

- Ship Graveyard: Seadriet Row(1)

- Ship Graveyard: Jetsam Keep(2)

- One requires Brave Form's High Jump or Master Form's Air

Dodge

XIII Mushrooms: - Number Ten, Isla De Muerta: Moonlight Nook, after the second

battle Grim Reaper

- Kill the real one within 55 seconds

- Equip Fenrir, Combo Minus and Finish Plus

- Tranquil Series Materials

- Happy Mushroom

- 1 ATK, 0 MAG, For Goofy

- Happy Mushroom+

- 3 ATK, 0 MAG, For Goofy

- Platinal Mushroom

- 5 ATK, 0 MAG, Protect, For Goofy

- Platinal Mushroom+

- 7 ATK, 0 MAG, Protectra, For Goofy

- Unlimited Mushroom

- 9 ATK, 0 MAG, Protectga, For Goofy



Head to the Harbor to fight more pirates with Jack Sparrow in the party.



----------------------------------------

Enemy: Undead Pirate A*2+Undead Pirate B



Just keep on attacking and use Reaction Command when you can. You can also hit

a nearby net to swing around.

----------------------------------------



Go to the Black Pearl and talk to Jack. Go to the Isla De Muerta and more

enemies.



----------------------------------------

Enemy: Undead Pirate B*2+Lance Soldier*2



Nothing hard, just use a Co-Op move to clear them out.

----------------------------------------



Save your game and head outside for more fight.



------------------

Enemy: Grim Reaper

HP: 790

King Mickey: AVAILABLE

Bonus: Air Side Slash, HP+4, Draw, HP+10



Chase after it and keep on attacking. This should be pretty straight forward.

Hopefully you don't need King Mickey here.

------------------



After, get the Feather Charm which allows you to summon Peter Pan. Move on

then get Fulfilling Gem, King Recipe and Mythril Crystal on the way. Next

area, more fight.



--------------

Enemy: Gambler



You can use Reaction Command Game Start and Dice Stop against it. This new

Nobody shouldn't be too hard.

--------------



After, you get the Cursed Gold Coin and Ship Graveyard Map. You can head back

to the Ship Graveyard for AP Up, Meteor Staff and Orichal. Anyway, at the

Ship Graveyard or Isla De Muerta, you can find NoBody to get Gold Coins. You

need three more Gold Coins before you can move on.



Save your game and head back to Port Royal for one last fight.



------------------

Enemy: Grim Reaper

HP: 790

Reaction Command: Restore, Intercept, Snatch Throw

Bonus: Magnet Element, Flare Force, HP+5, HP+15



Same Heartless from before. However, you need to gather all Gold Coins then

put them back with the Reaction Command. If it starts absorbing the Gold Coins,

get near and use the Reaction Command. This can be pretty annoying, so be sure

to get in Master Form and try to end this ASAP. Keep in mind that you should

also attack him with Magic to make it drip coins.

------------------



Afterward, you get the Other Ansem Report 6. If you go back to the Isla De

Muerta: Moonlight Nook, you can find Number Ten of the XIII Mushrooms.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Atlantica ~ 4th Visit>



This time, speak with Ariel. Afterward, speak with Sebastian. Time for another

Musical. This time, it's just pressing Circle. If you see a full circle, press

Circle repeatedly. That's about it for Chapter 4. You get the Wonder Of Abyss

in the end. You can also come back and replay for higher scores.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Agrabah ~ FINAL>

Puzzle Pieces: - Sandswept Ruins(3)

Absent Silhouette: - Vexen(The Peddler's Shop), after the initial event

- Get Bonus: Armor Equip Number Up, HP Up, HP Up

- Investigative Guidance(Recipe)

- Freeze Pride(5 ATK, 0 MAG, For Goofy)

- Vanished Vision(S-Rank Material)



Exit out and continue on to the desert.



---------------------------------------------------

Enemy: Hook Bat*3+Fortune Teller*2+Rapid Thruster*6



You will be riding on the carpet. The rest should be straight forward, so just

clear out the enemies after finding Phantom of Jafar.

---------------------------------------------------



-----------------------

Enemy: Phantom Of Jafar



Keep on chasing it and slash it when you can. It will end up at the top of a

tower.

-----------------------



-----------------------------------------------------

Enemy: Crimson Jazz+Fortune Teller*3+Rapid Thruster*4



Another easy fight, just watch out for the Crimson Jazz and the Fortune Teller.

-----------------------------------------------------



Next, locate three switches first. For the Red, use Fire Magic. For the Yellow,

use Thunder Magic. For the Blue, use Blizzard Magic. Not only that, you have

to hit them all at once and when they are all the same color. This requires a

bit of timing.



After, go in the tower. Get the Torn Page & the Ruins Map. Save your game and

move on. Ride the carpet to escape. Save your game and to the Palace for one

more fight.



------------

Enemy: Jafar

HP: 840

Reaction Command: Roll Up, Spin Burst

Bonus: Fire Element



Pretty annoying battle in the air. You will be riding on the carpet, better get

used to the controls since that will come in handy on avoiding his attacks.

Your goal is his head, fly close and attack. Keep moving around in different

directions, including up and down, to avoid his attacks. When he has you in

another dimension, just focus on avoiding the rocks. Also, you can attack his

belly to stun him, then you can have the time to attack. There's also the

Reaction Command, be sure to use that.

------------



Afterward, you get the Wishes Lamp. You can also return to the Ruined Chamber

and check the switch to replay the Magic Carpet.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Hundred Acre Wood ~ FINAL>

Puzzle Pieces: - Starry Hill(1)

- Requires Final Form's Glide



Go in the near NE spot. Get Cosmic Ring and Style Recipe. Speak with Pooh for

the mini game, Pooh And Money Pot. Pretty simple here, press Triangle and

Triangle again. It requires a bit of timing though.



After, you get the 3rd Cure Element so your Cure Magic upgraded to Curaga now.

You will also get an Orichalcon which is for making Sora's Ultima Weapon. More,

you can come back to replay for higher scores.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Halloween Town ~ FINAL>

XIII Mushrooms: - Number Two, Christmas Tree Plaza, after the battle with the

Experiment

- Avoid its magic for 80 or more times

- Use Stitch and Reflect

- Tranquil Series Materials

- Happy Mushroom

- 1 ATK, 0 MAG, For Goofy

- Happy Mushroom+

- 3 ATK, 0 MAG, For Goofy

- Platinal Mushroom

- 5 ATK, 0 MAG, Protect, For Goofy

- Platinal Mushroom+

- 7 ATK, 0 MAG, Protectra, For Goofy

- Unlimited Mushroom

- 9 ATK, 0 MAG, Protectga, For Goofy



Jack joins the party. Take the other door to the Factory and go up to the 2nd

floor.



------------------------

Enemy: Lock+Shock+Barrel

HP: 172

Reaction Command: Capture

Bonus: Item Equip Number+1, HP+4, Auto Change, HP+5



Deplete their HPs so they get stun then you can just box them up by using the

Reaction Command.

------------------------



After, go toward Finklestein's Lab. At the Square, more Heartless.



---------------------------------

Enemy: Wight Knight*5+Graveyard*2



New Heartless here and you don't need to clear all enemies. You only need to

get back 4 Present from 4 Heartless.

---------------------------------



You get the Present then go back to Santa's House. Go into the Factory and back

to the 2nd floor room to speak with the worker there. Just keep shooting till

you get to 100. Reload with Triangle.



After, you get the Decoy Present. Save your game and once you are ready, speak

with Santa for one more fight.



---------------------

Enemy: The Experiment

HP: 1290

Reaction Command: Freak Out

Bonus: HP+5, Prize Up, HP+5, HP+10



Before you take it apart, be more defensive. Once they separate, there's also

the Reaction Command. You can use Master Form, get close and keep bashing it.

If not, use Sora and Goofy or Donald's Co-Op move for lots of damage.

---------------------



Afterward, you get the Holy Pumpkin. If you go back to Santa's House, head to

the 2nd floor of the Factory to replay for higher scores. If you go to the

Christmas Tree Plaza, you can find Number Two of the XIII Mushrooms.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Pride Land ~ FINAL>



At Pride Rock, head toward the top then go inside. Sora will get Dash Impact

ability. Simba will join the party. Exit out to the Pride Rock then go into

the Stone Hollow to speak with Rafiki. Continue on to the Savannah and take

the lower left path of the map for more fight.



-----------------------

Enemy: Shenzi+Banzai+Ed

HP: 445

Bonus: Accessory Equip Number+1, HP+4, Damage Aspir, HP+5



Very annoying high speed chasing, but the paths here will have them be jumping

at some time, there is your chance to attack them and might as well use Sora &

Simba's Co-Op move.

-----------------------



Afterward, head to the Oasis. Next, to the Savannah for one more fight.



--------------------

Enemy: Ground Shaker

HP: 1424

Reaction Command: Hold Back, Jump

Bonus: Thunder Element, HP+5



This fight is only with Sora and Simba. First up, a chain of Reaction Command

here. Attack after you knock it down. Next, use a Reaction Command to get on

the back of it. Next, you can start bashing that enemy. Try to use Sora and

Simba's Co-Op move.



When you get back down, time to avoid its attacks, although the camera angle

here is pretty bad. Get close and attack its eye. The time you go all out is

when you get back on its back. Once you get back on the back, Co-Op move on the

enemy till it dies.

--------------------



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Atlantica ~ FINAL>



Speak with Sebastian for the last Musical. Getting 30000 points, with various

ways for you to press. This looks hard but the song is long enough for you to

get over that score in no time. You can come back and replay this for higher

scores.



After, you get the 3rd Blizzard Element which means the Blizzard Magic upgraded

to Blizzaga now. You will also get an Orichalcon which is for making Sora's

Ultima Weapon.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Hollow Bastion ~ FINAL>

Puzzle Pieces: - Ansem's Study(1)

- Heartless Manufactory(1)



Go toward Merlin's House for more Heartless.



--------------------------

Enemy: Erazer*4+Terminator



New Heartless but nothing you can't handle at this point of the game.

--------------------------



After, head to Ansem's Study. You will get the Sleeping Lion. Don't check the

PC yet, take the other path nearby. Get Cosmic Chain then go back to check the

PC.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Space Paranoids ~ FINAL>

Puzzle Pieces: - Solar Sailer Simulation(1)

- Central Computer Core(1)



Check the PC in this room and pick the Light Cycle for more Heartless.



----------------------------------

Enemy: Magna Loader*6+Terminator*2



For the new Heartless, use Reaction Command Quick Rave against them.

----------------------------------



Tron will join the party. Head to the next area & go north for more Heartless.



----------------------------

Enemy: Erazer*5+Terminator*4



Try out Sora and Tron's Co-Op move, Full Compile.

----------------------------



Continue to the north then check the PC. Select the Light Cycle again. Clear it

then save your game. Exit out and head straight. Continue on & warp to another

area. Check the PC afterward for more Heartless.



-------------------------------------------

Enemy: Magna Loader*7+Erazer*7+Terminator*5

Bonus: Explosion, MP Hastera, HP+5, HP+5



Terminator is heavier than Magna Loader whom is heavier than Erazer. Accord to

that order and take out the enemies. Do it quickly before the Weight Gauge gets

full.

-------------------------------------------



Get Cosmic Arts, AP Up, Central Computer Outskirts Map and Orichalcon which is

for making Sora's Ultima Weapon. Anyway, go save your game then move on for

more fights.



--------------------

Enemy: Sark+Erazer*4

HP: 460

Reaction Command: Disk Guard, Disk Blow



Sark is really easy. Just Log-On and keep on attacking till he dies. You can

also use the Reaction Command if you wish.

--------------------



---------------

Enemy: MCP+Sark

HP: 920+230

Reaction Command: Delete, Charge, Crime High, Needle Dive

Bonus: Reflect Element, HP+4, Accessory Equip Number+1, HP+5



First, break down the two legs so Sark will knee down. Go for the head next.

After, he will be stun. Now, attack the ring/wall that's protecting the MCP.

Once you broke out a section, get close and do the Reaction Command. Just keep

pressing Triangle for massive damage. Repeat till you kill it. Remember, Tron

is required for the Reaction Command.

---------------



After, Hollow Bastion regains its original name, Radiant Garden. You can now

fight Sephiroth.



To move on, back on to the World Map, head to Twilight Town. But before that,

you need to go through the Assault Of The Dread Note with your Gummi Ship.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Sephiroth>



HP: 3000

Reaction Command: Guard

Bonus: Drive Gauge+1

Attacks: Combo Slash, Air Combo Slash, Moving Slash, Issen(One Flash), Shadow

Flare, Firaga Wall, Meteor, Heartless Angel



Within Radiant Garden(Hollow Bastion), go to the Crystal Fissure. From there,

go to the Great Maw. Pass there to get to the Dark Depths. You can speak with

Sephiroth there to fight him. You probably want to level up Sora more before

taking him on. You only use Sora in this fight, so no Form Change or Summon.

For healing, you should use Hi Potion or Elixir.



He will use Issen(One Flash) right from the beginning, so be sure to press

Triangle. Lure him to use Combo Slash then apply Reflect Guard and Guard

Counter. For his Air Combo Slash, you can try Revenge Slash.



Once you took out some of his HPs, he will use Firaga Wall or Shadow Flare if

you are away from or near him. For Firaga Wall, you can just keep running.

For Shadow Flare, use Reflect Magic.



If he flies up, it is time for him to use his deadly Heartless Angel move.

Quickly Log-On and attack him. If you don't want to risk it, prepare to heal

with Elixir.



Take more of his HPs then he will use Moving Slash and Meteor. Use Air Dodge

to avoid Meteor. This last part of the fight is critical, since he will use

all of his moves.



When you beat him, he will tell you to go get Cloud. Head to the Market Place

of Radiant Garden(Hollow Bastion). You can find Cloud there. Speak with Cloud

and go back to speak with Sephiroth. Afterward, you get Fenrir(7 ATK, 1 MAG,

Combo Minus).



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Twilight Town ~ FINAL>

Puzzle Pieces: - Underground Concourse(2)

- One requires Final Form's Glide

- Tunnelway(1)

- Sunset Terrace(2)

- One requires Final Form's Glide

- Sunset Hill(2)

- Mansion: Foyer(2)

- One requires Final Form's Glide

- Mansion: The White Room(1)

- Mansion: Pod Room(1)

- Mansion: Computer Room(1)

- Roxas' Twilight Town

- The Tower(1)

- Tower: Wardrobe(1)

XIII Mushrooms: - Number Seven, Tunnelway, once you've arrived in The World

That Never Was

- Kill it within 10 seconds

- Use Wisdom or Final Form and Blizzaga or Thundaga

- Tranquil Series Materials

- Pleasure Mushroom

- 3 ATK, 9 MAG, For Donald

- Pleasure Mushroom+

- 3 ATK, 9 MAG, For Donald

- Precious Mushroom

- 3 ATK, 9 MAG, MP Haste, For Donald

- Precious Mushroom+

- 3 ATK, 9 MAG, MP Hastera, For Donald

- Premium Mushroom

- 3 ATK, 9 MAG, MP Hastega, For Donald

XIII Mushrooms: - Number Eight, The Tower, once you've arrived in The World

That Never Was

- Juggle it 85 or more times

- Use Wisdom or Final Form and Thunder or Charge Berserk

- Tranquil Series Materials

- Happy Mushroom

- 1 ATK, 0 MAG, For Goofy

- Happy Mushroom+

- 3 ATK, 0 MAG, For Goofy

- Platinal Mushroom

- 5 ATK, 0 MAG, Protect, For Goofy

- Platinal Mushroom+

- 7 ATK, 0 MAG, Protectra, For Goofy

- Unlimited Mushroom

- 9 ATK, 0 MAG, Protectga, For Goofy



Check out the Underground Concourse for Mythril Gem, AP Up, Mythril Crystal and

Orichal. If you go south, it leads to the Tunnelway. You can get Mythril

Crystal and Orichal. Continue on and you will be at the Sunset Terrace. Explore

around for Mythril Crystal, AP Up, Mythril Shard and Orichalcon(Use the Train/

Bus) which is for making Sora's Ultima Weapon.



Go to the Tram Common. Go all the way to the other side, into The Woods. Go

through The Woods to The Old Mansion for more Nobody.



---------------------------------

Enemy: Dusk*6+Creeper*6+Samurai*5

Bonus: HP+5, Luck Up, HP+5



King Mickey will be here to help, so this battle should be pretty easy.

---------------------------------



After, enter The Old Mansion. Check around for Fulfilling Crystal, Mythril

Crystal and Mythril Goo. There are three paths to take here. Take the lower

left room for Mythril Goo and Mythril Crystal. If you want to save your game,

head to that upper left room.



Anyway, moving on through the upper right door. Get Orichal then move on.

Within the Computer Room, speak with Pence and pick Sea Salt Ice. Before you

move on, you should take the other door. It leads to Ultima Recipe.



Once you are ready, check the beam in the Computer Room. You get the Other

Ansem Report 10. Continue on and head through the portal for more Nobody.



-------------

Enemy: Dusk*6



Only few Dusk, this should be easy.

-------------



-------------------------

Enemy: Dusk*12+Assassin*4

Bonus: Slap Shot



Axel will be helping you out. This should be easy as well.

-------------------------



Afterward, you get the Bond Of Flame. If you go back to the Central Station,

you can get to the Mysterious Tower. At The Tower, you can find Number Eight of

the XIII Mushrooms. If you check the Tunnelway, you can find Number Seven of

the XIII Mushrooms.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<The World That Never Was ~ 1st Visit>

Puzzle Pieces: - Memory's Skyscraper(1)

- Crooked Ascension(1)

- Twilight's View(1)

- Requires Final Form's Glide

- Naught's Skyway(1)

- Requires Final Form's Glide

- Proof Of Existence(1)

- Ruin And Creation's Passage(2)

- Both require Final Form's Glide



Save your game then continue on to the next area. Next, move along the path for

Mythril Crystal, Mythril Goo, AP Up and Orichal. Go on for a fight.



------------

Enemy: Roxas

Reaction Command: The End

Bonus: HP Up, Combo Master



Make use of Dodge Roll, Air Slide, High Jump and Air Dodge. Roxas is way too

fast and offensive. It's better you evade and wait for an opening. If he gets

to the center, prepare to avoid energy balls. For his Combo Finisher, he tends

to do a straight dash. If you are good enough, try to use Reflect Guard.



In case Roxas and Sora go into a Duel, which is similar to the Reaction Command

against Samurai, quickly pick The End. If you can pull this off, you can use

Santouryuu here. With that, you can inflict insane amount of damage on him.

------------



Afterward, you get the Acrossing Two/Two Of Destiny and Other Ansem Report 8.

Get Mythril Goo, Mythril Crystal and AP Up.



<<Final Form --

Once you got up to Memory's Skyscraper, equip the Acrossing Two/Two Of Destiny

then keep on doing Drive till you get the Final Form. BTW, this Form gets EXP

as you DEFEAT a Nobody.

-- Final Form>>



Get Dark City Map and Orichalcon(hidden at the corner) which is for making

Sora's Ultima Weapon. Anyway, save your game and move on.



Continue on for Orichal and Mythril Gem. Go on to get Cosmic Belt then save

your game. Move on to the next area for a fight.



-------------

Enemy: Xigbar

HP: 1300

Reaction Command: Break, Warp Snipe

Bonus: MP Up, Item Equip Number+1, HP+5



Starting up, use Reaction Command to avoid his shooting. Next, avoid all the

bullets, jump toward him to attack. Dash and Log-On, repeat this for some time.

This can be pretty fast pace but don't forget to heal. That's about it for this

fight. The only dangerous time is when he has you in the center & keep shooting

you from all directions. Hopefully your HPs are high enough or your allies can

heal you.

-------------



Afterward, you get the Other Ansem Report 3. Continue on to the next area. Get

Orichal, Mythril Gem and Mythril Crystal on the way. Go on and you will get the

Memories Past/Oblivion and the The World That Never Was Map.



Get a move on and save your game. Head through the blue door at the left. It

leads to another fight.



-------------

Enemy: Luxord

Reaction Command: Turn Over, Game Start

Bonus: Magnet Element



Trigger the Reaction Command Game Star. Be sure to select Circle instead of X.

If you got X, he can change you to a Card. You won't be able to change back

till the gauge empties. If you got the Circle, free healing. When you are

back to normal, Log-On and attack, as well as looking out for the Reaction

Command.

-------------



After, you get the Other Ansem Report 9. Back track & there should be another

blue door at the right. Save your game and enter through it for yet another

battle.



-----------

Enemy: Saix

HP: 1500

Reaction Command: Berserk, Stride, Magna Storm

Bonus: HP Up, HP+4, Item Equip Number+1



This guy is pretty insane. Just the start of the battle, he will creating out

waves here and there, try to Glide or Air Dodge. Be sure to heal to keep your

HPs high. Next, watch out for the Reaction Command. Keep pressing and get near

him. When you get an opening, time for some massive damage by using Sora and

Goofy's Co-Op move. If not, try Final Form.



When he goes even more insane by sweeping the floor with energy waves, well, do

try to jump away and use Curaga. You can also search for an axe then use the

Reaction Command Berserk. Use that to move away and evade.

-----------



Afterward, you get the Other Ansem Report 12. Back track and you can take the

north path now. Save your game then move on. Next, you will get the Other Ansem

Report 11. Riku will join the party.



<<Riku --



Key Blade: Way To The Dawn (3 ATK, 0 Mag)

Abilities: Dark Aura, Dark Shield, Cure Potion, Eternal Session, Item Up, MP

Hastega, Defender, Last Leave, Combo Leave, Auto Co-Op and Hyper

Healing

Co-Op: Session -> Dark Canon/Last Saber -> Master Hearts/XIII Sword -> All Over



-- Riku>>



Anyway, continue on to the next area. On the way, there are AP Up, Orichal,

Mythril Goo and Mythril Crystal. Once you are ready, toward the next area.

Continue on and time for another battle.



-------------

Enemy: Xemnas

HP: 1500

Reaction Command: Oppose, Repel, Crush, Stop

Bonus: HP Up, MP+10



Only Sora against Xemnas. When there are three crystals surrounding you, head

to the bottom of the building. Use the Reaction Command. When you run up the

building and about to clash with Xemnas, quickly prepare for more Reaction

Command. When you are down at the bottom, head up and start slashing Xemnas.

When he teleports to the other side of the battle field, chase after him. As

you get near him, quickly Dash away to his side. He will mostly use a shield.



When he's engulfed in darkness and moving around, just Dash away. After that,

he will mostly make couple slashes. Just quickly head up and attack after he

made his attacks.

-------------



After, you get the Other Ansem Report 13. This is the final Save Point before

you go end the game, so make sure you save.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Olympus Coliseum ~ FINAL>



Olympus Coliseum should have new stuff now, such as the Goddess Of Fate Cup.

The last fight of it is against Hades. Once you clear it, you get the Fatal

Crest. You'll also get an Orichalcon which is for making Sora's Ultima Weapon.



Once you have done all Tournaments, more new stuff at Olympus Coliseum. Head

to Hades' Chamber. Speak with Hades for the Other Coliseum Tournaments. First,

you can enter the Other Pain&Panic Cup. The last fight in that is Yuffie and

Leon.



Next, if your Brave, Wisdom and Master Forms are all Level 5 or above, you can

get the Other Cerberus Cup. The last fight of that is Cerberus.



Thirdly, if your Summon Level is Level 5 or above, you get the Other Titan Cup

and the last fight is Hercules.



Lastly, when your Brave, Wisdom, Master and Final Forms got to Max Level/Level

7, as well as having Summon Level 7, you will get the final Tournament, the

Other Hades Cup.



The Other Hades Cup, unlike other ones, has 50 matches. Here are the special

opponents:



- Match 5: Volcano Lord

- Match 10: Tifa, Yuffie

- Match 15: Blizzard Lord

- Match 20: Pete

- Match 25: Cloud, Tifa

- Match 30: Hades (Normal)

- Match 40: Leon, Cloud

- Match 48: Cerberus

- Match 49: Leon, Cloud, Tifa, Yuffie

- Match 50: Hades (Berserk)



Afterward, you get the Hades Cup Trophy.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Sora's Ultima Weapon>



First of all, you need the Ultima Recipe. It's within the Mansion: Basement

Corridor of Twilight Town. You get there at the later part of the game. If you

still don't know where that is, it's the area JUST BEFORE the Pod Room(which

got the Pod that Sora slept in).



Once you have that, speak with a Moogle Shop for Item Synthesis. The items you

need to make Ultima Weapon are:



- 13 Orichalcon (You only need 7 in the end)

- 1 Orichal

- 1 Mythril Crystal

- 1 Interval Crystal

- 1 Twilight Crystal

- 7 Fulfilling Crystals (You only need 4 in the end)



Where to get them:



- Orichal: Item Boxes in Twilight Town, The Land Of Dragons, Hundred Acre Wood,

Port Royal and The World That Never Was; Bulk Vendor can also drop

this and it is also two Collect List Bonus

- Mythril Crystal: Item Boxes in Twilight Town, Radiant Garden(Hollow Bastion),

Agrabah, Hundred Acre Wood, Pride Land, Halloween Town, Port

Royal, Space Paranoids and The World That Never Was; Also,

you can make it. First, Moogle must be at Level 8 then you

can make Mythril Gem. When you make an Mythril Gem, put in

a Fulfilling Gem to make it become Mythril Crystal

- Interval Crystal: Berserker drops this. Berserker shows up in Twilight Town,

Mysterious Tower and The World That Never Was

- Twilight Crystal: Sorcerer drops this. Sorcerer shows up in The World That

Never Was

- Fulfilling Crystal: Two Treasure Box in Cave Of Remembrance and the reward

for clearing the Puzzle Heart. You could also make it

through Synthesis(Level 8 Moogle) and it is also four

Collect List Bonus



Lastly, for the 13 Orichalcon, well, that can't be done. There are just about

seven of them in the game. Guess what? That's JUST ENOUGH. Here are where the

7 Orichalcon are:



- Clear Atlantica

- Clear 100 Acre Wood

- Item Box in The World That Never Was

- Clear Goddess of Destiny Cup in the UnderWorld Tournament in Olympus Coliseum

- Item Box in Twilight Town

- Item Box in Space Paranoids

- A Collect List Bonus, you MUST obtain ALL kinds of materials to get this



Once you got 7 Orichalcon, 1 Orichal, 1 Mythril Crystal, 1 Interval Crystal, 1

Twilight Crystal and 4 Fulfilling Crystals, when you try to make it, apply the

Swelling Crystal. The Swelling Crystal halves the materials you need. For the

Swelling Crystal, it is dropped from Shaman in Pride Land and Book Master in

Space Paranoids and Radiant Garden(Hollow Bastion).



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<The World That Never Was ~ FINAL>

XIII Mushrooms: - Number One, Memory's Skyscraper, after beating the game

- Hit it 70 or more times within 30 seconds

- Use Wisdom or Final Form, Reaction Command and Shot or

Combo Minus

- Tranquil Series Materials

- Pleasure Mushroom

- 3 ATK, 9 MAG, For Donald

- Pleasure Mushroom+

- 3 ATK, 9 MAG, For Donald

- Precious Mushroom

- 3 ATK, 9 MAG, MP Haste, For Donald

- Precious Mushroom+

- 3 ATK, 9 MAG, MP Hastera, For Donald

- Premium Mushroom

- 3 ATK, 9 MAG, MP Hastega, For Donald



Once you are ready, continue on and check the gate for the final showdown.



First area, go on and use the Reaction Command Slash. Second area, go on and

use Reaction Command Rise Saber and Assault Arts. Third area, a quick battle.



-----------------------------

Enemy: Unit*2+Floating Main B

HP: 20+100



Keep on taking out enemies then use the Reaction Command at the end. You will

need to repeat this few time.

-----------------------------



--------------------------------------------------

Enemy: Energy Core+Creeper*12+Assassin*5+Berserker

HP: 1000



Your main goal is Energy Core but you will need to clear out the enemies when

the Energy Core has barrier up. Press Triangle at the end.

--------------------------------------------------



--------------------

Enemy: Xemnas(Armor)

HP: 1000

Reaction Command: Wild Dance

King Mickey: AVAILABLE



Get near and start bashing. Jump out of the way and heal if you need to. Like

wise, Sora and Riku's Co-Op move can tons of damage. Use it more often. You can

also use the Reaction Command to help.

--------------------



--------------------------------------------------------

Enemy: Xemnas(Dragon)+Floating Main B+Speeder B+Missiler

HP: 1200/1500+100+100+100



A Gummi Ship like battle, pretty straight forward. Just use Square to use the

Laser.

--------------------------------------------------------



--------------------

Enemy: Xemnas(Armor)

HP: 1000

Reaction Command: Ride Shot, Meteor Rain



You only have Riku with you this time. You can Glide in this battle. Jump and

press Square. At first, it's pretty easy. Get close and attack then jump up

to avoid his sword.



Once you got blown into the air, it gets annoying. He's WAY over there and

throwing buildings at you, as well as lasers. Try to jump on a stationary

building. Trigger the Reaction Command to break his shield. Next, quickly

Glide to him and start bashing again.

--------------------



-------------

FINAL: Xemnas

HP: 1500

Reaction Command: Slide Turn, Defend, Rescue, Reflect

Bonus: Drive Gauge+1, HP Up



Keep avoiding his attacks with Reaction Command and wait for your chance. When

you see an opening, head up and attack. Sora and Riku's Co-Op works fine here.



When he lost enough HPs, he will catch Sora. You will be playing as Riku. Press

Square to use Dark Aura. Do that, run and Dark Aura again. This is important so

that Xemnas' clone doesn't get to Riku. Once you made it to the real Xemnas,

trigger the Reaction Command.



Once you regain control of Sora, HEAL. Head up and start attacking before he

gets back up. Now, when he's low on HPs, he will use his laser move, which just

have the whole area with lasers shooting at you. Triangle and Circle, don't

make ANY mistake. Afterward, get near him and finish up the battle, might as

well with Sora and Riku's Co-Op.

-------------



After, sit back and enjoy the ending. Make the Clear Data afterward and you can

override any existing file. If you load it, you will be just before the final

showdown. The Jiminy Memo will also be updated.



If you go back to the Memory's Skyscraper, you can find Number One of the XIII

Mushrooms.



Theater Mode(KH2 FM) is now available. If you've already beaten Re: Chain Of

Memories(BOTH Sora and Riku), then the Theater Mode(KH2 FM) should have

Japanese Voices available now. All new scenes in Final Mix don't have English

Voices but they have Japanese Voices.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Clear Data Extra>



Once you've completed all worlds and watched the Old Secret Ending "Gathering",

exit out to the World Map. There is a new episode added to Disney Castle. Head

to The Hall Of The Cornerstone. Through the new portal, you can fight the

Todomarishi Shinen(Lingering Spirit). If you do beat him, you get the Proof Of

Connection. For second time and on, he drops the Appeared Vision which is an

A-Rank Material.



Once you have completed Number One to Number Twelve of the XIII Mushrooms, go

to the Great Maw in Radiant Garden(Hollow Bastion). Get near the mushrooms and

check the light circle for Number Thirteen. Check with it to get the Proof Of

Tranquility and Winner's Proof(5 ATK, 7 MAG, EXP Zero).



Ever since the first time Sephiroth shows up in the Postern of Radiant Garden,

you can enter the Cave Of Remembrance. However, you weren't ready back then.

Anyway, clear the Absent Silhouette first then enter the Cave Of Remembrance.

You will also need to master your Master Form and Final Form. At the end, you

can fight the XIII Order(Limit Cut Version). Clear that and you will get the

Proof Of Non Existence.



Once you've gathered all Puzzle Pieces, you can solve all of them. You can get:



- AP Up(The Awakening)

- Fulfilling Crystal(Heart)

- S-Rank Material

- Rare Document(Both Sides)

- Recipe Of Draw Ring/Lucky Ring

- Appeared Vision(Edge)

- A-Rank Material

- Executive Ring(Dawn)

- Accessory, AP+30

- Highest Ribbon(Dusk)

- Armor, 4 DEF, 25% All Attributes



For the New Secret Ending:



Critical: Clear XIII Order(Limit Cut Version), Todomarishi Shinen(Lingering

Spirit) and XIII Mushrooms

Proud: Complete the Jiminy Memo

Standard: Complete the Jiminy Memo and Gummi Ship (UNCONFIRMED)

Beginner: Not Available



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Cave Of Remembrance>

Number Of Heartless: 12

- Spring Metal, Air Viking, Magic Phantom, Perplex, Rune

Master, Iron Hammer, Mad Bumper, Silent Launcher,

Reckless, Lance Warrior, Necromancer, Aerial Champ

Number Of Boxes: 21+3(Navigation Maps)

- Cave Of Remembrance: Depths(5+1)

- Cave Of Remembrance: Mineshaft(2+1+2)

- Cave Of Remembrance: Mining Area(1+5)

- Cave Of Remembrance: Engine Chamber(4)

- Garden Of Assemblage(2)

- Clear XIII Order(1)

Number Of Puzzle Pieces: 11

- Cave Of Remembrance: Depths(2)

- Cave Of Remembrance: Mineshaft(1+1+3)

- Cave Of Remembrance: Mining Area(4)

Number Of Navigation Maps: 3

- Cave Of Remembrance: Mineshaft(1)

- Cave Of Remembrance: Mining Area(1)

- Garden Of Assemblage(1)



Go on to get AP Up then go on down for Power Crystal and Freezing Crystal. Use

Air Dodge and Glide to get up for Appeared Vision and AP Up, as well as the

two Puzzle Pieces. After, descend down and enter that white door.



Go on to get the Deep Remembrance Map. Go on to get AP Up and to move on, you

need to Glide then Air Dodge. Be sure to get that Puzzle Piece. You will enter

a battle. After, take the side path before you take the white door. It leads

to Remembrance Gem and Fulfilling Gem. Attack all three levers. Back track and

take that white door.



Ignore the Whirlwind for now and go on up for Fulfilling Gem. Use the Whirlwind

that's above the white door. You can get two Puzzle Pieces. Anyway, make your

way up for AP Up. Go on for another Puzzle Piece. Go on for Fulfilling Crystal.

The white door is right there but if you look around the corner, there are

Appeared Vision and Wriggling Remembrance Map. Below that, there is another

Puzzle Piece. Take the white door afterward.



Different section of the Mineshaft, get the nearby Power Up. To get across, you

need to Glide then quickly Air Dodge. Get that Puzzle Piece. Go on for another

fight. Take the white door afterward.



Go on for Fulfilling Crystal and move along the conveyor belt. Don't fall off

and turn around the corner. You can get Remembrance Crystal at the end. Jump

up from the end then move across. At the white door, don't take it yet. Turn

around and you can see AP Up and Appeared Vision on the other sides. Go take

the white door afterward.



Another section of the Mineshaft. Get the Magic Up and go on to spot another

Puzzle Piece that's pretty high up. Make sure you Glide from high above after

doing Air Dodge. Continue on and don't fall down. You can actually get two more

Puzzle Pieces if you Glide all the way to the other side. BTW, those are the

last Puzzle Pieces. Get the AP Up then take the white door.



Go on for three more fights & Get Bonus: Item Equip Number Up, HP Up and HP Up.

At the end, you will be at the Garden Of Assemblage. Get Vanished Vision and

Garden Of Assemblage Outskirts Map. Check the Monitor here. You can now fight

the Limit Cut Version of the XIII Order if you beat the Absent Silhouette

Version already. BTW, you can get back to the Radiant Garden's Restoration Site

from Garden Of Assemblage.



For the rewards: Xemnas(Power Up), Xigbar(Guard Up), Xaldin(Guard Up),

Vexen(Vanished Vision), Lexaeus(Vanished Vision), Zexion(Vanished Vision),

Saix(Guard Up), Axel(Magic Up), Demyx(AP Up), Luxord(AP Up),

Marluxia(Vanished Vision), Larxene(Vanished Vision) and Roxas(Magic Up). If you

do beat them all, you get the final Item Box which contains the Proof Of Non

Existence.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Key Chain List>



Name: Kingdom Chain

ATK: 3

Mag ATK: 1

Ability: Crisis Half

Effect: Receive half of the damage in a pinch/crisis

Obtaining It: Default

Length: 100



Name: Amulet Of Promise/Oath Keeper

ATK: 3

Mag ATK: 3

Ability: Form Boost

Effect: Longer time for Drive transformation

Obtaining It: At the end of the 2nd visit of Twilight Town

Length: 98



Name: Memories Past/Oblivion

ATK: 6

Mag ATK: 2

Ability: Drive Boost

Effect: Faster gauge recovery during MP Charge

Obtaining It: In The World That Never Was, shortly after you beat Xigbar then

meet up with Riku

Length: 122



Name: Star Seeker

ATK: 3

Mag ATK: 1

Ability: Air Combo Plus

Effect: Add 1 to the Maximum number of Air Combo

Obtaining It: Near the end of the Mysterious Tower, when you obtain Brave Form

Length: 128



Name: Hidden Dragon

ATK: 2

Mag ATK: 2

Ability: Damage Aspir

Effect: Recovers MP whenever you receive damage

Obtaining It: In The Land Of Dragons, after beating Shan-Yu

Length: 104



Name: Hero's Crest

ATK: 4

Mag ATK: 0

Ability: Air Combo Up

Effect: Damage up for Air Finisher with great number of combo

Obtaining It: In the Olympus Coliseum, after beating the Hydra

Length: 124



Name: Monochrome

ATK: 3

Mag ATK: 2

Ability: Item Up

Effect: Effect Up when using an Item on the field

Obtaining It: In the Timeless River, after beating Pete and when you obtain the

Wisdom Form

Length: 102



Name: Follow The Wind

ATK: 3

Mag ATK: 1

Ability: Draw

Effect: Draw near the Prizes that are fallen nearby

Obtaining It: In the Port Royal, after you beat Barbossa

Length: 130



Name: Circle Of Life

ATK: 4

Mag ATK: 1

Ability: MP Haste

Effect: MP Recovery Speed up after using MPs

Obtaining It: In the Pride Land, after speaking with Simba in the Oasis

Length: 114



Name: Photon Debugger

ATK: 3

Mag ATK: 2

Ability: Thunder Up

Effect: Thunder based Damage up to enemies

Obtaining It: In the Space Paranoids, shortly after you beat Hostile Program

Length: 104



Name: Gullwing

ATK: 2

Mag ATK: 3

Ability: EXP Chance

Effect: EXP up when you defeat enemy in a pinch/crisis

Obtaining It: After the 1000 Heartless fight, head to the Postern to speak

with Yuna

Length: 112



Name: Rumbling Rose

ATK: 5

Mag ATK: 0

Ability: Finish Plus

Effect: Combo Finishers appear consecutively

Obtaining It: After the 1000 Heartless fight,, go revisit Beast's Castle and

head to Beast's Room. Speak with him to get it

Length: 100



Name: Guardian Soul

ATK: 5

Mag ATK: 1

Ability: Reaction Up

Effect: Damage up with Reaction Command

Obtaining It: At the 2nd visit of Olympus Coliseum, after beating Hades

Length: 156



Name: Wishes Lamp

ATK: 4

Mag ATK: 3

Ability: Prize Up

Effect: A lot of Munny, HP and MP Prizes appear

Obtaining It: At the 2nd visit of Agrabah, after beating Jafar

Length: 116



Name: Holy Pumpkin

ATK: 6

Mag ATK: 1

Ability: Combo Up

Effect: Damage up for Ground Finisher with great number of combo

Obtaining It: At the 2nd visit of Halloween Town, after beating The Experiment

Length: 126



Name: Sweet Memory

ATK: 0

Mag ATK: 4

Ability: Drive Converter

Effect: Get Drive Prize instead of Munny

Obtaining It: In the 100 Acre Wood, clear the Spookey Cave

Length: 102



Name: Wonder Of Abyss

ATK: 3

Mag ATK: 3

Ability: Blizzard Up

Effect: Blizzard based Damage up to enemies

Obtaining It: In the Atlantica, after clearing Chapter 4

Length: 98



Name: Sleeping Lion

ATK: 5

Mag ATK: 3

Ability: Combo Plus

Effect: Add 1 to the Maximum number of Ground Combo

Obtaining It: When you need to go back to Hollow Bastion and head to Ansem's

Study

Length: 152



Name: Bond Of Flame

ATK: 4

Mag ATK: 4

Ability: Fire Up

Effect: Fire based Damage up to enemies

Obtaining It: When you are going to the World Of Darkness, you get it after

the events with Axel

Length: 114



Name: Fatal Crest

ATK: 3

Mag ATK: 5

Ability: Charge Berserk

Effect: ATK Up and the combo continues forever during MP Charge

Obtaining It: Clear the Goddess Of Fate Cup in Olympus Coliseum

Length: 148



Name: Fenrir

ATK: 7

Mag ATK: 1

Ability: Combo Minus

Effect: Minus 1 to the Maximum number of Air/Ground Combo

Obtaining It: Defeat Sephiroth in the Dark Depths of Radiant Garden(Hollow

Bastion). After that, go to speak with Cloud in the Market Place

of Radiant Garden. Go back to speak with Sephiroth and watch the

Showdown Of Fate 2. Tifa will give this to you afterward

Length: 168



Name: Ultima Weapon

ATK: 6

Mag ATK: 4

Ability: MP Hastega

Effect: MP Recovery Speed up remarkably after using MPs

Obtaining It: Check <Sora's Ultima Weapon> section

Length: 166



Name: Way To The Dawn

ATK: 3

Mag ATK: 0

Ability: None

Effect: Able to do various attacks

Obtaining It: Default

Note: FOR RIKU ONLY



Name: Acrossing Two/Two Of Destiny

ATK: 5

Mag ATK: 4

Ability: Light & Dark

Effect: Increase the chance of getting Anti-Form which means higher chance to

obtain Final Form for the first time

Obtaining It: Defeat Roxas in The World That Never Was



Name: Winner's Proof

ATK: 5

Mag ATK: 7

Ability: EXP Zero

Effect: No EXP from any enemy

Obtaining It: Clear XIII Mushrooms



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Obtainment Of Materials>



The order of this list of materials is in the same order as the list in the

game. From top to bottom and left to right:



Flaming Shard - Hammer Body, Minute Bomb

Flaming Goo - Tornado Step, Aiming Canon

Flaming Gem - Fat Bandit, Flare Glove

Flaming Crystal - Crimson Jazz, Loudness

Freezing Shard - Lance Soldier, Hook Bat

Freezing Goo - Aeroplane, Hot Rod

Freezing Gem - Fortune Teller, Ice Cube

Freezing Crystal - Living Bone

- Treasure Box in Cave Of Remembrance

Thunderous Shard - Rapid Thruster, Volt Tower

Thunderous Goo - Mold Drill, Emerald Blues

Thunderous Gem - Armor Knight, Surveillance

Thunderous Crystal - Erazer, Terminator

Sheer Shard - Trick Ghost, Mad Dog

Sheer Goo - Wight Knight, Graveyard, Toy Soldier

Sheer Gem - Book Master, Magna Loader

Sheer Crystal - Neo Shadow

Power Shard - Large Body, Creep Plant

Power Goo - Luna Bandit, Silver Rock

Power Gem - Aerial Knocker, Shaman

Power Crystal - Morning Star

- Treasure Box in Cave Of Remembrance

Wriggling Shard - Soldier, Shadow

Wriggling Goo - Assault Rider, Night Walker

Wriggling Gem - Sword Statue, Axe Statue

Wriggling Crystal - Air Pirate

Interval Shard - Creeper, Dragoon

Interval Goo - Sniper

Interval Gem - Samurai

Interval Crystal - Berserker

Twilight Shard - Dusk, Gambler

Twilight Goo - Dancer

Twilight Gem - Assassin

Twilight Crystal - Sorcerer

Mythril Shard - Through Synthesis or Item Boxes in various Worlds

Mythril Goo - Through Synthesis or Item Boxes in various Worlds

- To Synthesis this, make Mythril Shard and with Fulfilling Gem

Mythril Gem - Through Synthesis or Item Boxes in various Worlds

- Moogle's Level MUST be Level 8 to Synthesis this

Mythril Crystal - Through Synthesis or Item Boxes in various Worlds

- To Synthesis this, make Mythril Gem and with Fulfilling Gem

Remembrance Shard - Silent Launcher, Perplex

Remembrance Goo - Air Viking

Remembrance Gem - Spring Metal

- Treasure Box in Cave Of Remembrance

Remembrance Crystal - Reckless

- Treasure Box in Cave Of Remembrance

Tranquil Shard - XIII Mushrooms

Tranquil Goo - XIII Mushrooms

Tranquil Gem - XIII Mushrooms

Tranquil Crystal - XIII Mushrooms

Moisture Shard - Soldier, Hook Bat, Mad Dog, Minute Bomb, Creep Plant, Bulk

Vendor

Moisture Goo - Silver Rock, Tornado Step, Aiming Canon, Mole Drill, Bulk

Vendor, Wight Knight, Aero Plane, Luna Bandit

Moisture Gem - Surveillance, Bulk Vendor, Magna Loader, Aerial Knocker

Moisture Crystal - Bulk Vendor, Loudness, Air Pirate, Erazer, Neo Shadow

Swelling Shard - Sword Statue, Axe Statue, Night Walker, Volt Tower

Swelling Goo - Lance Soldier, Hammer Body, Trick Ghost

Swelling Gem - Emerald Blues, Fortune Teller

Swelling Crystal - Shaman, Book Master

Fulfilling Shard - Assault Rider, Graveyard, Creeper, Large Body, Fat

Bandit, Toy Soldier, Hot Rod

- Item Box in Agrabah

- Collect List, Obtain 50 or more materials

- Collect List, obtain all Rank C materials

Fulfilling Goo - Crimson Jazz, Morning Star, Terminator, Living Bone, Dusk

- Item Box in Pride Land

- Collect List, Obtain 100 or more materials

- Collect List, obtain all Rank B materials

Fulfilling Gem - Dragoon, Sniper, Dancer, Gambler, Reckless

- Collect List, Obtain 250 or more materials

- Collect List, obtain all kinds of Twilight materials

- Treasure Box in Cave Of Remembrance

- Treasure Box in Cave Of Remembrance

Fulfilling Crystal - Through Synthesis

- Moogle's Level MUST be Level 8 to Synthesis this

- Collect List, Obtain 500 or more materials

- Collect List, obtain all kinds of Ravine materials

- Collect List, obtain all kinds of Remembrance materials

- Collect List, obtain all kinds of Tranquil materials

- Clear the Puzzle Heart

- Treasure Box in Cave Of Remembrance

- Treasure Box in Cave Of Remembrance

Appeared Vision - Through Synthesis

- Use a Fulfilling Crystal when making Fulfilling Crystal

- Collect List, obtain all Rank A materials

- Todomarishi Shinen(Lingering Spirit), 2nd time and on

- Clear the Puzzle Edge

- Treasure Box in Cave Of Remembrance

- Treasure Box in Cave Of Remembrance

- Treasure Box in Cave Of Remembrance

Vanished Vision - Vexen, Lexaeus, Zexion, Marluxia, Larxene

- Absent Silhouette or Limit Cut Version

- Collect List, obtain all Rank S materials

- Treasure Box in Cave Of Remembrance

Orichal - Bulk Vendor, Through Item Boxes in various Worlds

- Collect List, obtain 55 kinds of materials

- Collect List, Obtain 1000 or more materials

Orichalcon - You can only get 7 of them in the game:

- Clear Atlantica

- Clear 100 Acre Wood

- Item Box in The World That Never Was

- The Brink Of Despair (by the 2nd Save Point)

- Clear Goddess of Destiny Cup in the UnderWorld Tournament in

Olympus Coliseum

- Item Box in Twilight Town

- Sunset Terrace (need to jump on the bar/train to spot it)

- Item Box in Space Paranoids

- Central Computer Area (before fighting Sark and MCP)

- A Collect List Bonus, you MUST obtain ALL kinds of materials to

get this



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Locations Of Heartless & Nobody>



If some enemies don't show up in some worlds yet, that means they either only

show up in the worlds at early stage of the game or they won't show up till

the later part of the game. Either way, you can always wait till the end & get

them all.



~Nobody~



Dusk: Twilight Town, Beast's Castle, Olympus Coliseum

Creeper: Twilight Town, Hollow Bastion, The World That Never Was

Dragoon: Beast's Castle, Twilight Town, The World That Never Was

Assassin: The World That Never Was

Samurai: Twilight Town, Radiant Garden(Hollow Bastion), The World That Never

Was

Sniper: Twilight Town, The Land Of Dragons, The World That Never Was

Dancer: Twilight Town, Radiant Garden(Hollow Bastion), The World That Never

Was

Berserker: Twilight Town, The World That Never Was

Gambler: Twilight Town, Port Royal, The World That Never Was

Sorcerer: The World That Never Was



~Heartless~



Shadow: All Worlds

Soldier: All Worlds except The World That Never Was

Large Body: Beast's Castle, Olympus Coliseum

Silver Rock: Agrabah, Pride Land

Emerald Blues: Agrabah, Halloween Town, The Land Of Dragons

Crimson Jazz: Radiant Garden(Hollow Bastion), Beast's Castle, Agrabah

Air Pirate: Port Royal, The Land Of Dragons

Trick Ghost: Olympus Coliseum, Halloween Town

Mad Dog: Olympus Coliseum, Port Royal

Hook Bat: Olympus Coliseum, Agrabah, Beast's Castle

Book Master: Space Paranoids, Radiant Garden(Hollow Bastion)

Minute Bomb: Disney Castle, Timeless River, Olympus Coliseum

Hammer Body: Timeless River, Port Royal, Beast's Castle

Bulk Vendor: Use Reaction Command

- west Hall, Beast's Castle

- UnderWorld Caverns Entrance, Olympus Coliseum

- Check Point, The Land Of Dragons

- Bazaar, Agrabah

- Candy Cane Lane, Halloween Town

Fortune Teller: Agrabah

Aiming Canon: Port Royal, The Land Of Dragons, Space Paranoids

Rapid Thruster: The Land Of Dragons, Timeless River, Port Royal

Mole Drill: Halloween Town, Olympus Coliseum

Lance Soldier: Beast's Castle, Olympus Coliseum, Port Royal

Morning Star: Radiant Garden(Hollow Bastion), Beast's Castle, Olympus Coliseum

Flare Glove: Agrabah

Ice Cube: Agrabah

Fat Bandit: Agrabah

Luna Bandit: Agrabah

Sword Statue: Beast's Castle

Axe Statue: Beast's Castle

Wight Knight: Halloween Town

Graveyard: Halloween Town

Toy Soldier: Halloween Town

Aeroplane: Timeless River

Hot Rod: Timeless River

Assault Rider: The Land Of Dragons

Night Walker: The Land Of Dragons

Volt Tower: The Land Of Dragons, Pride Land, Disney Castle

Magna Loader: Radiant Garden(Hollow Bastion), Space Paranoids

Erazer: Radiant Garden(Hollow Bastion), Space Paranoids

Terminator: Radiant Garden(Hollow Bastion), Space Paranoids

Living Bone: Pride Land

Shaman: Pride Land

Aerial Knocker: Pride Land

Tornado Step: Port Royal, Olympus Coliseum

Loudness: Olympus Coliseum

Creep Plant: Olympus Coliseum, Halloween Town

Armor Knight: Halloween Town, Pride Land, Radiant Garden(Hollow Bastion)

Surveillance: Radiant Garden(Hollow Bastion), Port Royal, Space Paranoids

Neo Shadow: The Land Of Dragons, Olympus Coliseum, Pride Land

Silent Launcher: Cave Of Remembrance in Radiant Garden(Hollow Bastion)

Air Viking: Cave Of Remembrance in Radiant Garden(Hollow Bastion)

Spring Metal: Cave Of Remembrance in Radiant Garden(Hollow Bastion)

Reckless: Cave Of Remembrance in Radiant Garden(Hollow Bastion)

Perplex: Cave Of Remembrance in Radiant Garden(Hollow Bastion)



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Buyable Materials>



There are 24 materials that you can buy at the Shops. First of all, you MUST

do the specific Collect Lists in order to have them to show up at the Shops.

The Collect Lists are, with the corresponding material you can buy afterward:



- Obtain 30 or more Flaming Shards -> Flaming Shard

- Obtain 25 or more Flaming Gooes -> Flaming Goo

- Obtain 20 or more Flaming Gems -> Flaming Gem

- Obtain 30 or more Freezing Shards -> Freezing Shard

- Obtain 25 or more Freezing Gooes -> Freezing Goo

- Obtain 20 or more Freezing Gems -> Freezing Gem

- Obtain 30 or more Thunderous Shards -> Thunderous Shard

- Obtain 25 or more Thunderous Gooes -> Thunderous Goo

- Obtain 20 or more Thunderous Gems -> Thunderous Gem

- Obtain 30 or more Sheer Shards -> Sheer Shard

- Obtain 25 or more Sheer Gooes -> Sheer Goo

- Obtain 20 or more Sheer Gems -> Sheer Gem

- Obtain 30 or more Power Shards -> Power Shard

- Obtain 25 or more Power Gooes -> Power Goo

- Obtain 20 or more Power Gems -> Power Gem

- Obtain 30 or more Wriggling Shards -> Wriggling Shard

- Obtain 25 or more Wriggling Gooes -> Wriggling Goo

- Obtain 20 or more Wriggling Gems -> Wriggling Gem

- Obtain 30 or more Interval Shards -> Interval Shard

- Obtain 25 or more Interval Gooes -> Interval Goo

- Obtain 20 or more Interval Gems -> Interval Gem

- Obtain 30 or more Twilight Shards -> Twilight Shard

- Obtain 25 or more Twilight Gooes -> Twilight Goo

- Obtain 20 or more Twilight Gems -> Twilight Gem



-------------------------------------------------------------------------------

-------------------- <Re: Chain Of Memories Walkthrough> ----------------------

-------------------------------------------------------------------------------



*Clear Final Mix for New Attack and Enemy Cards in Re: Chain Of Memories*



<Traverse Town ~ Sora>

Hidden Room Treasure: Lion Heart, Saix

Enemies: Shadow, Red Nocturne, Blue Rhapsody, Soldier

Normal Treasure: Hidden Dragon



Upon New Game, pick Sora/Riku, Beginner/Standard/Proud Mode, Vibration On/Off,

Stereo/Pro Logic II/Mono and confirm it at the end.



You will get the Traverse Town World Card. Use it at the door. In the tutorial

battle, do the followings:



- Move up to get the Friend Card

- Use the Friend Card

- Try out Dodge Roll and Jump

- Attack few times

- Press R2

- Use up all the Cards

- Do a Reload

- Try out L1 and L2

- Press Select



Afterward, you will get the Key Card Of Beginnings. Attack the barrel for

Blizzard. Next, lift up the crate and throw it at the enemy. You can then just

go up and attack the enemy to get into a battle. You get Tranquil Darkness

after this battle. By the door, use Moment's Reprieve.



Save your game and use the Tranquil Darkness at the door. After that, you are

free to explore around. Go into the room that requires Key Card Of Beginnings

for another tutorial:



- Attack few times

- Stock up few Cards

- Use the Stock



You will get the Simba Card and Key Card Of Guidance. Next, go into the room

that requires the Key Card Of Guidance. You will get the Key Card To The Truth.

After, save your game then to the room that requires the Key Card To The Truth.



-----------------

Boss: Guard Armor



Use Slide Dash and Blizzard, as well as any Friend Card and Gimmick Card. For

the Gimmick Card, you need to Card Break it first. With few Combo, you should

be able to finish it off with ease.

-----------------



Afterward, you get the Guard Armor Card. Save your game before you move on.



----------

Boss: Axel



Keep on attacking him and heal if you need to. If he tries to use Fire Wall,

cancel it with a Zero Card.

----------



After, you get the Fire Card. Further, you get the Agrabah, Olympus Coliseum,

Wonderland, Monstro and Halloween Town World Card. Go on for a Warp Point and

Save Point.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Agrabah ~ Sora>

Hidden Room Treasure: Luxord, De-Zone

Enemies: Shadow, Air Soldier, Bandit, Fat Bandit, Green Requiem, Yellow Opera,

Barrel Spider

Normal Treasure: Gravity



After a quick fight, you get the Key Card Of Beginnings. Go into the room that

requires the Key Card Of Beginnings. With the Key Card Of Guidance, go on

to the room that requires Key Card Of Guidance. You will get into another

fight. You can get Ether after. Save your game then to the room that requires

the Key Card To The Truth.



-----------

Boss: Jafar



Your goal is to attack the lamp that Iago is holding. For the Gimmick Card, use

Blizzard on Jafar. Bring a few Zero Card in case you can't Card Break Jafar.

-----------



After, you get the Jafar Card and the Genie Card.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Olympus Coliseum ~ Sora>

Hidden Room Treasure: Metal Chocobo, Monochrome

Enemies: Shadow, Large Body, Blue Rhapsody, Power Wild, Bouncy Wild, Barrel

Spider

Normal Treasure: Blizzard Raid



Head into the room that requires the Key Card Of Beginnings. After, get into

the room that requires the Key Card Of Guidance.



-----------

Boss: Cloud



Use Dodge Roll and Jump more often. You can also try to Card Break him. If he

tries to use Choukyuubushinhazan, use a Zero Card. If not, Stock up few Cards

to use Stun Impact.

-----------



After, you get Hi Potion. Go to the room that requires the Key Card To The

Truth.



-----------

Boss: Hades



Get close and keep on attacking. If you can use Blizzard Raid, do so. Make use

of Dodge Roll to avoid his attacks. Stock up to Card Break him if you need to.

-----------



After, you get the Hades Card and Cloud Card.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Wonderland ~ Sora>

Hidden Room Treasure: Synchro, Xemnas

Enemies: Shadow, Soldier, Large Body, Red Nocturne, Creep Plant, Loudness

Normal Treasure: Stop

Note: For any door with vines, destroy the purple plant(same room) first



Head into the room that requires the Key Card Of Beginnings. You will have to

fight a bunch of Trump Soldier. You get the Trump Soldier Card afterward. Go on

to the room that requires the Key Card Of Guidance. Afterward, go on to the

room that requires the Key Card To The Truth.



------------------

Boss: Trick Master



Card Break it then attack. Try to stay on the table and use Blizzard. This

should be easy if you heal from time to time.

------------------



Afterward, you get the Trick Master Card.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Monstro ~ Sora>

Hidden Room Treasure: Aqua Splash, Xaldin

Enemies: Shadow, Large Body, Yellow Opera, Green Requiem, Air Soldier, Barrel

Spider, Search Ghost, Tornado Step

Normal Treasure: Fire Raid



Head into the room that requires the Key Card Of Beginnings. You will get High

Jump at the end. Go into the room that requires the Key Card Of Guidance.



-------------------

Boss: Parasite Cage



Jump close and start your combo. Try not to land on the poisonous acid. Aside

from Card Break it, you can try out Fire and Stop.

-------------------



After, you get the Parasite Cage Card. Head into the room that requires the Key

Card To The Truth. You will fight tons of Shadow and you will get the Dumbo

Card afterward.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Halloween Town ~ Sora>

Hidden Room Treasure: Bind, Bond Of Flame

Enemies: Shadow, Search Ghost, Wight Knight, Gargoyle, Creep Plant

Normal Treasure: Miracle Gift



After a quick fight, you will get the Stock Terror. Go into the room that

requires the Key Card Of Beginnings. Next, to the room that requires the Key

Card Of Guidance. Lastly, to the room that requires the Key Card To The Truth.



------------

Boss: Boogie



Break a dice for chance to get the Gimmick Card. Use it & get close to attack.

Once he's back to normal, move away. Repeat and you will need about three

Gimmick Cards. It depends on how many Attack Cards your deck has.

------------



After, you get the Boogie Card. Save your game then move on.



-------------

Boss: Larxene



Card Break is important here since few of her attacks can be rather deadly. You

should also try Dodge Roll to avoid. You can always try to Stock up few Cards

to heal or bring more Zero Card into the fight.

-------------



After, you get the Thunder Card, as well as the Atlantica, Neverland, Hollow

Bastion and Hundred Acre Wood World Card.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Atlantica ~ Sora>

Hidden Room Treasure: Demyx, Quake

Enemies: Search Ghost, Sea Neon, Screw Diver, Aqua Diver, Dark Ball

Normal Treasure: Shock Impact, Homing Blizzara



Go into the room that requires the Key Card Of Beginnings. Next, to the room

that requires the Key Card Of Guidance. Lastly, go on to the room that requires

the Key Card To The Truth.



------------

Boss: Ursula



Attack her tentacles first then you can go for the face. If her tentacles drop

the Gimmick Card, use it to stun her. Repeat few times to beat her.

------------



After, you get the Ursula Card. Save your game then move on.



------------------

Boss: Riku Replica



Attack and use Dodge Roll more often. You can avoid his attacks then attack.

Make sure you Stock up to heal so he probably won't Card Break you.

------------------



After, you get the Aero Card.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Neverland ~ Sora>

Hidden Room Treasure: Thunder Raid, Follow The Wind

Enemies: Shadow, Soldier, Barrel Spider, Pirate, Air Pirate, Dark Ball,

Loudness

Normal Treasure: Teleport



You will be able to use Glide. Go into the room that requires the Key Card Of

Beginnings. Next, to the room that requires the Key Card Of Guidance. Lastly,

to the room that requires the Key Card To The Truth.



----------

Boss: Hook



Try to Card Break a lot here, so Zero Card would help in this fight. If you

don't do that, Hook will Card Break you to no end. You can always Dodge Roll

around then attack after he plays out a Zero Card. If he tries to use Barrel

Blast, make sure you Card Break it. If you can't do that, avoid them and the

barrel can actually damage Hook as well. Have some patience and Dodge Roll

around. You will beat him eventually.

----------



After, you get the Hook Card and Tink Card. Save your game then move on.



------------------

Boss: Riku Replica



Attack and use Dodge Roll more often. You can avoid his attacks then attack.

Make sure you Stock up to heal so he probably won't Card Break you. This is a

bit harder than before. Make sure you have few Zero Card to Card Break him when

necessary. If you can, use Stun Impact then Last Arcanum.

------------------



After, you get the Stock Magne Spiral.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Hollow Bastion ~ Sora>

Hidden Room Treasure: Mushu, Xigbar

Enemies: Shadow, Dark Ball, Defender, Wyvern, Wizard, Tornado Step

Normal Treasure: Reflect Raid



Go into the room that requires the Key Card Of Beginnings. Next, to the room

that requires the Key Card Of Guidance. Last, to the room that requires the

Key Card To The Truth.



-----------------------

Boss: Maleficent Dragon



Get close and attack. If it uses Firaga Breath, Glide away. Keep an eye for the

Gimmick Card and use it when possible. The battle isn't hard, it just takes

time.

-----------------------



After, you get the Maleficent Dragon Card.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Hundred Acre Wood ~ Sora>



Explore around to find Piglet and press Triangle. You will get the Stock

Confuse. Go on to the next area and explore to find Rabbit. Speak with Rabbit

and clear Veggie Panic. Remember that Cabbage goes to the left and Pumpkin goes

to the right. You will get the Stock Evil Slash Modified afterward.



Go on to the next area and check the balloons to play Balloon Glider. Avoid the

branches and bees then make it to the top to clear it. After, you get the Stock

Firaga Burst.



Next area, speak with Tigger and clear Tigger's Jump-A-Thon. You can pause and

write down the button sequence if you need to. You get the Stock Paradise

Stump at the end. Jump up to a cliff to find Extermination.



Move on to the next area and speak with Eeyore. Check the well and clear the

Whirlwind Plunge. Use the Left Stick and Square to Roll. Afterward, you get the

Mega Ether. Check the tree that's behind Eeyore and clear Bumble-Rumble. Try

to use Honey Storm and Honey Card more often. You can get the Elixir for this.



Go on and save your game. Once you are ready, exit out. You will get the Bambi

Card.



-----------

Boss: Vexen



Try out Fire Raid, Sonic Rave and Final Break. They work well on him. You can

always run around and Dodge Roll. When you see an opening, attack. If you want

to be cheap, use Strike Raid then Fire Raid. At later part, when he tries to

use Ice Needle, Card Break it or run around.

-----------



After, you get the Stock Freeze and Twilight Town World Card.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Twilight Town ~ Sora>

Hidden Room Treasure: Star Dust Breeze, Roxas

Enemies: Shadow, Soldier, Air Soldier, Barrel Spider

Normal Treasure: Detonator



Simple enough, go to the room that requires the Key Card Of Beginnings.



-----------

Boss: Vexen



Like before, try Fire Raid. Make sure you have Zero Card to Card Break his Ice

Needle and Freeze. Other than that, use Dodge Roll often. He's about the same

as before, except a bit stronger. You could always combine only Nine Card and

Zero Card in your deck. That way, you can attack him and constantly breaking

him. However, unlike last time, the battle goes even longer because of his HPs.

-----------



After, you get the Vexen Card. Save your game and move on.



------------------

Boss: Riku Replica



Use Nine, Nine and Eight Card to form Strike Raid then use Six, Zero and Zero

to form Last Arcanum. In addition, put in three Cure and one Elixir. Basically,

the battle will be Strike Raid then Last Arcanum. If you need to, use Curaga

and Elixir. You should be able to bring him down in no time.

------------------



After, you get the Mega Potion Card and the Destiny Islands World Card.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Destiny Islands ~ Sora>

Hidden Room Treasure: Last Elixir, Photon Debugger

Enemies: Shadow, Soldier, Barrel Spider, Dark Ball, Creep Plant, Tornado Step,

Loudness

Normal Treasure: Judgement



Go into the room that requires the Key Card of Beginnings. Lastly, head to the

room that requires the Key Card Of Guidance.



---------------

Boss: Dark Side



Stock up with Eight or Nine Cards. When he uses Dark Punch, get close and take

out two Shadow. That will make the Gimmick Card show up. Jump on the rocks to

attack his head. Beware of his Shock Wave, jump and Glide if you need to. If

he uses Darkness Balls, Dodge Roll around.

---------------



After, you get the Dark Side Card and Amulet Of Promise/Oath Keeper Card. Save

your game then move on.



------------------

Boss: Riku Replica



Use the strategy from the last battle with him, so use Nine, Nine and Eight

Card to form Strike Raid then use Six, Zero and Zero to form Last Arcanum. In

addition, put in three Cure and one Elixir. Basically, the battle will be

Strike Raid then Last Arcanum. If you need to, use Curaga and Elixir. Unlike

last time, he has lot more HPs which means this might last a lot longer. One

more thing, make sure you Card Break his Dark Aura or else he could finish you

off with that.

------------------



After, you get the Riku Card. Go up and speak with Riku Replica.



-------------

Boss: Larxene



You can use the same deck as the one for the last fight with Riku Replica. You

can just abuse Strike Raid and Last Arcanum. You can kill her with ease.

-------------



After, you get the Larxene Card and Memories Past/Oblivion Card.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Oblivion Castle ~ Sora>

Hidden Room Treasure: Super Glide, Star Seeker

Enemies: Shadow, Red Nocturne, Blue Rhapsody, Green Requiem, Yellow Opera, Dark

Ball, Defender, Wyvern, Wizard, Neo Shadow

Normal Treasure: Raising Storm



You will get the Stock Trinity Limit. Go on to the room that requires the Key

Card Of Beginnings.



----------

Boss: Axel



Combine only Nine Card and Zero Card in your deck. That way, you can attack him

and constantly Card Breaking him. If you have Cure and Potion, make sure they

are Zero Card. Use Dodge Roll and Cure more often, you would eventually beat

him.

----------



After, you get the Axel Card. Save your game then go on to the end.



--------------

Boss: Marluxia



Use the same deck you just used for Axel. Marluxia is rather weak from the

beginning. Don't let him do Death Scythe, Drop Shot...etc Card Break him all

the time. Keep this up and you can beat him with ease.

--------------



After, you get the Marluxia Card. Before you move on, you can get new Cards:



- Diamond Dust from Gimmick or Normal Treasure

- One Winged Angel from Gimmick or Normal Treasure (Twilight Town)

- Ultima Weapon and Lexaeus from Normal Treasure

- You need to clear Reverse/Rebirth

- Ansem from Normal Treasure (Twilight Town)

- You need to clear Reverse/Rebirth

- Zexion from Normal Treasure (Destiny Islands)

- You need to clear Reverse/Rebirth



Once you are ready, go on for the final showdown.



-------------

Boss: Specter



Try Nine+Zero+Zero to keep on using Ragnarok. Use Riku Card and Hi Potion if

you wish. Keep on using Ragnarok and that should be it. He can't do much and

this strategy is rather cheap.

-------------



--------------------

Final Boss: Marluxia



Same old cheap strategy, abuse Ragnarok. However, he can use Death Sentence.

This is where you need to keep on Card Breaking him. Just do it fast and you

should be fine. The most annoying attack from him is Whirlwind To The

Nothingness which scatters your entire deck so you need to Dodge Roll to gather

them back. At later part, get close and attack. Since you have Nine Card and

Zero Card, you can constantly Card Break him. Don't bother with Ragnarok since

he WILL Card Break that.

--------------------



After, sit back and enjoy the ending. Make a Clear Data afterward.



Theater Mode(Sora) and Reverse/Rebirth are now available.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Hollow Bastion ~ Riku>



Upon New Game, pick Sora/Riku, Beginner/Standard/Proud Mode, Vibration On/Off,

Stereo/Pro Logic II/Mono and confirm it at the end.



You will get the Hollow Bastion World Card. Use it at the door after saving

your game. Go on to the room that requires the Key Card Of Beginnings. Next, to

the room that requires the Key Card Of Guidance. Lastly, to the room that

requires the Key Card To The Truth.



-----------------------

Boss: Maleficent Dragon



At this point, Riku can't do much besides keep on attacking. Fortunately,

Maleficent Dragon is weak at this point, so this battle shouldn't be too hard.

There's a Gimmick Card which creates a platform. Jump on it and you can just

directly attack its head.

-----------------------



After, you get the Maleficent Dragon Card. Save your game then move on.



-----------

Boss: Ansem



Keep on attacking and if your Card Number is the same as Ansem's Card Number,

then press Triangle for Duel. Keep on Card Breaking him for Successful. That

ends the battle.

-----------



You will get the Agrabah, Monstro, Neverland and Traverse Town World Card. Riku

is able to get into D-Mode now.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Agrabah ~ Riku>



Go into the room that requires the Key Card Of Beginnings.



-----------

Boss: Jafar



Go after Iago and keep on attacking the lamp. When you are in D-Mode, use Dark

Firaga.

-----------



After, you get the Jafar Card.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Monstro ~ Riku>



Go into the room that requires the Key Card Of Beginnings.



-------------------

Boss: Parasite Cage



Get close and keep on attacking. Stock up to attack if you need to.

-------------------



After, you get the Parasite Cage Card. Save your game then move on.



-----------

Boss: Vexen



Stay away and Card Break till you are in D-Mode. Use Dark Firaga to attack him.

Use Holy/Inverse Burst with King Mickey when you can. You can always Stock up

Cards then attack.

-----------



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Neverland ~ Riku>



Go into the room that requires the Key Card Of Beginnings.



----------

Boss: Hook



Use the Pirate Enemy Card. Keep on Card Breaking him & when you are in D-Mode,

use Dark Firaga or Dark Break. Stock up King Mickey Card in case you need to

heal with MM Miracle.

----------



After, you get the Hook Card.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Traverse Town ~ Riku>



Go into the room that requires the Key Card Of Beginnings.



-----------------

Boss: Guard Armor



Card Break it and try out Holy Burst with King Mickey. Use the Gimmick Card

when available. When you are in D-Mode, abuse Dark Firaga and Dark Break.

-----------------



After, you get the Guard Armor Card. Save your game and move on.



------------------

Boss: Riku Replica



Card Break while rolling around. Once you are in D-Mode, use Dark Firaga or

Dark Break. Dark Aura also work well if you are fast enough. Otherwise, stick

with Dark Firaga or Dark Break.

------------------



Go on to get the Atlantica, Olympus Coliseum, Wonderland and Halloween Town

World Card.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Atlantica ~ Riku>



Go into the room that requires the Key Card Of Beginnings.



------------

Boss: Ursula



Your Cards are rather low, so Card Breaks aren't that friendly. Take some time

and try to use the right Cards each time. You need to attack the tentacles

then her face. It would be faster if you can D-Mode when you can attack her

face. You can always just save up the Gimmick Card. An alternative way here is

to Stock up all the low numbers so you can get them out of your deck. Once you

are down with the higher numbers, don't ever Stock and just use Reload. Riku

has no Reload time anyway.

------------



After, you get the Ursula Card.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Olympus Coliseum ~ Riku>



Go into the room that requires the Key Card Of Beginnings.



-----------

Boss: Hades



Use Jafar Card and keep on attacking. Once you are in D-Mode, use Dark Firaga

or Dark Break.

-----------



After, you get the Hades Card.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Wonderland ~ Riku>

Note: For any door with vines, destroy the purple plant(same room) first



Go into the room that requires the Key Card Of Beginnings.



------------------

Boss: Trick Master



Get off the table and circle around. All it does here is Earth Shake. You can

easily avoid that by jumping. Your Cards are low again, so only get near and

Card Break from time to time. When you are in D-Mode, repeat. Take your time

and get near to Card Break when it has a Card that's lower than Five. Save the

King Mickey Card for MM Miracle later. Soon, it will start using Fire. If you

are in D-Mode, you can easily avoid that with Square. If the table is still

around, that can even block the Fire.

------------------



After, you get the Trick Master Card.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Halloween Town ~ Riku>



Go into the room that requires the Key Card Of Beginnings.



------------

Boss: Boogie



Attack the dice for the Gimmick Card. Use it when you are in D-Mode. Use Dark

Aura to finish off Boogie.

------------



After, you get the Boogie Card. Save your game then move on.



-------------

Boss: Lexaeus



Circle and roll around then Card Break. Make sure you Card Break attacks like

Ground Impact and Rock Break. If you can, try to Duel him for more damage. When

you are in D-Mode, use Dark Aura only if he doesn't have red aura around him.

A good thing to do here is to quickly remember what Cards you have and their

order. That helps with faster Card Breaking. If you are strong enough, you can

finish him off with three Dark Aura while in D-Mode.

-------------



After, you get the Lexaeus Card. Go on for the Destiny Islands World Card.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Destiny Islands ~ Riku>



Go into the room that requires the Key Card Of Beginnings.



---------------

Boss: Dark Side



Once it uses Dark Punch, get near the hand and take out few Shadow for the

Gimmick Card. Jump on the platform and start attacking. For its other attacks,

try to Card Break them.

---------------



After, you get the Dark Side Card. Use the door to get out to save your game.

Come back and speak with Sora.



------------

Boss: Zexion



Riku is already in D-Mode. Get close and start attacking. If he uses Cyclone

Snatch, Card Break it ASAP or use Square to move away. Otherwise, you have to

attack the books before you can get your Cards back. If he multiplies himself,

get to the center and use Inverse Burst. If he grabs you and use Dark Punisher,

quickly Card Break it. The most annoying thing in this fight is the lack of

Cards situation you can run into. One thing you could do from the beginning is

to go berserk with Dark Break or Dark Firaga. Keep on using Stock to try to

inflict as much damage as you can. Once you are down with few Cards, get near

Zexion and keep on attacking.

------------



After, you get the Zexion Card. Go on for the Twilight Town World Card.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Twilight Town ~ Riku>



Go into the room that requires the Key Card Of Beginnings.



------------------

Boss: Riku Replica



Be more defensive with this fight. Run around and Card Break. When you are in

D-Mode, use Dark Firaga. If he tries to use Dark Aura, quickly Card Break it.

If you can't, roll around like crazy.

------------------



After, you get the Riku Card. Go into the room that requires the Key Card Of

Guidance.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Castle Oblivion ~ Riku>



Save your game then go into the room that requires the Key Card Of Beginnings.



-----------------

Final Boss: Ansem



Card Break as usual. If you can, Duel him for more damage. Once you are in the

D-Mode, finish it off with Dark Aura. If not, abuse Dark Break and Dark Firaga.

Most of his attacks are easy to dodge if you just roll away. Remember where

your Zero Cards are and Card Break attacks like Shock Wave Slash.

-----------------



After, sit back and enjoy the ending. Make a Clear Data afterward.



Theater Mode(Riku) is now available. That is it for Re: Chain Of Memories. If

you've already beaten Final Mix, then the Final Mix Theater Mode should have

Japanese Voices available now. All new scenes in Final Mix don't have English

Voices but they have Japanese Voices.



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Enemy Cards>



Card Name: Shadow

Effect Name: Number Plus

CP: 25

Limit: 2 Reload

Weakness: NONE

Effect: Add 1 to all card numbers



Card Name: Soldier

Effect Name: Combo Plus

CP: 20

Limit: 3 Reload

Weakness: NONE

Effect: Add one more to combo



Card Name: Large Body

Effect Name: Reflect Guard

CP: 40

Limit: 1 Reload

Weakness: NONE

Effect: Invalids frontal damage



Card Name: Red Nocturne

Effect Name: Fire Up

CP: 20

Limit: 1 Reload

Weakness: NONE

Effect: Fire magic up



Card Name: Blue Rhapsody

Effect Name: Blizzard Up

CP: 20

Limit: 1 Reload

Weakness: NONE

Effect: Blizzard magic up



Card Name: Yellow Opera

Effect Name: Thunder Up

CP: 20

Limit: 1 Reload

Weakness: NONE

Effect: Thunder magic up



Card Name: Green Requiem

Effect Name: Cure Up

CP: 20

Limit: 1 Reload

Weakness: NONE

Effect: Healing magic up



Card Name: Power Wild

Effect Name: Number Reverse

CP: 40

Limit: 1 Reload

Weakness: NONE

Effect: Number orders/ranking now reverse, like 1 beats 2



Card Name: Bouncy Wild

Effect Name: Draw

CP: 10

Limit: 5 Reload

Weakness: NONE

Effect: Automatically obtain drops from the enemies



Card Name: Air Soldier

Effect Name: Move Reload

CP: 30

Limit: 3 Reloads

Weakness: NONE

Effect: Can move when you reload



Card Name: Bandit

Effect Name: Combo Finish

CP: 30

Limit: 1 Reload

Weakness: NONE

Effect: Power of the combo finisher increase



Card Name: Fat Bandit

Effect Name: Back Attack

CP: 40

Limit: 2 Reload

Weakness: NONE

Effect: Back attacks up



Card Name: Barrel Spider

Effect Name: Quick Reload

CP: 30

Limit: 3 Reload

Weakness: NONE

Effect: Fasten reload



Card Name: Search Ghost

Effect Name: Drain

CP: 35

Limit: 1 Reload

Weakness: NONE

Effect: Absorbs enemy's HP as you attack, but less EXP balls



Card Name: Sea Neon

Effect Name: Slot Number

CP: 20

Limit: 1 Reload

Weakness: NONE

Effect: Card numbers randomize



Card Name: Screw Diver

Effect Name: Number Off

CP: 15

Limit: 1 Reload

Weakness: NONE

Effect: Minus 1 to all card numbers



Card Name: Aqua Tank

Effect Name: Auto Reload

CP: 30

Limit: 1 Reload

Weakness: NONE

Effect: Reload automatically when used up all cards



Card Name: Wight Knight

Effect Name: Levitate

CP: 15

Limit: 3 Reload

Weakness: NONE

Effect: Jumping ability up



Card Name: Gargoyle

Effect Name: Vanish

CP: 30

Limit: 1 Reload

Weakness: NONE

Effect: Vanish in battle, hard to be hit



Card Name: Pirate

Effect Name: Number 0

CP: 30

Limit: 1 Reload

Weakness: NONE

Effect: All card numbers became zero



Card Name: Air Pirate

Effect Name: Item Veil

CP: 30

Limit: 3 Reload

Weakness: NONE

Effect: Can't be Card Break when using Items



Card Name: Dark Ball

Effect Name: Duel Trigger

CP: 40

Limit: 1 Reload

Weakness: NONE

Effect: Triggers Duel regardless Card Numbers



Card Name: Defender

Effect Name: Protect

CP: 25

Limit: 1 Reload

Weakness: NONE

Effect: Lower physical damage and invalids magic attacks



Card Name: Wyvern

Effect Name: Reload Guard

CP: 25

Limit: 3 Reload

Weakness: NONE

Effect: Reload Gauge Number won't increase when reload



Card Name: Wizard

Effect Name: Magic Up

CP: 30

Limit: 1 Reload

Weakness: NONE

Effect: Invalids summoning but magic power up



Card Name: Neo Shadow

Effect Name: Bio

CP: 25

Limit: 1 Reload

Weakness: NONE

Effect: Enemy HPs slowly decrease



Card Name: White Mushroom

Effect Name: Hyper Healing

CP: 25

Limit: 3 Reload

Weakness: NONE

Effect: Heals HP when using Friend Card



Card Name: Black Fungus

Effect Name: Random Flash

CP: 20

Limit: 1 Reload

Weakness: NONE

Effect: Randomly activate an Enemy Card



Card Name: Creep Plant

Effect Name: Leaf Veil

CP: 35

Limit: 1 Reload

Weakness: NONE

Effect: Can't be Card Break when Healing



Card Name: Tornado Step

Effect Name: Reload Haste

CP: 25

Limit: 1 Reload

Weakness: NONE

Effect: Set Reload Gauge as 1



Card Name: Loudness

Effect Name: Summon Up

CP: 20

Limit: 1 Reload

Weakness: NONE

Effect: Invalid magic but summon power up



Card Name: Guard Armor

Effect Name: Wide Attack

CP: 30

Limit: 30 Attack

Weakness: NONE

Effect: Attack range/area expands



Card Name: Parasite Cage

Effect Name: Dispel

CP: 60

Limit: 1 Use

Weakness: NONE

Effect: Destroys enemy's Enemy Card



Card Name: Trick Master

Effect Name: Number Break

CP: 25

Limit: 10 Breaks from Enemy

Weakness: NONE

Effect: When you got card break by an enemy, the enemy's card numbers decrease

as the same number that the enemy card breaks you from before



Card Name: Dark Side

Effect Name: Imitation

CP: 99

Limit: 1 Time

Weakness: NONE

Effect: Changes to the Enemy's Enemy Card



Card Name: Trump Soldier

Effect Name: Attack Haste

CP: 55

Limit: 30 Attack

Weakness: NONE

Effect: Attack speed up



Card Name: Hades

Effect Name: Berserk

CP: 40

Limit: 30 Attack

Weakness: Reduce fire damage but dizzied by ice damage

Effect: Attack up when HP is low



Card Name: Jafar

Effect Name: Attack Veil

CP: 65

Limit: 20 Attack

Weakness: NONE

Effect: Can't be Card Break when using Attack cards



Card Name: Boogie

Effect Name: Regen

CP: 40

Limit: 10 Recovery

Weakness: NONE

Effect: Recovers HP a bit. When HP is low, recovers more HPs



Card Name: Ursula

Effect Name: Shell

CP: 50

Limit: 5 Turns (When damaged by enemies)

Weakness: NONE

Effect: Reduce magic attack damage and summoning magic invalids



Card Name: Hook

Effect Name: Last Live

CP: 35

Limit: 3 Time

Weakness: Reduce thunder damage but dizzied by fire damage

Effect: When your HP is above 2, your HP will revive to 1 HP when you got a

deathblow



Card Name: Maleficent Dragon

Effect Name: Over Drive

CP: 70

Limit: 30 Attack

Weakness: NONE

Effect: Longer Reload time but attack power up



Card Name: Riku

Effect Name: Stock Guard

CP: 80

Limit: 5 Stock Tech

Weakness: Reduce thunder, ice and fire damage

Effect: Won't lose cards for Stock Tech



Card Name: Axel

Effect Name: Quick Recovery

CP: 75

Limit: 10 Turns (When damaged by enemies)

Weakness: Blocks fire damage but dizzied by ice damage

Effect: Can use cards even at the 'delay' time when being damaged



Card Name: Larxene

Effect Name: Dash

CP: 60

Limit: 15 Reload

Weakness: Blocks thunder damage but special damage received up

Effect: Increase movement speed



Card Name: Vexen

Effect Name: Re-Raise

CP: 60

Limit: 1 time

Weakness: Blocks ice damage but dizzied by fire damage

Effect: Revives once when you died



Card Name: Marluxia

Effect Name: W Stock

CP: 99

Limit: 3 Stock Tech

Weakness: Reduce fire, ice, thunder and special damage but physical damage up

Effect: Lose the cards in Stock Tech but perform the Stock Tech consecutively

as well as your Reload Gauge will increase



Card Name: Lexaeus

Effect Name: De-Zone Break

CP: 99

Limit: 50 Attack

Weakness: Blocks ice damage, reduce physical damage but special damage up

Effect: The combo finisher has a chance to instant kill enemy



Card Name: Ansem

Effect Name: Stock Blind

CP: 60

Limit: 10 Stock Tech

Weakness: Reduce fire, ice and thunder damage

Effect: Cards in a Stock Tech aren't revealed so the enemy can't see



Card Name: Zexion

Effect Name: Confuse Strike

CP: 65

Limit: 50 Attacks

Strong Against: Flame, Ice, Thunder, Special Damage

Effect: Chance to confuse enemy as you attack



Card Name: Xemnas

Effect Name: Quick Barrier

CP: 65

Limit: 3 Reloads

Strong Against: Flame, Ice, Thunder, Special Damage

Effect: Guard the 2nd hit and on of a combo attack



Card Name: Xigbar

Effect Name: Shot Charge

CP: 80

Limit: 2 Reloads

Strong Against: Flame, Ice, Thunder, Special Damage

Effect: Power up projectile attacks like Strike Raid, Fire...etc



Card Name: Xaldin

Effect Name: Aero Guard

CP: 65

Limit: 3 Attacks

Strong Against: Flame, Ice, Thunder, Special Damage

Effect: Have Aero up for sometimes



Card Name: Saix

Effect Name: Combo Boost

CP: 80

Limit: 20 Attacks

Strong Against: Flame, Ice, Thunder, Special Damage

Effect: Strength up when attacking with Attack Cards



Card Name: Demyx

Effect Name: Water Charge

CP: 80

Limit: 2 Reloads

Strong Against: Thunder, Special Damage

Block: Ice Damage

Effect: Power up water attacks like Aqua Splash, Blizzard...etc



Card Name: Luxord

Effect Name: All Break

CP: 99

Limit: 15 Cards

Strong Against: Flame, Ice, Thunder, Special Damage

Effect: Always Card Break regardless enemy's Card Numbers



Card Name: Roxas

Effect Name: Double Hit

CP: 99

Limit: 20 Attacks

Effect: One Attack Card can inflict twice as much damage



-------------------------------------------------------------------------------

-------------------------------------------------------------------------------



<Credits>



- Me

- Square Enix

- Buena Vista Games

- Kingdom Hearts II Ultimania (735 Pages, ISBN 4757516215)

- Kingdom Hearts Chain Of Memories Ultimania (351 Pages, ISBN 4757513445)



-------------------------------------------------------------------------------

----------------------------------- The End -----------------------------------

-------------------------------------------------------------------------------