Box art - Fallout 76

Fallout 76 Melee Weapons – Weapon Types, Perks List

Fallout 76 has a heavier emphasis on melee weapons than previous Fallout games. As such, Fallout 76 melee weapons are more plentiful and useful this time around. There are a number of perks that grant more damage and better stats for melee weapons as well.

There are several categories of melee weapons in Fallout 76. Unarmed, blunt, bladed, and thrown weapons are all considered in the melee category of weapons. Below is a list of all the melee weapons currently available in Fallout 76.

Fallout 76 Melee Weapons – Weapons List

The first, and most numerous category for melee weapons in Fallout 76 are bladed weapons. Below are all of the bladed weapons in Fallout 76.

  • Assaultron Blade
  • Bowie Knife
  • Chainsaw
  • Chinese Officer Sword
  • Blade of Bastet (unique)
  • Grant’s Saber (unique)
  • Meteorite Sword (unique)
  • Combat Knife
  • Cultist Blade
  • Drill
  • Fire Axe
  • Guitar Sword
  • Hatchet
  • Machete
  • Mr. Handy Buzz Blade
  • Multi-purpose Axe
  • Pickaxe
  • Pitchfork
  • Revolutionary Sword
  • Ripper
  • Shishkebab
  • Shovel
  • Sickle
  • Ski Sword
  • Black Diamond (unique)
  • Spear
  • Switchblade

The next category of melee weapons in Fallout 76 are blunt weapons.

  • Baseball Bat
  • Baton
  • Board
  • Bone Club
  • Bone Hammer
  • Commie Whacker
  • Golf Club
  • Lead Pipe
  • Pipe Wrench
  • Pool Cue
  • Protest Sign
  • Rolling Pin
  • Sledgehammer
  • Super Sledge
  • Tire Iron
  • Walking Cane
  • War Drum

There are two thrown weapons included in Fallout 76 melee weapons.

  • Throwing Knife
  • Tomahawk

The last category of melee weapons includes unarmed weapons.

  • Boxing Glove
  • Death Tambo
  • Deathclaw Gauntlet
  • Knuckles
  • Mole Miner Gauntlet
  • Power Fist
  • Meat Hook

Fallout 76 Melee Weapons – Melee Perks

A number of perks in Fallout 76 are related to damage output, and other aspects of melee weapons in the game. Below is a list of perks related to melee attacks in Fallout 76, what they do, and increases by perk rank.

Strength Perks

  • Expert Gladiator – one-handed melee weapons do more damage (10%, 15%, 20%)
  • Expert Slugger – two-handed melee weapons do more damage (10%, 15%, 20%)
  • Gladiator – one-handed melee weapons do more damage (10%, 15%, 20%)
  • Slugger – two-handed melee weapons do more damage (10%, 15%, 20%)
  • Incisor – melee attacks ignore target armor (20%, 25%, 30%)
  • Iron Fist – punching attacks (unarmed weapons) do more damage (10%, 15%, 20%)
  • Martial Artist – melee weapons weigh (20%, 40%, 60%) less and you can swing them (10%, 20%, 30%) faster
  • Master Gladiator – one-handed melee weapons do more damage (10%, 15%, 20%)
  • Master Slugger – two-handed melee weapons do more damage (10%, 15%, 20%)
  • Slugger – two-handed melee weapons do more damage (10%, 15%, 20%)

Charisma Perks

  • Overly Generous – rads increase chance to inflict rad damage (25, 50) with melee attacks

Intelligence Perks

  • Makeshift Warrrior – melee weapons break (10%, 20%, 30%, 40%, 50%) slower and you can craft Tier (1, 2, 3, 4, 5) melee weapons

Agility Perks

  • Ninja – melee sneak attacks to (2.3x, 2.6x, 3x) normal damage