Tales of Vesperia Definitive Edition is out now on PS4, Xbox One, and Nintendo Switch, but what are the Tales of Vesperia Definitive Edition differences? As with any updated port release or remake of any game, you’d expect at least some changes compared to the original. Tales of Vesperia Definitive Edition is no different. Read on to discover all the new changes. There are more than a few.
Tales of Vesperia Definitive Edition differences – Graphics, resolution, and framerate
Originally released as an Xbox 360 exclusive back in 2008, Tales of Vesperia has now been re-released on modern hardware. As you’d expect, it has received a healthy bump in the graphical departments. Graphically, it hasn’t received a tremendous bump up, however. The textures and lighting have been upscaled, but that’s about it.
The biggest increase on all platforms is in the resolution and framerate. Originally, it was 720p, 60 FPS in battle, and 30 FPS outside of battle. We’ve listed the updated resolutions and framerates for each console, below:
- PS4: 1080p / 60 FPS throughout
- Xbox One: 1080p / In battle: 60 FPS. Outside Battles: 30 FPS
- Nintendo Switch: 1080p Docked. 720p Handheld / In battle: 60 FPS. Outside Battles: 30 FPS
- PC: Maximum 4K / Variable Framerate
Unfortunately, there isn’t any sort of upgrade when playing the game on Xbox One X or PS4 Pro.
Tales of Vesperia Definitive Edition differences – New characters
Two brand-new characters join the fray in Tales of Vesperia Definitive Edition. You will be able to add both characters into your party and have them take part in battles.
These are as follows:
- Flynn Scifo: Yuri Lowell’s best friend and rival, an Imperial Knight
- Patty Fleur: A mysterious cheerful young pirate who is searching for her lost memories, adventure, and most importantly, treasure
Both Flynn and Patty were added as part of the updated PS3 port, but this was exclusive to Japan. Flynn and Patty are brand-new characters for the Western market. The PS3 port also included full voice-acting, which returns in the Definitive Edition, both English and Japanese.
Tales of Vesperia Definitive Edition differences – New music, story content, side-quests, and locations
Along with the new dual-audio options in terms of voice-acting, Bandai Namco has also updated the Tales of Vesperia soundtrack. New songs have been added to the game since its original release. Those of us with enough cash to spend can grab a copy of the 4 CD soundtrack as part of the Premium Edition of the game, too. You’ve got to love a JRPG soundtrack.
Everything that was new as part of the PS3 port in 2009 is in the Definitive Edition. This includes new story content, side-quests, and locations to explore. It was already a length game when it originally released, but Tales of Vesperia Definitive Edition is full to the brim with content. There are even new mini-games to play and new bosses to fight this time around.
Tales of Vesperia Definitive Edition differences – What else is new?
If updated graphics, full English and Japanese voice-acting, new characters, story, updated soundtrack, locations, bosses, and mini-games weren’t enough for you, there is yet more new content in Tales of Vesperia Definitive Edition.
On top of everything else listed above, all of the original DLC is included as standard. This means all of the bonus costumes you could buy separately are in the game for everyone at no extra cost. As another bonus, several brand-new costumes have been added to the game. These were previously unreleased, so it’s nice to see them added now.
The battle system has been updated, too. It uses a specialized version of the Tales of Linear Motion Battle System. Essentially, you will control one party member in real-time, with the other three party members fighting with customized AI. You can swap between any party member at any time during battles.
New to the game, too, is new Mystic Artes attacks. As there are two new playable characters, there are new Mystic Artes attacks in the game when compared to the original. On top of this, however, Bandai Namco has added a few more new Mystic Artes attacks to boot. Everything that was added to the updated PS3 port of 2009 is here, plus more. It really is the definitive edition of Tales of Vesperia.