If you’re curious about just how many missions Anthem has, as perhaps you’re doing research before considering a purchase or you just want to know how long is left before endgame, you’ll find our Anthem mission list to be of great use. After completing the game ourselves, including all of the side missions, we’ve compiled each and every mission name into a tidy list. Use it to find out where in the storyline you’re up to, whether you’ve missed a side mission that’s halting your progression with various faction Agents, or just take a look at the interesting names that BioWare has used. Read on for the full Anthem list of missions.
Anthem Mission List | List of all Critical Objectives (Main Story Missions)
- Silence the Heart of Rage
- Early Warnings
- Welcome to Fort Tarsis
- Lost Arcanist
- Lighting a Fire
- Incursion
- Lending a Hand
- Meeting With Corvus
- Challenges of The Legionnaires
- Freeplay: Tombs of the Legionnaires
- Finding Old Friends
- The Tomb of General Tarsis
- The Fortress of Dawn
- Crafting the Dawn Shield
- Mysterious Beginnings
- Dear Diary
- Triple Threat
- Inverse Functions
- Convergence
- Freelancer Down
- Repairs and Inspiration
- Return to the Heart of Rage
- (Endgame) Challenges of the Legionnaires
Anthem Mission List | List of all Strongholds
- The Temple of Scar
- Tyrant Mine
- The Heart of Rage
Anthem Mission List | List of all Agent Quests and Contracts
Agent Quests
- See in the Dark
- Hidden Depths
- Elysian Secrets
- Ancient Footsteps
- Tell Me Maur
- Secrets of the Auspex
- Preventative Precautions
- Cautious Cooperation
- A Simple Job
- Enemy Mine
- Research and Rescue
- Apocalypse When?
- One of Us
- What Freelancers Do
- A Favor to Ask
- A Cry For Help
- Overdue
- Tempting Target
- Bad Deal
- Impostor
Agent Contracts
- Decryption Research
- Archive Hunt
- Scar Control
- Arcanist Runes
- A Helping Hand
- Sentinel Collaboration
- In the Wrong Hands
- First Response
- Protection Duty
- Field Work
- Freelancer Work
- Fort Patrol
- (Endgame) Additional Legendary Contracts
Anthem's Javelins
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Everything You Need to Know About Anthem's Javelins
So, you're diving into Anthem? Not sure which of the mech suits to climb into first? We've taken them all for a test flight, cooled off under the waterfall, and returned with the lowdown on all four. Here's everything you need to know about Anthem's Javelins. -
Ranger
No matter your preference, you'll be starting your Anthem run in a Ranger. Described as the all around jack of all trades, the Ranger can slot into any situation and round out any team. Rangers can dash across short distances and strike foes with a devastating Shock Mace. -
Lock and Load
As for gear, a Ranger can pack grenades or cannon blasts. These range from elemental bombs to heat-seeking missiles. Rangers can support their team with a bubble shield that protects from foes or enhances damage. Finally, the Ranger's ultimate is a volley of missiles that can hit dozens of enemies at once. -
Colossus
For a mech game, Anthem sure does have some agile suits. If you want a more traditional giant robot experience, may we suggest the Colossus? The biggest of the four Javelins, the Colossus is a tank that blasts into battle with a mounted flamethrower and several ordinances. -
Prepare for Titanfall
The Colossus is all about busting things up. Whether that's with various mortars, a literal firewall or a burst of lightning, you'll be charging through foes and making a lot of noise. There's also a Railgun and a Flak Cannon to strap on if you want to get even more up close and personal. -
Interceptor
You want fast? Pick the Interceptor. With an innate triple jump and three dashes, you'll be moving all around the battlefield as you pepper opponents with shots. Mark enemies with your Target Beacon to single them out and boost damage across your team. Or, just focus in yourself with this mech's range of different systems. -
The Need for Speed
Interceptor players shine in the melee arena. Among their options are an electrifying dash attack, several different elemental ninja stars, and poisonous options for decaying large groups of foes. You can also do the Naruto thing and create duplicates to confuse your opponents before hitting your final strike. -
Storm
Of all the Javelins in Anthem, the Storm is the most unique. It's not every day that your robot suit is slinging magic spells like some kind of wizard from the moon. Storms can hover in mid-air away from danger and pepper the field with damage. -
Bringing the Thunder
You've got everything you'd expect from an elemental warrior. Ice beams, lightning bolts, frost shards, and fireballs, all at your fingertips. When you charge your ultimate, you can combine all the elements into a torrent of energy that can wipe out a whole squadron. -
What's Next for Javelins?
Storm, Colossus, Ranger, and Interceptor. These are the four Javelins that Freelancers can pilot in their Anthem adventures. Will we see more variety in future Javelin designs? New abilities for existing warriors? New chances for combo attacks? Only time and BioWare's roadmap can say for sure.