A Battlefield Firestorm sidearm switch bug is stopping players from truly enjoying the game’s newly introduced battle royale mode. Players are finding that they can’t use their pistols properly as a last resort. See what the Battlefield Firestorm sidearm switch bug fix is by reading our guide.
Battlefield Firestorm Sidearm Switch Bug
The Battlefield Firestorm sidearm switch bug is an issue that seems to crop up when players attempt trade out their primary weapons for their pistols. This is either because you’re out of primary weapon ammo, or you’re caught in a firefight and can’t reload your other weapon.
Some users are finding that there’s a huge delay in switching between their primary and secondary weapons. As a result, people are unable to equip their pistol quick enough to stay in a fight. As you can imagine, their death comes swiftly as they’re unable to fire back at their opponents.
Threads have popped up on the game’s Reddit page as players seek an explanation for this glitch, and to see if there’s a way to prevent this from becoming an ongoing problem.
Battlefield Firestorm Sidearm Switch Bug Fix
There is a Battlefield Firestorm sidearm switch bug fix that rectifies this issue. Bring up your options menu and head to the controls section. Scroll right using your bumper button, head to control schemes, and then go to soldier buttons.
You want to make sure that soldier buttons is set to custom. Normally you would press the Y or the Triangle button on Xbox One and PS4 controllers respectively to change your weapon. You would also need to hold down these same buttons to change your weapon’s fire mode.
Scroll down the soldier buttons tab until you come across the switch weapon option, then hold the start button to remove the default setting. Click on the switch weapon option, and choose which button you want to map this to. Save your settings, and head into a game. If switching between your primary and sidearm weapons is no longer delayed, your problem is sorted.
Battlefield Franchise Tour
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Battlefield 5 and the many Battlefields of EA's Battlefield
EA's Battlefield franchise has gone through many ups and downs. It's been a Call of Duty killer, a PC technical showpiece, and a linchpin in the way Electronic Arts makes games. As Battlefield expands into battle royale territory, let's look back at what came before. -
Battlefield 1942
Releasing in September of 2002, 1942 introduced the world to the large scale multiplayer warfare the series is known for: control points, spend tickets on respawning, and outlast the opposing force. It's a classic mode and it has represented in every entry in the series since. -
Battlefield Vietnam
Two years later, DICE brought the war to Vietnam as many World War 2 shooters were doing to try and shake things up. Featuring new weapons and maps and period-appropriate music on the car radio, this spin-off would establish a familiar cadence for the franchise of main games spawning off the wall experiences. -
Battlefield 2
Sticking with World War 2, 2005's Battlefield 2 further refined the combat of 1942 while adding improved physics and dynamic lighting. An expandalone entry entitled Battlefield 2: Modern Combat soon followed, bringing the franchise to both the then-current year and then-current consoles for the first time. -
Battlefield 2142
Warping 200 years in the future of the original game, Battlefield 2142 is the only entry in the series so far to feature mechs and fully armored body suits à la Halo. The unique Titan mode had players competing to take down a massively mechanized goliath before it overran their base. -
Battlefield: Bad Company
The first entry in the series to not see a PC release, Bad Company is one of the best attempts at storytelling by the series to date. Gameplay in both single-player and multiplayer revolves around securing boxes of gold bars, and the game's destruction tech was second to none. Bad Company 2 followed the game up and put more focus on multiplayer. -
Battlefield Heroes
While Bad Company hit consoles, Battlefield Heroes was the new PC game of choice. A free-to-play experience with cartoony graphics, this was a browser game and a very early example of how many shooters would operate in the years to come. Also, it looks a lot like Fortnite. Just saying. -
Battlefield 3
Six years after the last numbered entry, Battlefield 3 reestablished itself in the shooter market with what some might still call the highpoint in the series. Bringing in the varied modes from Bad Company and the technical wizardry of the series' past, it had PC gamers scrambling to update their video cards in 2011. -
Battlefield 4
Battlefield 4 brought the series onto the latest Frostbite engine. Still, coming just two years after Battlefield 3, many saw this as too much too soon. There were certainly updates over the last release, but Battlefield had never really been a yearly endeavor. EA got the memo, and future games went all over the map. -
Battlefield Hardline
Hardline is probably the red-headed stepchild of all the Battlefield games. Its cops and robbers theming made some queasy and its highly touted campaign was poorly received. While it had some neat game mode ideas, its multiplayer stuck to the Battlefield 3 formula. At least the music was great. -
Battlefield 1
Blasting back into the unmined territory of World War 1, Battlefield 1 really showed off what developers could do with a mature graphics engine. The game is gorgeous across the board whether you're riding on horseback or ducking inside a train car. It was a side story worth experiencing. -
Battlefield 5
After all the twists and turns, Battlefield 5 returns home to the war that started it all. The game has a lot of baggage, mechanics, and modes grafted on by previous entries. However, underneath it all, it's still the same Battlefield experience.