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Metro Exodus The Two Colonels Update Patch Notes

Metro Exodus is still one of the best games of the year months after its release, and it continues to get steady updates despite being an offline single-player title. Today’s patch, however, is rather more important than most, because it also introduces the game’s first DLC expansion in the form of Metro Exodus: The Two Colonels. We’ve got the full Metro Exodus The Two Colonels update patch notes below, which corrects a lot of the remaining problems with the game and prepares everyone for the expansion, especially on PC. Let’s take a look.

Metro Exodus The Two Colonels update patch notes | New expansion DLC

By far the biggest new addition in this patch is, of course, the expansion The Two Colonels itself. It was announced at Gamescom as releasing this week and sure enough, it’s here as promised. There is no specific size for the update, but we imagine it will be quite sizeable, in order to accommodate a large single-player expansion. The Two Colonels tells the story of the fall of Novosibirsk, the city at the end of Metro Exodus. You can check out the trailer and further details here.

Metro Exodus The Two Colonels update patch notes | Epic and Xbox Game Pass PC support

While most of the patch is about bug fixing and a bit of quality of life support, such as having multiple save slots now, on PC there a few platform-specific updates to help prepare systems for the new expansion. Both the Epic Games Store and Xbox Game Pass for PC receive a patch to add DLC support, and Epic Online Services support has also been added. There are a few graphical glitches that have been corrected, too.

Metro Exodus The Two Colonels update patch notes | All details

All Platform Updates:

  • Added a multiple save slot system.
  • Added SFX subtitles for hearing impaired players.
  • Added option to disable explosion ringing sounds for players with tinnitus.
  • Added new death hints (appear in loading screen when the player has died).
  • Improved stability, fixed crashes reported by community and platform vendors.
  • Improved animations and behavior of Blind One.
  • Improved animations and behavior of worms.
  • Improved visuals for various in-game objects.
  • Fixed bug where in New Game+ radiation mode worked even if player didn’t choose modifier.
  • Fixed bug when Player can be instantly killed when entering oasis from caves.
  • Fixed random title crash during shootout between Hanza soldiers in turntable control room.
  • Fixed random crash when playing Volga level in New Game+ mode.
  • Fixed bug with random disappearing of small objects on the screen.
  • Fixed issues with recognizing of Xbox Adaptive Controller.
  • Fixed random crash after riding on minivan in Caspian desert.
  • Fixed black snow on player mask in Dead Moscow.
  • Fixed crashes occurring when exiting to main menu after loading save made in un-patched version.
  • Fixed crash after attempting to load the save data created in the base version if the text and voice language has been changed to Ukrainian.
  • Fixed bug where workbenches cannot be used after shooting at them.
  • Fixed bug when melee attack with spiders can push player through walls and geometry.
  • Fixed bug with game failing to launch if raytracing is set to 2 on the first launch.
  • Fixed game crash if player exits to main menu, while being on weapon customization in workbench.
  • Fixed random crash on the way to the mission in Oasis fort.
  • Fixed random crash after last shootout in Oil Kingdom.
  • Fixed bug where the player does not get a weapon with a silencer modification after starting New Game+.
  • Fixed bug where player falls out of the Volga level in the bunker.
  • Fixed some invisible NPCs in Bandit villages.
  • Fixed autosaving in situations when Player is dying.
  • Fixed tuning of the gamma option.
  • Fixed bug when title enters infinite unresponsive state if launched with both preferences and playline data corrupted.
  • Fixed random crash while driving car in Dead City.
  • Fixed bug where players could fall out of the world if the player falls into water before completing Church quest in Volga.
  • Fixed graphic artifacts on top of the tower at the airbase in the Caspian desert when motion scanner is attached.
  • Fixed bug where the game without patch enters unresponsive state after attempt to load a save file made in updated version.
  • Fixed camera bug when camera becomes tilted for a short time after hitting a raven on the boat.
  • Fixed player clipping through non playable cars while exiting the playable car when it becomes stuck.
  • Fixed bug when camera is attached improperly in a car when on a slope or object from the driver’s seat side.
  • Fixed bug where Shrimp can attack the player with projectiles through the rest place wall.
  • Fixed bug with missing geometry after returning to the cave under the lighthouse in the Caspian desert.
  • Fixed bug where player can fall out of the world in Dead City if they go off path upon leaving the Depot.
  • Fixed bug where Anna could get stuck in combat with watchman near bus in Dead Moscow.
  • Fixed progression blocker in the Volga when choosing a specific route to the Church that blocks user from further progression.
  • Fixed bug when player is unable to use the backpack on the bridge if it was opened before the barge departure on Volga level.
  • Fixed bug where Damir pushes the player through closed doors on Caspian desert.
  • Fixed Anomaly appearing in the morning near the praying Fanatics.
  • Fixed bug with car flying up high because of a collision with the boat.
  • Fixed elevator collision in bunker on Caspian desert.
  • Fixed bug with weapon being on the screen when using workbench for crafting
  • Fixed bug where the scene with a bandit and a girl didn’t start in Oil Kingdom in Caspian desert.
  • Fixed bug when a bandit could lock player in the room without possibility to exit.
  • Fixed bug where Anna keeps talking during the fight sequence in the port and continues to walk around normally even after killing the sniper in the Caspian desert.
  • Fixed bug where a large part of the Terminal location can be skipped by climbing up to the Railcar right off the pier in Volga.
  • Fixed bug where the Shrimp stick to the player and prevents them from moving, drawing weapons, opening inventory, or viewing items.
  • Fixed bug where picking up and then dropping weapons gives you infinite materials.
  • Fixed the possibility to kill praying people in the church on Volga.
  • Fixed bug where a workbench in Caspian teleports the player to the train and they get stuck inside.
  • Fixed bug where the player doesn’t have access to weapons and attachments in New Game+.
  • Fixed bug where subtitles get stuck on the screen.
  • Fixed bug where the player can get stuck when going downstairs, skipping the Krest section in the Port in the Volga.
  • Fixed elevator collision allowing player to fall out of the world in the mall section in Dead Moscow.
  • Fixed rare case where autosaving stops working in Volga.
  • Fixed visual artifact in the sky in Caspian desert.
  • Fixed bug with boat flying away after being attacked by Shrimp.
  • Fixed ceiling collision in the third car of Hansa’s train in the Chase sequence, which can result in player getting on top of the train.
  • Fixed random crash in the Volga during combat in the Port.
  • Fixed texture blinking in Volga in the Bandit tower.
  • Fixed bug where parts of the geometry for ruins in the Volga were disappearing.
  • Fixed bug where player crawls through rusty ship and then continues crawling in the air.
  • Fixed incorrect behavior of last standing NPC on slave ship in Caspian desert.
  • Fixed collision bug where player can clip through the roof of lighthouse and get on top of it.
  • Fixed random crash when burning Arachnids with Molotov projectiles in the bunker in the Caspian desert.
  • Fixed random bug where briefing scene doesn’t start after finishing combat.
  • Fixed various text spelling issues.
  • Fixed texture blinking in the Taiga at the sawmill in the Admiral’s room.
  • Fixed bug when the Railgun is clean but the sight is still dirty.
  • Fixed orange texture on gun near a corpse in the Dead City level next to burnt station.
  • Fixed bug where in the Caspian desert, the player gets teleported back to the ruins outpost and cannot move after looting a body on a spike trap in the gas caves.
  • Fixed bug where player is teleported to the car if they leave the car in the same moment as hitting someone.

PC Specific Updates:

  • Added support for RTGI
  • Added a warning message if PC specs are below minimum requirement.
  • Added DLC support for the Epic Store.
  • Added DLC support for Xbox Gamepass for PC.
  • Fixed visual artifacts when choosing extreme graphics preset and DX12.
  • Integrated Epic Online Services.
  • Fixed graphics artifacts in the Caspian desert within the area beyond the airbase to the east with DX12 enabled, and graphic quality set to extreme.
  • Fixed visual bug when water and ice in the game look noisy with RTX and DLSS mode enabled.
  • Fixed visual glitches of icicles and wires in Photo mode on PC.
  • Fixed bug when benchmark sometimes starts windowed on the first launch.
  • Fixed game freeze when player turns HDR option off in windows while playing the game.
  • Fixed bug where HairWorks causes sudden FPS drops.