The No Man’s Sky 2.14 update has gone live. Hello Games released the latest update for their space exploration title on October 10, and there are a number of changes that players will need to be aware of. If you’d like to see what’s changed in the game via the official patch notes, our guide has got you covered. Check out our No Man’s Sky 2.14 update patch notes guide for all of the information you’ll need. Then, head back into the game and get exploring, travelers.
No Man’s Sky 2.14 Update | Bug fixes
As you might have expected, the No Man’s Sky 2.14 update brings a wealth of bug fixes and other tweaks to the online game. This isn’t a massive patch by any stretch, but the changes are significant ones nonetheless. For some, these solutions will sort out much-requested fixes so you’ll want to know what those are.
The main one that this patch fixes is the one where encrypted missions would always give you the same reward. This wasn’t supposed to happen when these quests were introduced, but Hello Games has finally solved it. You should now get different rewards for every mission you complete, which is a big bonus for those who were holding out hope for this fix.
There are a number of fixes that help to make the UI run smoother too. The inventory sub-menu, for example, has been fixed so that you don’t suffer crashes or other issues when traversing this. Glyphs that were missing from the Portal input UI will now show up too, while the base power UI has had a fix for its incorrectly scaled UI element.
There are a few other bug solutions that Hello Games have patched through. We’ll list those in the full patch notes section below though for you to look at.
No Man’s Sky 2.14 Update | Full patch notes
For a rundown of the full patch notes, read on below:
- Fixed an issue that caused glyphs to be missing from the Portal input UI.
- Fixed a crash that could occur when using the teleporter aboard the Space Anomaly.
- Fixed an issue that caused 3D models shown on the inventory page to be incorrectly offset.
- Fixed a number of issues with the inventory sub-menu UI.
- Fixed a number of scaling issues with the Analysis Visor and Survey Device UIs.
- Fixed an incorrect offset in compass distance labels.
- Fixed the scaling of creature icons when using the Analysis Visor.
- Fixed an incorrectly scaled UI element in the base power UI.
- Fixed a scaling issue in the Journey Milestone black bar screen effect.
- Fixed a rare issue that prevented players from seeing Quicksilver mission on the Nexus even when successfully connected to Discovery Services.
- Fixed an issue where encrypted missions would always pick the same reward.