Doom Eternal 1.06 Update Patch Notes | Quick switching

Doom Eternal 1.06 Update Patch Notes | Quick switching

The Doom Eternal 1.06 update patch notes aren’t just small bug fixes or some prep for an upcoming event. Instead, it finally brings a feature that players have long wanted: quick weapon switching. Many have been clamoring for a Doom Eternal update (also called update 2.1) to add this, especially console Slayers. However, there are other additions as well.

Doom Eternal 1.06 Update Patch Notes | Quick switching

Doom Eternal 1.06 Update Patch Notes | Quick switching

Many have requested that console slayers be able to switch weapons more quickly, which is something that inhibits high level play. PC players are more easily to play the game as intended since the weapon wheel slows down a lot of time. Weapon Quick Switch now lets players hold the weapon wheel button and flip the analog stick to the direction to get a specific weapon. There’s no more need to wait for the whole weapon wheel to load in.

This affects players in both Battlemode and the campaign. Now those Ultra Nightmare runs should be a little easier. This is also for all platforms but should mainly be for console players PC Slayers have more buttons to work with.

Doom Eternal 1.06 Update Patch Notes | Battlemode updates

While id can update Battlemode without a patch, this update still has a changes in it. Id claims that the latency should be better. The Mancubus can now also shoot after double jumping, which is a big buff for the large demon. Makyr Drones are now back in some demon loadouts as minions you can spawn and don’t yield bonus loot drops for the Slayer anymore if they land a headshot.

Full Doom Eternal update patch notes

New Game Improvements for ALL platforms

  • Weapon Quick Switch has been enabled again in both Campaign and BATTLEMODE (Thanks again for all of your passionate community feedback!)
  • Made further improvements to networking latency in BATTLEMODE
  • Added the ability for the Mancubus to shoot after starting a double jump in BATTLEMODE
  • Maykr Drones have been added back in to some loadouts in BATTLEMODE bonus loot drops have been removed from headshots against the Maykr Drone in BATTLEMODE

New BATTLEMODE Balance Updates for PC Only


  • Reduced The Slayer’s Precision Bolt damage in BATTLEMODE against player demons from 400 damage to 300 damage
  • Reduced The Slayer’s starting bullet ammo in BATTLEMODE from 84 bullets to 72 bullets

Fixes for ALL platforms

Campaign

  • Fixed an issue with the Gladiator failing to drop health while staggered
  • Fixed an issue with the Khan Maykr failing to drop health when Blood Punched
  • Fixed a rare issue where AI became invulnerable after a failed Glory Kill
  • Fixed an issue with Zombies ragdolling incorrectly when killed
  • Fixed Baron of Hell leg animations displaying incorrectly in certain circumstances
  • Fixed a graphics issue with the gibs that display when Glory Killing the Archvile from the front
  • Fixed an issue in Extra Life Mode that caused extra lives to be removed during the Revenant gameplay sequence in Cultist Base
  • Fixed an issue causing notifications for rewards to display repeatedly
  • Fixed an issue where challenges would display on screen for an extended period if another challenge was completed while being displayed

BATTLEMODE

  • Fixed a crash in BATTLEMODE when backing out of a private match
  • Fixed a crash in BATTLEMODE on the Round Upgrade menu
  • Fixed an issue in BATTLEMODE where selecting a demon simultaneously would display podiums incorrectly
  • Fixed an issue in BATTLEMODE where the Marauder’s wolf didn’t always deal damage and explode when attacking The Slayer
  • Fixed an issue in BATTLEMODE with the Damage Report displaying incorrect damage numbers
  • Fixed an issue in BATTLEMODE that would cause health/ammo loot visuals to persist when Loot Block was used while the slayer was chainsawing AI
  • Fixed several descriptions for BATTLEMODE Round Upgrades to more accurately reflect current functionality
  • Fixed an issue in BATTLEMODE where level progress would sometimes display incorrectly to other players in the lobby

BATTLEMODE Fixes for PC Only

  • Fixed an issue in BATTLEMODE that would cause the title to crash when loading into a match with HDR enabled on some graphics cards
  • Fixed a rare crash when the Archvile teleported while the BFG was equipped in BATTLEMODE
  • Fixed an issue in BATTLEMODE where enemy hit sound effects would revert to default after installing a new game patch

Known Issues

  • Demon Players may fall through the floor at round start in BATTLEMODE in rare circumstances (Players are teleported back into the map after the countdown timer ends or if a new round begins)
  • Demon Players may observe a dark screen in BATTLEMODE persisting during the countdown timer on the Torment map
  • The Demon Player HUD only displays the first two digits of the cooldown timer for instant resurrect and team heal
  • Unlock notifications for event and series unlock content only display when entering the Rewards menu or when restarting the title
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