Character Guide (Part 1)
The following characters will be available at least once in the game. Other characters require specific story decisions or only appear in single battles: their details can be found in part two.
Alette
- Class: Eagle Eye
- Active Ability: Thread the Needle
- Passive Ability: Puncture
- Armor: 7-9
- Strength: 7-10
- Willpower: 6-12
- Exertion: 1-3
- Break: 1-2
- Movement: 3
Bersi
- Class: Warhawk
- Active Ability: Tempest
- Passive Ability: Heavy Impact
- Armor: 9-12
- Strength: 12-16
- Willpower: 4-11
- Exertion: 1-2
- Break: 1-2
- Movement: 4
Egil
- Class: Raidmaster
- Active Ability: Stone Wall
- Passive Ability: Shield Wall
- Armor: 10-16
- Strength: 9-12
- Willpower: 5-11
- Exertion: 1-3
- Break: 1-3
- Movement: 4
Eyvind
- Class: Mender
- Active Ability: Arc Lightning
- Passive Ability: Mend
- Armor: 6-9
- Strength: 7-9
- Willpower: 8-12
- Exertion: 1-2
- Break: 1-2
- Movement: 4
Gunnulf
- Class: Warhawk
- Active Ability: Tempest
- Passive Ability: Heavy Impact
- Armor: 7-12
- Strength: 15-18
- Willpower: 3-11
- Exertion: 0-2
- Break: 1-2
- Movement: 4
Hakon
- Class: Warmaster
- Active Ability: Sundering Impact
- Passive Ability: Heavy Impact
- Armor: 9-12
- Strength: 14-18
- Willpower: 4-8
- Exertion: 2-3
- Break: 2-3
- Movement: 4
Iver
- Class: Strongarm
- Active Ability: Battering Ram
- Passive Ability: Return the Favor
- Armor: 14-17
- Strength: 12-15
- Willpower: 4-10
- Exertion: 1-2
- Break: 2-4
- Movement: 3
Krumr
- Class: Warleader
- Active Ability: Forge Ahead
- Passive Ability: Heavy Impact
- Armor: 11-13
- Strength: 13-17
- Willpower: 4-9
- Exertion: 1-3
- Break: 2-4
- Movement: 4
Ludin
- Class: Spearmaster
- Active Ability: Impale
- Passive Ability: Embolden
- Armor: 8-12
- Strength: 10-12
- Willpower: 5-10
- Exertion: 2-3
- Break: 1-2
- Movement: 4
Mogr
- Class: Shieldmaster
- Active Ability: Bring the Pain
- Passive Ability: Return the Favor
- Armor: 14-18
- Strength: 10-14
- Willpower: 4-9
- Exertion: 1-2
- Break: 2-4
- Movement: 3
Oddleif
- Class: Skystriker
- Active Ability: Rain of Arrows
- Passive Ability: Puncture
- Armor: 8-9
- Strength: 7-9
- Willpower: 5-13
- Exertion: 1-3
- Break: 1-2
- Movement: 3
Rook
- Class: Hunter
- Active Ability: Mark Prey
- Passive Ability: Light Step
- Armor: 8-11
- Strength: 10-12
- Willpower: 4-8
- Exertion: 1-3
- Break: 1-3
- Movement: 4
Yrsa
- Class: Siege Archer
- Active Ability: Slag and Burn
- Passive Ability: Puncture
- Armor: 6-10
- Strength: 6-7
- Willpower: 6-13
- Exertion: 2-3
- Break: 1-3
- Movement: 3