Predator: Hunting Grounds 2.0 Update Patch Notes | Crossplay invites and new gear

Predator: Hunting Grounds 2.01 Update Patch Notes | Crossplay invites and new gear

The Predator: Hunting Grounds 2.01 update patch notes are likely the most important ones the game has seen since its launch in April. This fated update finally adds crossplay invites to both the PS4 and PC users on the Epic Store. Crossplay was always a thing for this game but friends could not party up across systems. While that may be the biggest part of the update for some, the new weapons, gear, and cosmetics may be the most important part for others. Also keep in mind that this is not the update with the free map and mode. That is in next month’s update.

Predator: Hunting Grounds 2.01 Update Patch Notes | Crossplay invites

Yes, finally. Crossplay parties are now a thing in Predator: Hunting Grounds. You can now invite your friends on PC or PS4 to play with you. This feature was originally promised to be in the game at launch, but did not come until around four months later. You might have to link your Epic Store and PSN accounts. You can read more about how to do that here.

Predator: Hunting Grounds 2.01 Update Patch Notes | New gear

Predator: Hunting Grounds 2.0 Update Patch Notes | Crossplay invites and new gear

This update also comes with some new weapons and cosmetics. The Classic Combistick and Wrist Launcher from July’s premium City Hunter Predator is finally available for everyone to use. However, it’s not clear what level players need to be to get it. Fireteam members can also now use a new OWLF assault rifle, an anti-cloaking grenade, a UAV scanner, and a self-revive syrette. It’s also not clear if these are locked behind levels as well. However, they’re all free.

The Field Lockers, this game’s microtransaction-free loot boxes, have also gotten a few new free items. Illfonic has added three new Predator masks, a Fireteam ballistic mask, and new tints and shaders to the item pool. Players will likely be able to buy these with Veritanium as well if they don’t want to leave it up to chance.

Full Predator: Hunting Grounds 2.01 update patch notes

Patch Notes 2.01

We are so excited that our Free Trial and Patch 2.0 is upon us. In working with all of our partners we learned we have to give you part of Patch 2.0 early in order to make certain the trial starts on time. Here is the first part of Patch 2.0 that addresses some quality of life bug issues. Tomorrow, Friday, you will be getting the rest of 2.0 which includes this month’s Free Update. Happy Hunting!

General

  • Implemented PlayGo to allow playing of the tutorial while downloading the rest of the game
  • Perks and Gear that cannot be equipped due to weight/point limits are now greyed out
  • Added the option to report a player during the After Action Report
  • Added tips and tricks to loading screens
  • Fixed an issue where certain destructible objects were not showing properly
  • Fixed an issue where the minimap would not accurately display the correct self destruction radius and mission search area location
  • Fixed some issues with minimap icon sizes
  • Fixed an issue where the minimap may not accurately display the correct location of the player
  • Fixed an issue where mission icons would not display on the minimap when out of range
  • Fixed some highlight color inconsistencies in the customization menu
  • Fixed an issue where the main menu would sometimes become stuck partially transparent
  • Fixed a rare issue with matchmaking when connecting to a server
  • Various crash fixes and stability improvements

Fireteam

  • General
    • [NEW] Last Man Standing
      • Now, the last Fireteam player will enter a Last Man Standing state, which will buff the player’s stats and give them more of a fighting chance. This will last as long as they are the last standing player. While affected by Last Man Standing, the last Fireteam player will also have increased body heat visibility to the Predator player.
    • Increased Fireteam damage taken from AI
    • The spotting icon’s color is now based on the player’s callsign colors
    • Remote interactions now show progress properly
    • Spotting icons now clear when the spotted item is depleted
    • Lowered damage reduction from equipping a pistol Suppressor
    • Fixed an issue where the Fireteam run animation was not playing properly while holding a Medical Kit
    • Fixed an issue where different Fireteam classes were receiving slightly different amounts of damage from different damage sources
  • Weapons
    • S-R3D
      • Minigun now spins up when holding ADS
    • 1011-12
      • Increased total ammo
    • GrimTech19
      • Increased total ammo
    • PDW-Z
      • Increased close range damage
    • Hammerhead
      • Lowered close range damage
      • Increased recoil
  • Gear
    • Flashbang
      • Increased blinded duration
      • Increased gear weight
  • Perks
    • Multitasker
      • Increased ADS movement speed
      • Increased cost
    • Flesh Ripper
      • Increased Damage against AI
      • Increased cost
    • Sludge Blood
      • Increased time before you bleed out
    • Efficient
      • Reduced cost
    • Persistent
      • Reduced cost
    • Action Hero
      • Increased cost
    • Prepper
      • Reduced cost
    • Thick Skin
      • Increased health
      • Increased cost
    • Dexterous
      • Increased cost
    • Double time
      • Increased movement speed
      • Increased cost
    • Pig In Shit
      • Reduced cost
    • Yautjas Bane
      • Increased damage to Yautja
    • Tracker
      • Increased spot time
      • Increased cost
    • Ice Cold
      • Increased reduction of thermal body temperature
    • Body Armor
      • Increased damage reduction from AI
      • Increased cost
    • OWLF Trained
      • Increased damage reduction from Predator
    • Weapons Training
      • Increased reduction of recoil
      • Increased cost
    • Silent
      • Increased reduction of sound bubble size
      • Reduced cost
    • Sixth Sense
      • Increased cost
    • Iron Lungs
      • Increased Stamina bonus
      • Reduced cost

Predator

  • General
    • Made improvements to prevent Predkour transition volumes from blocking projectiles
    • Fixed an issue that caused the Predator to automatically claim downed enemies
    • Fixed an issue that caused some loadouts to load in with two Plasma Casters
    • Fixed an issue where the Predator’s weapon would sometimes appear invisible or not fully equipped to clients
    • Fixed an issue where the Predator’s footsteps may sometimes not play if they are behind the player
    • Fixed an issue that limited the City Hunter to just the roar option on the mimicry wheel.
    • Updated City Hunter roar and healing roar sound effects.
  • Weapons
    • Combistick
      • Fixed weapon shaders for the City Hunter Combistick Variant
    • Wrist Blades
      • Fixed an issue where the City Hunter Wrist Blades were not showing properly during long claim cinematics
    • Smart Disc
      • Fixed an issue where if the City Hunter Smart Disc was stuck in an object, the player would become stuck in ADS mode
      • Fixed an issue where the Smart Disc was not showing up on the City Hunter’s holster
    • Yautja Bow
      • Lowered headshot damage
    • War Club
      • Increased damage of final melee swing
    • Hand Held Plasma Caster
      • Reduced fire rate
      • Increased recoil
      • Adjusted camera shake
    • Net Gun
      • Increased recoil
      • Adjusted camera shake
  • Gear
    • Bear Traps
      • Bear Traps are now destructible before being activated
      • Reduced visibility of Bear Trap proximity field
      • Increased the amount of Bear Traps that the Predator has equipped at the start of the match
  • Perks
    • Clotted
      • Increased extended blood trail intervals
    • Energy Cell
      • Increased energy reserves
      • Increased cost
    • Large Pouch
      • Increased cost
    • Resourceful
      • Increased bonus XP
    • Light Bender
      • Reduced cost
    • Medic
      • Increased heal speed
    • Large Pouch
      • Increased amount of uses for gear items
    • Down Range
      • Increased cost
    • Spectral Awareness
      • Increased sound bubble size
      • Increased cost
    • Dithered Lens
      • Increased laser visibility reduction
      • Reduced cost
    • Cooling Syncs
      • Reduced perk cost
    • Long Jump
      • Increased leap distances
    • Height Advantage
      • Increased damage reduction
    • Impatient
      • Increased cooldown reduction of Second Wind
      • Increased cost
    • Hanging On
      • Increased duration of Second Wind
    • Observant
      • Increased cost
    • Adrenal Boost
      • Increased bonus to stamina and exhaustion recovery
      • Increased cost
    • Protection
      • Increased mask damage reduction
      • Reduced cost
    • Trapper
      • Increased trap difficulty
    • Ascender
      • Increased Predkour mounting speed
    • Heated
      • Reduced cost
    • Fast Hands
      • Increased weapon/gear swap speed
      • Increased cost
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