Box art - Alien: Isolation

Alien: Isolation Collectibles List

Collectibles List







Archive Logs



There are a total of 151 archive logs, but players only need to find 100+ to receive the Voices of Sevastopol achievement/trophy. There is no reward for finding every single one. Keep an eye out for computers while you play through the game to find most of them.



ID Tags
  • #1: Z. Watson (Mission 2)
  • #2: A. Fielding (Mission 2)
  • #3: A. Hutchison (Mission 3)
  • #4: C. Ward (Mission 3)
  • #5: J. Williams (Mission 3)
  • #6: T. Curwen (Mission 4)
  • #7: D. Turner (Mission 4)
  • #8: P. Brophy (Mission 4)
  • #9: T. Armer (Mission 4)
  • #10: E. Koorlander (Mission 5)
  • #11: F. Whitechapel (Mission 5)
  • #12: C. Burrows (Mission 5)
  • #13: T. Miller (Mission 5)
  • #14: L. Tart (Mission 5)
  • #15: A. Lynch (Mission 5)
  • #16: C. McCormack (Mission 6)
  • #17: A. Sawers (Mission 6)
  • #18: K. Neville (Mission 6)
  • #19: O. Sans-Gomez (Mission 7)
  • #20: N. Brunswick (Mission 7)
  • #21: K. Clarke (Mission 8)
  • #22: V. Nash (Mission 8)
  • #23: K. Lingard (Mission 8)
  • #24: W. Woodbury (Mission 10)
  • #25: R. Tafler (Mission 10)
  • #26: C. Gascoyne (Mission 10)
  • #27: K. Lenton (Mission 10)
  • #28: P. Ryniak (Mission 10)
  • #29: B. Hymers (Mission 11)
  • #30: G. Ramsey (Mission 11)
  • #31: B. Bullock (Mission 12)
  • #32: J. Mitchell (Mission 12)
  • #33: E. Hampton (Mission 12)
  • #34: E. Guevara (Mission 12)
  • #35: J. Shotliff (Mission 13)
  • #36: K. Hussein (Mission 13)
  • #37: G. Spedding (Mission 13)
  • #38: J. King (Mission 13)
  • #39: C. Porter (Mission 14)
  • #40: P. Timlett (Mission 14)
  • #41: B. Ransome (Mission 14)
  • #42: J. Jones (Mission 15)
  • #43: M. Radcliffe (Mission 16)
  • #44: M. Perry (Mission 16)
  • #45: K. Bennett (Mission 16)
  • #46: O. Smith (Mission 16)
  • #47: E. Winters (Mission 17)
  • #48: F. Sinclair (Mission 17)
  • #49: R. Padjdlhauser (Mission 18)
  • #50: S. Cooper (Mission 18)



Nostromo Logs



An Initial Report

  • Mission 4: In the corner of the computer room.



Science Office Reporting

  • Mission 10: The Workplace Solutions area right outside the transit car.



Overworked and Underpaid

  • Mission 12: Beyond the locked door to the left of the elevator. Requires the Plasma Torch.



System Check Went Okay

  • Mission 15: In the Research Facility, beyond the service elevator. Requires the Ion Torch.



Antarctica Control Will Get Our Call

  • Mission 16: Go to Gemini Exoplanet Solutions and then find a hallway on the right. Climb some stairs, stick to the right, and find the locked door. Use the Ion Torch and get the log.



Delayed Pick-Up

  • Mission 16: Enter the gas room with the gas mask and retrieve the log.



Finishing Up Here

  • Mission 16: Open the locked door with the Access Tuner in the maintenance deck.



The Secondary Load Unit

  • Mission 16: Go to storage and then head up to the gas room.



Health Checks

  • Mission 17: In the office next to the elevator.



Nostromo Report Packet

  • Mission 17: Go down some stairs from the lobby and head to the right. Use the Iron Torch on a locked door and get the log.



Schematics



Schematics allow you to upgrade your weapons, so finding them can make the game a lot easier.

  • Mission 2: Open the locked door with the passcode you find
  • Mission 3: On the wall with the dead body in the chair
  • Mission 4: Beyond the locked door near the save station, after you go up the stairs. The schematics are on the table with other items.
  • Mission 5: Next to the save station on the table.
  • Mission 7: On the wall near the save station and exit.
  • Mission 7: Behind the computer room, on the wall.
  • Mission 8: On a crate next to the elevator.
  • Mission 10: On a table near the android.
  • Mission 11: On the table in the storage room.
  • Mission 12: Next to the dead guy sitting on the floor, right near a door.