Star Wars Battlefront 2 Patch Brings The Last Jedi DLC and Balance Changes

The Last Jedi DLC released today in Star Wars Battlefront 2 patch 1.05. According to the patch notes, in addition to the new content, there have been a ton of balance changes and the second and third Star Card slots are now unlocked for all classes from the beginning. Battlefront 2 Update 1.05 also adds the final missions of the campaign, which complete Iden Versio’s storyline and lead into The Last Jedi.

Battlefront 2 The Last Jedi DLC: New Heroes and Maps

The new Battlefront 2 The Last Jedi update brings two new heroes, a new hero ship, one Galactic Assault map, and one Starfighter Assault map.

Battlefront 2 The Last Jedi DLC Heroes


Finn is a new hero for the Resistance. He’s an ex-Stormtrooper and uses a blaster to fight.

Captain Phasma

The First Order gets a new hero in Captain Phasma. The patch description says “few are more feared” than the chrome-plated Stormtrooper, so hopefully her performance in-game is better than it was in The Force Awakens.

Star Wars Battlefront 2 Update 1.05 The Last Jedi DLC

Battlefront 2 The Last Jedi DLC Maps


On Crait, the new Galactic Assault map, the Resistance will work to take down a First Order AT-M6. It’s a snowy planet, so the Resistance will make use of ski-speeders while attempting to destroy the walker.


D’Qar servers as the home base of the Resistance and comes under siege by a First Order fleet. Resistance forces will have to attempt to repel the First Order fleet by taking to space with this new Starfighter Assault map.

Battlefront 2 Update 1.05: Star Card Slot Changes

The way Star Wars Battlefront 2 handles its power-up system, Star Cards, has been under fire since day one. DICE has made some changes to help level the playing field between new players and veterans, and this latest one is one of the biggest.

Also: The LEGO Star Wars Games Get it Right Where EA’s Battlefront 2 Doesn’t

With patch 1.05 all Trooper classes now start with all three Star Card slots unlocked. Furthermore, everyone will receive three common Star Cards to fill in those opened slots. This means new players can get a leg up and start customizing their characters early on instead of just hoping to get a high enough Star Card level to unlock all three slots.

Battlefront 2 Update 1.05: The Last Jedi DLC Download Size

Star Wars Battlefront 2 patch 1.0 is a pretty sizable update compared to previous ones since it contains The Last Jedi DLC. On PS4, PC, and Xbox One you’ll find it’s around 10 GB.

Star Wars Battlefront 2 Patch Notes: Full Details of the 1.05 Update

Below you can find the full text of the Battlefront 2 Update 1.05 patch notes including the rebalancing done to the heroes and villains.



  • Increased Sharp Shot damage from 190 to 200
  • Increased Sharp Shot range from 20 to 40 meters
  • Closing attacks for lightsaber wielders are cancelled while in the smoke
  • The Hot and Cold Star Card now works as intended


  • Mind Control no longer blocks the target’s abilities
  • Survivor Star Card now has the correct description


  • Extra health gained by Presence is no longer removed when going on cooldown, instead health starts depleting after 10 seconds
  • Increased Presence recharge time from 16 to 20 seconds
  • Increased Dash damage from 100 to 130
  • Presence no longer cancels Darth Vader’s Choke ability
  • Jedi Mentor Star Card now has the correct description
  • Master of the Force Star Card now works as intended
  • Agility Star Card now correctly grants 1 extra dash instead of 2

Emperor Palpatine

  • Increased health from 650 to 700
  • Increased maximum regeneration from 150 to 300
  • Increased regeneration rate from 50 to 75
  • Decreased 1-hand Force lightning cost from 15 stamina/sec to 10 stamina/sec
  • Decreased 2-handed Force lightning cost from 20 stamina/sec to 15 stamina/sec


  • Increased Bowcaster’s fire rate from 80 to 90
  • Increased Bowcaster’s Power increase per second from 0.9 to 2.5
  • Increased Bowcaster’s number of blaster shot from 1 to 3 on the base power modifier
  • The middle grenade of Shock Grenade is fired away from Chewbacca and not towards him
  • Increased Charge Slam’s radius from 3 to 6
  • Multi-Shock Star Card now the correct description
  • Multi-Shock Star Card now works as intended
  • Bonus Health Star Card now properly reward health bonus
  • Enemies defeated by Chewbacca’s Charge Slam are now sent flying


  • Increased Predator Instinct’s heat per bullet by 0.005
  • Decreasing Predator Instinct’s maximum possible active time while firing by 1 second
  • Adjusted Bossk’s Battle Points cost on certain maps

Boba Fett

  • Decreased each rank of bonus damage gained from Anti-hero rockets by 4
  • Decreased each rank of extra rockets gained from Intense Barrage by 1
  • For the Hunt doesn’t give back fuel to the jetpack anymore, instead fuel won’t deplete while it is active
  • The jetpack icon will now turn yellow when Boba Fett uses the For the Hunt ability, indicating that jetpack fuel is unlimited while the ability is active
  • The Blaster Disabler ability no longer disables Boba Fett’s, or his allies’, blaster when triggered

Han Solo

  • Sharpshooting Frenzy Star Card now has the correct description

Leia Organa

  • Relentless Firing Star Cards now works as intended
  • High Spirit Star Card now works as intended

Darth Maul

  • Furious Throw can now damage objectives and vehicles


  • Fixed an issue where players would be invisible to each other in Versus Custom Arcade
  • Fixed an issue where Darth Vader’s Choke ability would instantly kill an enemy who stayed near a wall
  • Fixed an issue where Bossk’s Star Card Trap Arming Speed would not work as intended
  • Fixed some LOD issues
  • Fixed some VO issues
  • Fixed some UI scaling issues
  • Fixed some clipping issues
  • Fixed some lighting issues
  • Fixed some textures issues
  • Removed an invisible platform on Kamino

General bugfixes and polish

  • Made improvements in reducing game server lag on large game modes
  • Made improvements in reducing micro-stuttering/freezes during gameplay
  • Made improvements to the idle-kick logic that detects players who aren’t participating in the match
  • Reduced Flame Trooper damage over time effect and increase direct damage done to enemies in the center of the cone
  • Adjusted spawn positions on Hoth while playing Strike
  • Fixed an issue where players could use Jetpack Boost twice in a row, avoiding its cooldown
  • Fixed an issue where players could not deploy in the LAAT at certain times
  • Fixed an issue where players could spawn on top of each other at certain times
  • Fixed an issue where Credits are not rewarded properly to all players at End of Round
  • Fixed several localization and audio issues
  • Fixed several collision and traversal issues on Kashyyyk
  • Fixed several collision and traversal issues on Endor
  • Fixed several collision and traversal issues on Tatooine
  • Fixed several collision and traversal issues on Yavin 4
  • Fixed an issue where the player is unable to zoom in after throwing a Detonite Charge
  • Fixed an issue where Heroes could be instantly defeated if being run over by a Speeder
  • Fixed several scoring event issues
  • Unlocked the 2nd and 3rd Star Card slots for all four Trooper Classes
  • With these slots unlocked, all new players, and existing players, will receive three Common Star Cards per Trooper Class to fill out their hand
  • General bugfixes and polish
  • Several stability and performance improvements