Loot in Sekiro

Dark Souls Creator on What Makes Sekiro Different

Dark Souls creator Hidetaka Miyazaki has commented on what will make the highly-anticipated Sekiro: Shadows Die Twice different to its predecessors. FromSoftware has established itself as a developer that makes incredibly difficult games with fragmentary narratives and dark aesthetics. Among its most infamous titles are Demon’s SoulsDark Souls, and Bloodborne. However, Sekiro marks a change in direction for legendary director Miyazaki.

According to Polygon, Miyazaki had the following to say:

Sekiro is just going to be something fresh and different, but it’s going to have things that are familiar to player of these old games […] keeping it fresh — providing something new — is what’s going to lead to a better game.

What Miyazaki is referring to here is the fact that Sekiro will be doing a lot of things differently to the Souls titles. For instance, Sekiro Shadows Die Twice won’t feature a PvP mode and it will have a fixed protagonist. Also, the game will focus more on stealth mechanics than previous FromSoftware titles. On this, Miyazaki said:

With stealth elements, it will allow you to sneak undetected, to an extent. While you’re undetected, you can eavesdrop on enemies to get hints about other enemy weaknesses, strategic hints about how to approach the map and certain situations, or story details as well. 

Sekiro was one of the most popular games at the Tokyo Game Show, which helped to convince Miyazaki that he was making the right decision to try something new. Miyazaki said:

We believed people would enjoy what we could do without the limitations from our previous games. And you know, we’re seeing that at these shows. We’re seeing people having fun and giving us their feedback. That is a relief.

However, the one difference that trumps all others, the one change that makes Sekiro radically different from any of the Souls titles, is the fact that the iconic character Patches won’t be appearing. Miyazaki said that the team “don’t believe he’s going to be in this game.”

That was uncharitably done, dear friend.

Upcoming Releases
Embark on an inspiring mission of human connection beyond the UCA. Sam — with companions by his side — sets out on a new journey to save humanity from extinction. Join them as they traverse a world beset by otherworldly enemies, obstacles and a haunting question: should we have connected?
Star Citizen is an upcoming space trading and combat simulator video game for Microsoft Windows. Star Citizen will consist of two main components: first person space combat and trading in a massively multiplayer persistent universe and customizable private servers (known as Star Citizen), and a branching single-player game (known as Squadron 42). The game will also feature VR support.
Atlas is an action-rpg with rogue-like elements where you use your ability to control the ground to fight the enemies and move through procedurally generated worlds.
Damnview: Built From Nothing is a simulation sandbox game about occidental culture and its different social classes. Immerse yourself into a decadent urban sprawl, all while working precarious jobs where you will either be absorbed into the system, or cast out of society’s machine. Damnview: Built From Nothing is a game about despair, the hostility of capitalism, and the need…
Reviews
9 Huion Kamvas Pro 19 Review
With the Kamvas Pro 19 drawing tablet, Huion comes in swinging with its professional-level tablet, offering premium features that not-so-subtly…
X