Despite the fact that DICE is easily the most qualified studio to handle the Battlefront series, and simply re-skinning Battlefield would be enough for many, EA doesn't want its talented team of developers to play it safe, as innovation within this new Star Wars title is of the utmost importance.
According to Electronic Arts exec Frank Gibeau, DICE is going to push the envelope with this new Battlefront game. “Battlefront is a vehicle experience, it’s a character experience. DICE has proven, in how they develop Battlefield, as far as being able to do air, land, sea combat, all the way up to F-18s fighting," he told IGN.
They’ve been able to demonstrate through the Frostbite tech and through their design capabilities and talent that they can create these huge, epic set-piece wars. That’s kind of the dream of Battlefront. Hoth, the battle of Hoth. You’ve got space, you’ve got the surface, you’ve got infantry, you’ve got AT-ATs. That’s the table stakes that they come in with. They know how to do that. They’re really good at it.
But [DICE isn't] just going to ape what we’ve seen in the past. They’re going to bring their own sensibilities and design ideas. We want to innovate. We want to try new things. From our perspective, it’s capturing that epic, Star Wars, all-out huge scale. That’s what we’ll go after.
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