EA Game Lag patent

EA wants to kill game lag with newly-granted patent

A new Electronic Arts patent is taking aim at combating game lag, improving the experience of online play for everyone — especially when someone’s connection isn’t so great.

As MP1st reports, Electronic Arts has received approval on a patent they originally filed back in 2018. Titled “Client detection of game-state performance for triggering game assist,” this new patent mentions several examples for how EA can make lag in games less of a problem.

ALSO: How the coronavirus is affecting you and the video game industry

The patent itself is filled with overly-descriptive language (as patents tend to be), but the gist of it is this: after explaining what game lag and desync is, the patent outlines several ways for how it could be combatted. One scenario is that one client in a multiplayer game falls behind; the anti-lag system could dynamically decide to adjust everyone else’s client to allow them to catch up or kick the client entirely if it fell out of sync.

Of course, patents and actual implementation are two different beasts. A patent for a car might describe a box riding atop four circles that can travel along flat surfaces. Actually designing and making a functioning implementation of that design, however, is a challenge unto itself.

Upcoming Releases
Embark on an inspiring mission of human connection beyond the UCA. Sam — with companions by his side — sets out on a new journey to save humanity from extinction. Join them as they traverse a world beset by otherworldly enemies, obstacles and a haunting question: should we have connected?
Star Citizen is an upcoming space trading and combat simulator video game for Microsoft Windows. Star Citizen will consist of two main components: first person space combat and trading in a massively multiplayer persistent universe and customizable private servers (known as Star Citizen), and a branching single-player game (known as Squadron 42). The game will also feature VR support.
Atlas is an action-rpg with rogue-like elements where you use your ability to control the ground to fight the enemies and move through procedurally generated worlds.
Damnview: Built From Nothing is a simulation sandbox game about occidental culture and its different social classes. Immerse yourself into a decadent urban sprawl, all while working precarious jobs where you will either be absorbed into the system, or cast out of society’s machine. Damnview: Built From Nothing is a game about despair, the hostility of capitalism, and the need…
Reviews
9 Huion Kamvas Pro 19 Review
With the Kamvas Pro 19 drawing tablet, Huion comes in swinging with its professional-level tablet, offering premium features that not-so-subtly…
X