Destiny Update Brings Weapon Balance

Bungie has released a new update for its shared-world shooter Destiny, bringing with it a number of changes to the game's Exotic Weapons. 

"Exotic Weapons are designed to look, feel, and sound overpowered. At the same time, they are not supposed to break the balance of the game," the studio explained in a post on its site. "We hope these weapons challenge the way players think about their loadouts. Exotics will be a constant work in-progress."

Here's a full rundown on all of the weapon changes:

General

  • In preparation for the Dark Below, Exotic Armor and Weapons no longer require Ascendant Materials to upgrade
  • The final upgrade node of all Exotic Gear will require an Exotic Shard
  • Exotic Shards can be obtained by one of the following means:
    • Dismantling unwanted Exotics
    • Purchased from Xur for 7 Strange Coins
  • Exotics now start at a higher base Attack value and have a narrowed upgrade range to compensate

Thorn

  • Projectiles now briefly highlight targets on impact
  • Mark of the Devourer DoT (damage-over-time) upgrade increased against PvE enemy targets
  • Reload Speed increased
  • Magazine Size increased
  • Ammo inventory size increased
  • Stability and Weapon Handling increased

Bad Juju

  • Magazine Size increased to 8 bursts (was 5)
  • Ammo inventory size increased
  • String of Curses now also decreases the cooldown of your Super on kill
  • Adjusted effects to not block first person reticle

Hard Light

  • Stability increased
  • Perfect Balance upgrade replaced by Fitted Stock (increases maximum possible weapon Stability)

Suros Regime

  • Lowered total damage at the end of the mag on SUROS Regime upgrade to be more in line with the Glass Half Full perk on Legendary Auto Rifles

Monte Carlo

  • Stability increased
  • Range slightly decreased
  • Monte Carlo Method upgrade now also has a chance to fully charge melee ability on kill

MIDA Multi-Tool

  • MIDA rounds now have increased knockback against targets in both PvE and PvP

Hawkmoon

  • Send It upgrade (which was redundant) replaced by Speed Reload

Red Death

  • Rate of Fire increased slightly, but Burst Damage reduced to compensate

Plan C

  • Weapon Handling speed increased
  • Player Speed increased while Plan C is in hand

Pocket Infinity

  • Speed Reload upgrade replaced by Extended Clip which allows the option to increase magazine size (5 bursts)

Vex Mythoclast

  • Attack Power increased to 323 (from 300)
  • Base Damage increased, fixing bug we introduced in previous patch
  • Enhanced Battery upgrade by Extended Mag (this change still allows for a significant upgrade to Magazine Size, but less than before)

Invective

  • Reload Speed increased significantly, auto fires slightly slower

Ice Breaker

  • Send It upgrade replaced by Lightweight (which was redundant as Icebreaker already had maximum range) 
  • New effects for enemies killed by Ice Breaker upgrade

Patience and Time

  • Snapshot upgrade replaced by Custom Optics (provides a lower zoom option)

Super Good Advice

  • Stability increased

Truth

  • Magazine Size increased to 3 (was 1)

For all the details on the update, including Raid changes and Bounty updates, check out Bungie's official site.