A Bug’s Life Review

Nebojsa Radakovic
A Bug's Life Info


  • N/A


  • N/A


  • Disney Interactive


  • N/A

Release Date

  • 01/01/1970
  • Out Now


  • GameBoy
  • N64
  • PS


One For the Kid’s . . .

I recently read an article in which the author was up in arms because
the ants in Disney’s latest animated movie, A Bug’s Life, had only four
legs. According to the article, the movie is trying to warp young children’s minds
by misrepresenting the six-legged insects. Yeah . . . the fact that these ants
are talking, inventing tools, forming girl scout troops, and hiring mercenary
flea circus performers to fight off the evil grasshoppers fits right in with the
everyday life of an ant. But Disney went too far when they stripped these poor,
unaware insects of two legs.

In all seriousness, I saw
the movie with my six year-old cousin, and I thought Disney did a great job
of turning ants (creatures I normally detest) into lovable, believable fairy
tale characters (with or without all their legs). But I digress – I’m not supposed
to focus on the movie. We’re here to talk about video games. Unfortunately,
like most other movies, when A Bug’s Life made the journey from the big
screen to the game console, it lost most of its magic along the way.

Basically, the game is just another modern version of Mario. You take Flik (the movie’s main character) through a series of 3-D levels. The only twist is that the 15 levels follow the plot of the movie. Along the way, most of the movie’s main characters make cameo appearances to help Flik on his journey.

I would guess that Disney is aiming this game at the 5-8 year old age group. The levels are fairly easy to pass, and the basics of the game are easy to understand. You just collect things (grain, for instance) and kill bad guys. While there are a lot of different moves Flik can execute, each one has its own button, and you rarely need to string combos of moves together. I didn’t find many secrets in the levels; it’s usually quite clear what you need to do and how you can do it. The only thing a child might have difficulty with is maneuvering Flik through the 3-D universe. I find that any 3-D game takes me a little time to get used to, so I assume that kids probably have to work at it a little too. (No, just you – Ed.)

The movie’s computer animated
graphics were spectacular, and you earn a new clip from the film after you pass
each level. The graphics when you’re playing the game, however, are not as impressive.
Frankly, they look a few years old. The characters do move relatively smoothly,
but the camera often rotates to weird angles. Another complaint I have is the
sound. Uninteresting background music, combined with a few catch phrases from
Flik and friends, gets old real quick. I would have liked to see Flik say a
lot more things, like Gex did in Enter
the Gecko

From my standpoint, this game just wasn’t very fun to play. The levels were
too easy and everything was just a bit too simple. A Bug’s Life is for
Disney fanatics only. There are plenty of other 3-D adventure games out there
(Gex: Enter the Gecko or Medievil,
for example) that are far superior in graphics, originality, complexity, and
fun factor. The only reason I would recommend buying this game would be if you
or someone you love (perhaps a six year old cousin?) absolutely loved the film.
Otherwise, just chalk this one up to another failed movie to video game transformation.
But beware for your young ones: even the ants in the video game only have 4