black ops 4 server update

Black Ops 4 Server Update – Still Not as Good as Beta

Black Ops 4 server update occurred yesterday, October 23, as Treyarch sought to address claims that they had consciously rigged the multiplayer servers to function at a lesser capacity to those of last month’s Black Ops 4 beta. However, despite the update slightly improving the Black Ops 4 servers, they are still not quite what they were during the game’s beta stage.

CharlieIntel has reported that the Client Update Rate in Black Ops 4 was increased from 20 Hz to 30 Hz as part of this patch. However, this is still substantially lower than that of the Black Ops 4 Multiplayer Beta, which featured a Client Update Rate of 60 Hz, close to Overwatch‘s 63 Hz.

Treyarch may have increased the strength of the Black Ops 4 servers, but they’re still not functioning quite as well as they should be, as many users over at the Black Ops 4 subreddit are still regularly reporting instances of crashing and disconnecting, as well as annoying bugs and glitches.

Treyarch made the following statement on Reddit in tandem with the patch:

As of today, we have completed the first phase of planned changes to network configuration in targeted locations. We are carefully monitoring overall performance to ensure that these updates are working as expected before completing the next phase of updates.

As this is only the first phase of changing the network configuration for Black Ops 4, it is likely that further adjustments will be made in order to increase the stability of the game’s servers. However, Treyarch proceeded to note that remedying the situation won’t take immediate effect:

It’s important that we roll out updates in a carefully staged process, as changes to networking infrastructure can potentially produce both positive and negative effects, and we need to monitor every update closely. The stability and performance of the game for the entire community is always our top priority, and we’re continuing to work to sustain the smooth performance of the game’s launch throughout its opening weeks.

Black Ops 4 may not be operating at full capacity at present, but it seems that Treyarch is on the case and will be launching further updates down the line in order to support Blackout, Multiplayer, and Zombies.

Upcoming Releases
Embark on an inspiring mission of human connection beyond the UCA. Sam — with companions by his side — sets out on a new journey to save humanity from extinction. Join them as they traverse a world beset by otherworldly enemies, obstacles and a haunting question: should we have connected?
Star Citizen is an upcoming space trading and combat simulator video game for Microsoft Windows. Star Citizen will consist of two main components: first person space combat and trading in a massively multiplayer persistent universe and customizable private servers (known as Star Citizen), and a branching single-player game (known as Squadron 42). The game will also feature VR support.
Atlas is an action-rpg with rogue-like elements where you use your ability to control the ground to fight the enemies and move through procedurally generated worlds.
Damnview: Built From Nothing is a simulation sandbox game about occidental culture and its different social classes. Immerse yourself into a decadent urban sprawl, all while working precarious jobs where you will either be absorbed into the system, or cast out of society’s machine. Damnview: Built From Nothing is a game about despair, the hostility of capitalism, and the need…
Reviews
9 Huion Kamvas Pro 19 Review
With the Kamvas Pro 19 drawing tablet, Huion comes in swinging with its professional-level tablet, offering premium features that not-so-subtly…
X