The Division 2 appearance bug is rubbing people up the wrong way. The issue, which occurs after you visit the in-game barber, causes your character’s face or gender to be changed. Find out what The Division 2 appearance bug fix is by reading on below.
The Division 2 Appearance Bug | Face and gender changes
As we mentioned, The Division 2 appearance bug is altering how your character looks facially. It can also cause some players’ gender to be swapped too, which is a tad annoying.
The problem stems from you visiting the game’s barber and having any form of makeover. Players have reported on the Ubisoft technical forums that the issue is frustrating them. They just want to look like the character they designed at the start of the game, but threads like this one show their appearance is constantly being altered.
The Division 2 Appearance Bug | How to fix
As of the time of writing, there isn’t an official Division 2 appearance bug fix. Yeah, we get it. Something like this sucks when you want your character’s features and gender to remain intact. Unfortunately, there isn’t anything that you can do about it at the present time from an official patch standpoint.
Thankfully, there is a fix on the way. Ubisoft has updated a thread on the forums, titled “Known Issues“, and explained what the situation is. The support staff revealed that the team at Ubisoft Massive are currently investigating the problem, but it hasn’t specified when a solution may be patched through.
If you simply can’t wait for a fix, Ubisoft support manager Ubi-Bandicoot has offered a temporary solution. If you uninstall the game, and then reinstall it, this could fix the character face or gender issue. It doesn’t work 100 percent of the time, but it’s your best option right now. You may as well try it out, and see what happens.
Tom Clancy Franchise Tour
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The Division 2 and the best and worst Tom Clancy franchises
Due to a set of circumstances only possible in our industry, the Tom Clancy name has been all over gaming. It's the first name in tactical shooters and one of Ubisoft's most valuable franchises. However, it's not all sunshine and roses. Here is the history of The Clance in video game form. -
The Hunt for Red October
In the late '80s, one of the prominent genres on home PCs were tense strategy games. Since graphics hadn't evolved as of yet, games, where you played in the theater of the mind, dominated the landscape. What better subject than the tense thrillers of Tom Clancy for these types of experiences? -
The Sum of All Fears
In 1996, Tom Clancy co-founded Red Storm Entertainment after seeing these early successes. Ubisoft subsequently purchased the studio in 2000 after establishing a working relationship with them. Ubisoft then purchased the Tom Clancy name outright for use in video games in 2006. By then, games tying into Clancy's movie successes just weren't enough. -
Rainbow Six
Originally based on one of Clancy's novels, the Rainbow Six series encompasses 17 distinct releases across multiple platforms. Each game features tactical first-person shooting and aspires to be a military simulation. This style peaked with a pair of Vegas titles released on Xbox 360. -
Rainbow Six Siege
After spending several years developing a follow-up to Vegas entittled Patriots, Ubisoft went a different way. Rainbow Six Siege is a multiplayer-focused endeavor with Overwatch-style heroes as its operatives. Although it started off on the wrong foot, constant improvements have made it one of the most popular shooters going. -
Ghost Recon
The second set of Clancy tactical shooters, Ghost Recon differentiates itself with its third-person gameplay and its large outdoor environments. There have been fourteen Ghost Recon releases, ranging from the modern day to the near future. Most recently, Ghost Recon took a turn into the open world with Wildlands. -
Ghost Recon Advanced Warfighter
A subsection of Ghost Recon, "GRAW" was one of the standout games around the Xbox 360 launch. Combining the tactics the series is known for with then-futuristic technology made for a great combination. Ubisoft would revisit the idea with a direct sequel and Future Soldier in 2012. -
Splinter Cell
Splinter Cell's Sam Fisher might have been in the running as an Xbox mascot back in the good old days. A stealth action series to rival Metal Gear, Sam's adventures are classics, particularly the original trilogy. The latest in the series was Blacklist in 2013, although there have been hints that Sam might drop in again any day now. -
EndWar
Taking Tom Clancy back to full on tactics, 2008's EndWar promoted itself on its voice-operated commands. You could control the entire game with a headset, although some reviewers found that to be difficult to achieve. A sequel started development but never saw the light of day. There was a free-to-play follow-up planned but it was canceled. -
H.A.W.X.
An arcade flying game taking place in the timeline of Advanced Warfighter, H.A.W.X. is a weird fit in the Tom Clancy timeline. Two games were released in 2009 and 2010, both receiving mixed to positive reviews. A seeming stopgap in the industry while Ace Combat slumbered, this is one name we probably won't be seeing again. -
The Division
The latest Tom Clancy joint, The Division takes the gameplay structure of Destiny and brings it down to Earth. Literally. This loot shooter doesn't quite have the tactical gameplay of past titles bearing Mr. Clancy's name, but it does have the squad controls and the storyline that attempts to match his most engaging works of fiction. Well, it doesn't have great storytelling techniques but at least it has the look and feel of a Clancy game.