The Sewer Key in Resident Evil 2 remake can be used to unlock two doors in the upper level of the sewers. You’ll see these two doors early on, but you’ll get no indicator of where the key is to unlock them. Fortunately, it’s not too tough to get to, and we’ll give you the Sewer Key location in Resident Evil 2 and how to get there below.
Where is the Sewer Key location in Resident Evil 2?
You’ll notice that two doors on the upper level of the sewers need a key to open them. However, you’ll find the key far from the doors you need it for. To find the Sewer Key in Resident Evil 2, you’ll have to play until you reach the Monitor Room.
Once you reach the Monitor Room, head through the east door into the Treatment Pool Room. Make sure to grab the T-Shaped Handle from near the Cable Car. Then, you’ll then need to continue east and head through the door leading to the Lower Level of the sewers.
When you reach the bottom of the steps here, the path will fork into a left and right path. Head left, and you’ll descend another small flight of stairs. You’ll see a gate here you can open by using the T-Shaped Handle on the mechanism next to it. Once through, cross over the bridge, and you’ll see a small work area against the south wall.
You can find the Sewer Key in the key box above the table.
Where are the Sewer Key doors in Resident Evil 2?
There are two doors you can unlock using the Sewer Key in Resident Evil 2:
- Water Injection Chamber
- Workers’ Break Room
Both doors are located in the Upper Sewers in the section where you find the Rook Plug.
The Water Injection Chamber contains a roll of film you can develop to find two hidden item locations in the RPD. One of the two items is a weapons upgrade, so it’s definitely worth it to pursue.
The second door, the Workers’ Break Room, contains an elevator hidden behind a locker on the east wall. This elevator will take you back up to the Underground Facility and allow you to reenter the RPD via the Secret Room under the statue. Very useful if you want to go back and grab any items you left behind.
Top 10 Most Gruesome Resident Evil Villains
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Top 10 Most Gruesome Resident Evil Villains
Whether you're playing as Jill Valentine or the esteemed Leon S. Kennedy, the Resident Evil series always has unique foes to throw your way. Here is a quick summary of what you can expect as you work your way through the many mansions and labs of Umbrella Corps. (Some spoilers ahead!) -
Alexia Ashford
A clone of a British noblewoman, Alexia injects herself with a strain of T-Virus while in cryosleep. The resulting monster is a blue-skinned boss that takes gunfire like a champ and spews fire. Only something as powerful as the Linear Launcher is able to take her down after a few mutations. -
Dr. Salvador
Commonly referred to as the Chainsaw Man, the good doctor relentlessly chases Leon Kennedy through the streets of Spain in Resident Evil 4. Leon has to be quick on his feet and fast on the trigger to avoid decapitation. Just don't use a pistol, he can absorb those shots with ease. -
Jack Krauser
Jack Krauser is an experienced military man who takes mercenary work on the side. This puts him into a partnership with Leon Kennedy as they take on the bioweapons in Resident Evil 4's Spain. Eventually, Jack succumbs to the virus, growing a nasty arm blade, and a violent temper. -
Lisa Trevor
A mutated hunchback from the original Resident Evil, Lisa spent years undergoing Umbrella experiments. She drapes herself in the flesh of her victims, namely anyone unfortunate enough to be wandering the halls of the mansion. Distinctive features include uncanny eyeballs and a propensity for lunging at anything that moves. -
Mimicry Marcus
A walking, grunting bomb of leeches, you don't want to get in close quarters with a Mimicry Marcus. Taking the form of James Marcus, it can stretch out its limbs for a whip attack or wrap them around you and start strangling. As it dies, it explodes into smaller enemies for you to take on. -
Nemesis
There's a reason that Resident Evil 3 is subtitled Nemesis. This trenchcoat wearing creature hunts players all throughout the third entry in the series. Its unique visage and signature style made it popular. Nemesis eventually appeared with its rocket launcher as a playable character in the Marvel vs. Capcom series. -
Neptune
Neptune may not be the biggest or the baddest Umbrella creation you'll face in RE, but he is a zombified shark. Any mad scientist creating abominations would at least consider creating shark monsters. So, of course, we have a whole breed of Neptunes swimming around. Watch out for the teeth. -
Ramon Salazar
Ramon's distinctive look may cause some confusion. Despite his small stature and grey hair, he's just 20 years old at the time of Resident Evil 4. Setting off the events of the game by kidnapping the President's daughter, he's flanked at all times by a pair of imposing bodyguards. -
Tyrant
The mass produced versions of the species of monster that also brought us Nemesis, these Tyrants served under Alfred Ashford during Code Veronica. While they're a little easier to take down, you'd probably rather be fighting run of the mill monsters. Thankfully, they haven't spread to the rest of the series. Yet. -
William Birkin
A child prodigy and head researcher at Umbrella, William turns against his employer when he's looked over for a promotion. One game of plot later, he's a hulking monster with an eyeball shoulder pad and several forms to fight. Thus is the cycle of Resident Evil big bads.