Jump Force update 1.03 patch notes

Jump Force Update 1.03 Patch Notes | What’s new?

A brand-new Jump Force update is live now on PS4 and PC. If you’re after what has changed and what has been added thanks to the Jump Force 1.03 update, this guide is the place to be. Read on for the full Jump Force update 1.03 patch notes to find out all that is different in the game.

Jump Force Update 1.03 Patch Notes | What’s New?

Jump Force update 1.03 patch notes

While there is no new content added to Jump Force thanks to the 1.03 update, new features have been implemented. One of the biggest changes that has come to Jump Force thanks to its latest patch is the ability to skip cutscenes. It’s Hellish having to sit through the same cutscene time after time if you keep failing at the same story mode mission. Thankfully, that particular ordeal is now over, or at least it is on PS4 and PC.

The Jump Force 1.03 patch is live right now on PS4 and Steam, but it will release soon on Xbox One. Hopefully, it won’t be too long before this important patch is live on Microsoft’s machine. Want to know why it’s important? Keep reading to discover what else is new other than the ability to skip cutscenes.

Jump Force Update 1.03 patch notes in full

Jump Force update 1.03 patch notes

Thanks to the official Bandai Namco UK Twitter account, we can list the full patch notes of the latest Jump Force update. As stated above, while there is no new content in the game after the latest update, it does bring with it a handful of notable improvements.

The full Jump Force update 1.03 patch notes are as follows:

  • Ability to skip cutscenes
  • Battle bug fixes
  • Information Board function added to the lobby
  • Loading time improvements
  • Stability improvements

At long last, the game’s lengthy loading times have seen a reduction. What’s more, Bandai Namco also explained that “the dev team is actively working on additional patches to improve the overall Jump Force experience.” Hopefully, this means the game’s ludicrous motion blur and lack of a rematch button issues will be addressed soon.

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