Battlefield 5 1.11 update

Battlefield 5 1.11 Update Patch Notes

Wondering what the new Battlefield 5 update is all about? It’s the Battlefield 5 1.11 update for PS4, Xbox One, and PC, and it promises to change a whole lot about how you play the game, including a big shotgun buff which should bring it back up to its soldier-stopping potential. There’s also a whole host of bug fixes to coo over. As ever, we’ll zero in on the main changes below and, at the very end, present the full Battlefield 5 1.11 update patch notes for you to look at.

Battlefield 5 1.11 update

Battlefield 5 1.11 update

Shotgun buff

Yay! If you’re looking to use the shotty more often in Battlefield 5 then now is a good a time as any. A “balance change” has been included in 1.11, which means that shotguns are now more in line with their SMG cousins. Drop-off has been increased in general, while three shotguns now have an increased damage output. That now means using a shotgun is now a viable option in close-quarters combat, instead of the last-resort fallback it had degenerated into in recent months.

Bug fixes

The Practice Range bug, which sees players stuck when trying to “Redeploy” has now been squashed, as has The Last Tiger freeze in War Stories. No longer will you be unable to proceed after getting the “Reach German Forward Base” objective pops up.

There’s also a fix for the blasted End of Round Company Coin counter, which showed off massively deflated numbers instead of what you were actually getting. You can now rest easy in the knowledge that what you see is what you get.

Crash fixes

“Multiple crash fixes” have now been implemented but, perhaps most importantly for PC players, using DX11 should now not be such a stressful experience. That’s because moves have been made to make it more stable. Namely, DLSS has been disabled.

Battlefield 5 1.11 update patch notes

Battlefield 5 1.11 update

Vehicles

• Fixed the inconsistency between the length of the visual effect of the Churchill Crocodile

tank’s flamethrower when viewing it in third person versus first person.

Weapons, Gadgets, and Specializations

• Fixed the M1907 SF Recoil Buffer Specialization which was previously not working.

• The ZK-383 and Selbstlader 1916 no longer have the wrong zoom level with some sights

when using the Fast ADS movement Specialization.

• Tweaked shotgun balance. We found that shotguns were underperforming compared to

close-range SMGs. The changes to damage drop-off and pellet damage listed below make

shotguns perform more consistently in close quarters and give them a slightly longer optimal

range.

o Increased damage drop-off start distance for buckshot and slug ammo by 1 m.

o 12g Automatic and M1897: Increased buckshot maximum pellet damage from 5 to

7.2.

o M30 Drilling: Increased buckshot maximum pellet damage from 5 to 6.3.

Maps and Modes

• Practice Range: Fixed a bug where players would get stuck when using the “Redeploy” or

“Restart Practice Range” function.

• Combined Arms: On Hot Pursuit, the correct number of soldiers needed to advance the

objective are now spawned.

• War Stories: Players should no longer run into a freeze on The Last Tiger during the section

Reach German Forward Base.

• Fixed the controller vibration function that wouldn’t properly work on some maps while

playing Grand Operations.

UI/HUD/Options/Assignments

• Fixed the flickering issue that could happen on the squad redeploy screen.

• All subtitles in the Combined Arms intro are now triggering correctly.

• Leveling from level 49 to level 50 now properly shows the correct level on the End of Round

screen.

• Further fixes for the End of Round Company Coin counter. This should hopefully show the

correct value for all players.

Stability

• Multiple crash fixes and stability improvements.

PC-Specific Improvements

• Fixed a crash that could happen when players changed the resolution multiple times in a row

while DLSS is enabled.

• DLSS has been disabled when using DX11 due to stability issues.

Xbox One-Specific Improvements

• Fixed an issue where shotguns dealt less damage than intended.

PlayStation® 4-Specific Improvements

• Fixed an issue where shotguns dealt less damage than intended.

• If the player happens to remove the network cable from the console during the map loading

screen, they will once again be able to connect to EA Online without having to restart the game.

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