An Apex Legends leaver penalty has been infurating players since it was quietly patched into the game this week. The new feature, which punished players for leaving matches early, has caused uproar on social media. Find out what the deal is with the Apex Legends leaver penalty, and how Respawn have addressed it.
Apex Legends Leaver Penalty | Why was I punished?
To explain the Apex Legends leaver penalty, we have to go back a day to the recent 1.06 update that Respawn patched into the game. As part of this update, players began to notice that they were being penalized for leaving matches early, regardless of whether this was before they’d begun or during games if they were killed.
Numerous threads began popping up on the game’s Reddit page as players flocked online to complain about the sudden emergence of this feature. One user, called 1C4NTD1E, revealed that they had been locked out of playing for five hours after they left a match before it had begun.
Another, known as lifes_a_trip0, vented their frustation at having to sit through matches, that they’d already been killed in, for fear of being blocked from playing if they left early too. Given that there had been no official announcement from Respawn about its introduction, you can understand fans’ ire.
Apex Legends Leaver Penalty | Respawn’s response
After plenty of fan feedback, Respawn took to the game’s Reddit page to reveal what exactly had happened. The developer explained that the Apex Legends leaver penalty had accidentally been patched in with the 1.06/1.1 update. This was down to a “piece of missing code” that ultimately allowed the feature to go live ahead of time.
Respawn has since disabled the feature, and said that it was still testing it out before a possible full roll out. The team declined to state when the feature may be implemented fully, if at all, so it’s possible that this may never see the light of day again.
If it does, fans will likely be annoyed at it returning for good. Considering the backlash this has caused, we’d be very surprised if Respawn and EA bring it back without a few tweaks.
10 Weapons You Want in Apex Legends
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10 Weapons You Want in Apex Legends
One of the true rushes of the battle royale genre is not knowing what you'll be dealing with in any given round. Being able to succeed with any given setup early on separates the pros from the amateurs, but there are still some weapons you want to see in your first drop location. -
Devotion
The Devotion is a light machine gun that chews through Energy ammo with gusto. When you hold down the trigger, it starts to spin up, like a minigun in the hands of your favorite Heavy. The rate of fire continues to increase, making it a monster in certain situations. -
VK-47 Flatline
A close to mid-range assault rifle, the Flatline works best when you're aiming for the head. Dealing more damage than your standard AR thanks to the heavy rounds, you can switch between single shots or full auto. It only really loses its luster if you need to tag a sniper across a wide canyon, although that's still possible with the right scope. -
Havoc Rifle
The newest addition to Apex Legends, the Havoc rifle is a full auto assault rifle that uses Energy Ammo. It's also the first weapon to use two hop-ups to modify its potential. It can either be turbocharged to negate the gun's spin-up or get the Selectfire Reciever to select the hitscan beam fire mode. -
Kraber .50-cal Sniper
One of two Legendary weapon drops, the Kraber is a powerful sniper rifle that shoots off unique .50 caliber rounds. One of the weapons appearing from Titanfall 2, you can only grab this gun if you go after the supply drops and survive the hordes of other players with similar intentions. -
Mastiff Shotgun
The Mastiff Shotgun is the other Legendary weapon currently found in Apex Legends. It also can only be found from airdrops and it also has its own unique ammo that can't be replenished. You'll want to get up close and personal with the Mastiff, which has an amazingly narrow spread when you aim down its sights. -
Peacekeeper
If you don't want to chase Legendaries, the Peacekeeper is a good runner-up for "Best Shotgun." You can even get a similar aim down sights bonus with the Precision Choke add-on. Generally speaking, if you are going to charge into battle in Apex, you'll want one of these bad boys handy. -
Prowler Burst PDW
The Prowler is an SMG that fires in five round bursts. Due to its resemblance to a P90, you might wonder why it doesn't also fire fully automatic, and it does if you find a Selectfire Reciever. Either way, it's a great option if you need to get a lot of bullets into an opponent in a very short amount of time. -
M600 Spitfire
If you want to get a lot of bullets into an opponent over a long period of time, may we suggest the Spitfire? The premier light machine gun of Apex Legends, the Spitfire lives up to its name by spitting fire at a tremendously fast rate. If you can keep it fed with Heavy Rounds, it will keep your kill count looking very healthy. -
Triple Take
A sniper rifle that shoots Energy Ammo, the Triple Take brings its unique charge fire mechanics over from Titanfall 2's Double Take. It fires three projectiles at once at a full charge, letting you be a bit off with your aim when it comes to headshots. -
Wingman
Until they bring over the Smart Pistol as a Legendary Drop, the Wingman is the weapon to wield in your back pocket. A futuristic six-shooter revolver, the Wingman rewards skilled players with devastating headshot damage, improved even more by the Skullpiercer Rifling hop-up.