Call of Duty: Black Ops 2 Xbox360 Cheats

Cheat Codes

Perk Description for Black Ops 2

Just a little description of each perk you can have or unlock in Black Ops 2 while playing online. Here's a short list to help you understand what's new with the perks and what you will expect. I also numbered the perks from the different slots they go in.



1. Black Ops 2 multiplayer perks give you a variety of different enhancements, thus enabling you to customize your classes even further. Unlike in previous Call of Duty games, you can choose a total of 6 perks, but this limits the amount of customization you can do for your class. You can also opt-out and choose no perks from the Black Ops 2 perks list, and instead focus more on equipment and weapon attachments.

2. By default you can choose 3 perks for your class, one from each slot - with Wildcards you can choose one extra perk per slot for a total of 6 perks. Doing so, however, uses all your Wildcards and also takes 3 + 3 + 3 allocation points, which leaves you with only one weapon without attachments and no equipment.

3. Perks in BO2 don't affect your weapons stats; instead, you'll have to use attachments to achieve, for example, better accuracy or deeper bullet penetration.

4. There are no Pro Perks in Black Ops II multiplayer.



1. Lightweight - Allows you to move faster than normal. You also take no damage from falling.

Flak Jacket - You take less explosive damage, which allows you to survive (at full health) most explosive weapons that are used directly against you.

Blind Eye - AI-controlled air support Scorestreaks can't detect you. Some air support Scorestreaks can be player-controlled at anytime, which means they are still able to attack you if the AI is overridden.

Hardline - Allows you to earn bonus points for each action you take, which in turn earns you Scorestreak rewards faster. For example, capturing an enemy flag gives you 200 points, but with Hardline you get 250 points.

Ghost - Enemy UAV's can't detect you while moving, but if you stop, you'll show up on the enemy radar.



2. Hard Wired - This perk makes you immune to enemy Counter UAVs and EMPs, which is pretty much the same as the Assassin Pro perk from Modern Warfare 3. While the EMP doesn't affect you, you still can't call in Scorestreak rewards.

Scavenger - Allows you to replenish your ammo, equipment and grenades from enemies that weren't killed with explosives. Killed enemies leave Scavenger bags that can be picked up.

Cold-Blooded - Makes you invisible to enemy targeting systems, which include equipment such as the Dual Band, Target Finder, Sensor Grenade, and MMS. Enemy player-controlled air support Scorestreak rewards also can't target you normally.

Fast Hands - Allows you to swap your weapons faster than normal - equipment and grenades can also be used faster. You can also safely throw back enemy grenades.

Toughness - With this perk you flinch less when shot by the enemy.



3. Dexterity - Makes you climb ladders and mantle over obstacles, such as gates, 50% faster than normal. You can also aim faster after sprinting and recover quicker from melee strikes.

Engineer - Allows you to see all enemy equipment glow red through walls. This perk also delays enemy explosives that were triggered by you. You can also booby trap Care Packages or re-roll the Care Packages content and hope that it contains something better.

Dead Silence - Makes you more silent by reducing the sound made by your footsteps, jumps, and falls.

Extreme Conditioning - Allows you to sprint 2x longer than normal, which gains you a significant field advantage.

Tactical Mask - Makes you more immune to Flash and Concussion grenades, including Shock Charges. This only reduces the effect and doesn't mitigate them completely.

Awareness - Makes enemies at least 4x louder than normal. This allows you to hear their footsteps easier when they get closer to you. Works best with high-quality headsets on the Xbox 360 and PlayStation 3.

Unlockables

How to get a ray gun every time out of the mystery box

You have to go to the town on survival. Start at round 5 with magic, and on original when you spawn go to the mystery box, then open it and shoot the very top box (the box there is sticks up a bit). Spend a reload of ammo on it and you should get the ray gun.

Unlock Alternate Endings

When you complete the following tasks in the indicated mission in Campaign mode you will get the corresponding ending -



Ending 1 (Best)

Pyrrhic Victory - Rescue Woods.

Celerium - Recover the Celerium Worm.

Old Wounds - Interrogate Kravchenko to learn about the CIA mole.

Time And Fate - Collect ALL the intel to learn about the CIA mole.

Fallen Angel - Find Zhao's secret meeting intel/Harper's protected.

Karma - Save Karma/DeFalco dies.

Suffer With Me - Menendez is not able to manipulate Woods.

Achilles' Veil - Keep Farid alive/SDC allies with US military forces.

Odysseus - Save Admiral Briggs/SDC protects the USS Obama with Drones/USS Obama survives long enough for SDC reinforcements/Karma and the USS Obama survive the attack.

Cordis Die - Save the President.

Judgement Day - Capture Menendez.



Ending 2

Pyrrhic Victory - Rescue Woods.

Celerium - Recover the Celerium Worm.

Old Wounds - Kill Kravchenko without resistance.

Time And Fate - Find intel; thoroughly search the compound.

Fallen Angel - Find Zhao's secret meeting intel/Harper's face is burned.

Karma - Karma dies.

Suffer With Me - Menendez is able to manipulate Woods/Woods dies/SDC left vulnerable.

Achilles' Veil - Attempt to shoot Menendez/Farid dies.

Odysseus - Admiral Briggs dies/USS Obama has no defenses to counter assault/USS Obama's crew killed.

Cordis Die - Rescue the President.

Judgment Day - Capture Menendez.



Ending 3

Pyrrhic Victory - Rescue Woods.

Celerium - Recover the Celerium Worm.

Old Wounds - Kill Kravchenko without resistance.

Time And Fate - Find the intel by thoroughly searching the compound.

Fallen Angel - Find Zhao's secret meeting intel/Harper's face is burned.

Karma - Karma dies.

Suffer With Me - Menendez is able to manipulate Woods/Woods dies/SDC left vulnerable.

Achilles' Veil - Attempt to shoot Menendez/Farid dies.

Odysseus - Admiral Briggs dies/USS Obama has no defenses to counter assault/USS Obama's crew killed.

Cordis Die - Rescue the President.

Judgment Day - Kill Menendez.



Ending 4 (Worst)

Pyrrhic Victory - Woods dies.

Celerium - Recover the Celerium Worm.

Old Wounds - Kill Kravchenko without resistance.

Time And Fate - Thoroughly search the compound.

Fallen Angel - Find Zhao's secret meeting intel/Harper's face is burned.

Karma - Karma dies.

Suffer With Me - Menendez is able to manipulate Woods/SDC left vulnerable.

Achilles' Veil - Save Faird/Attempt to shoot Menendez.

Odysseus - Admiral Briggs dies/USS Obama has no defenses to counter assault/USS Obama's crew killed.

Cordis Die - Rescue the President.

Judgment Day - Kill Menendez.

Quick Revive Perk (Transit Mode)

When you revive the same teammate at least 15 times in Transit mode, a green flash will appear from the revived teammate to indicate that the perk has been permanently unlocked for use in Tranzit mode.

Alternate Ending

During the mission titled "Suffer with me", when you are handed the Sniper Rifle by Noriega on the rooftop, shoot the man they tell you to shoot in the knee and only the knee.

  • Alternate Ending - Just shoot the target in the knee twice, instead of the head.

Diamond Camo for multiplayer guns

To do this you must get the gold camo (Unlocked when every camo but it is unlocked for gun) on every weapon in a group. For example, get gold on crossbow and ballistic knife and you will unlock the diamond camo for only the crossbow and ballistic knife.

  • Diamond camo - Get gold on every weapon in a group



Secrets

How To Get The Ray Gun, RPG, or Hammer

When you get to the mystery box, open it. When the question mark gets really bright, then knife the bow really fast.

Get Points On Zombies In The First 3 Rounds or Fewer

If you want a lot of points, you have to do this on the 1st round: shoot 4 times at the zombies, then stab. If they are on fire, shoot 3 times then stab. On the 2nd round shoot 5 times then stab, and again if they are on fire shoot one less time then stab. On the 3rd round shoot 6 times then stab, and if they are on fire shoot 5 times then stab. Then you should be able to buy the box or a gun. Warning: If they are on fire and you stab them, they will blow up and you can go down.

Take It

First you need a Ray Gun and a RPG and 5000 points. Go to the mystery box, kill a zombie while jumping on the mystery box. Hold 'x' and then you get the thunder gun. (It doesn't work all the time.)

Faster Reload

When reloading any gun, when you are almost done switch to your other weapon and then switch back to the gun you were reloading and you should be done (has to be timed correctly so it may not work every time).

Green Run Transit Glitch

Gather all the pieces to make a turbine. Get to the bus and take it all the way to the 3rd stop where the ak40u is at. Go inside that small house where the ak40u gun is at. Go in side and find all the parts and build the power. Take out your turbine and go towards the power switch and keep walking then turn around until you see the inside of the power switch then move to the left a little bit. All the zombies should be going towards the corner of the table and they wont be able to get you.

How To Get Pack A Punch In Tranzit

First, you have to make a turbine in the bus depot (the place where you start out). You can take one but you can't use it at all!



Go to the bank and throw a grenade at the door in the middle. When you go in, go to the end of the hall and then throw another grenade at that door. Now go to where you can turn the power on. (The outhouse sort of thing.) After you turn the power on, instead of just leaving, use your FRESH turbine and go into the other room (I believe it is to the right of the room with the power switch). There will be a green electricity sign. Place your turbine there. Now get back to the bank as fast as you can. In the very last room (where you blew up the second door), the hatch should now be open. Go down and you have to collect the parts for the pack-a-punch and then there you go!

Easter Eggs

Toy-Box Perm-a-Perk

All you have to do is find and roll the box until you get the teddy bear, BUT DON`T TAKE ANY GUNS. Next find and roll the box one more time and take the gun the green spark will appear and a teddy bear will appear on top of the box and from now on when you roll the box this match you will get better guns more often.

Activision Atari games in Nuketown

To turn the television in the center of Nuketown into an Atari gaming screen, you have to go into a custom match (By yourself or with friends). From there, once the match starts, you have 2 minutes to shoot off every head of the mannequins! There is 20 of them, and every time you try, they will randomly spawn. Always look outside of the map too!

Achievements

Uprising DLC Achievements

  • 15 - A Burst of Flavor - In Mob of the Dead, kill 10 zombies at once with a new beverage.
  • 15 - Acid Drip - In Mob of the Dead, convert a weapon using a kit.
  • 20 - Feed the Beast - In Mob of the Dead, obtain Hell's Retriever.
  • 10 - Full Lockdown - In Mob of the Dead, Brutus completes his patrol.
  • 25 - GG Bridge - In Mob of the Dead, survive an entire round on the bridge on round 15 or higher.
  • 30 - Making the Rounds - In Mob of the Dead, complete the cycle 3 times.
  • 30 - No One Escapes Alive - In Mob of the Dead, execute the escape plan.
  • 75 - Paranormal Progress - In Mob of the Dead, open a door without spending points.
  • 5 - Pop Goes the Weasel - In Mob of the Dead, break the cycle.
  • 25 - Trapped in Time - In Mob of the Dead, use and upgrade all traps before round 10.

Revolution DLC

High Maintenance 75 In Die Rise, be the architect of their instruction. 

Vertigoner 10 In Die Rise, fling 10 zombies in one game. 

Mad Without Power 30 In Die Rise, reach round 10 before turning on the power. 

Shafted 35 In Die Rise, use Pack-a-Punch and all perk machines in one game. 

Slippery When Undead 15 In Die Rise, kill 5 zombies with a single shot from the Sliquifier. 

Facing the Dragon 10 In Die Rise, face the dragon head-on before reaching round 2. 

I'm My Own Best Friend 10 In Die Rise, revive yourself. 

Polyarmory 30 In Diner Turned, get a kill with each primary weapon in a Public Match. 

Monkey See, Monkey Doom 15 In Diner Turned, retrieve a chained Cymbal Monkey in a Public Match. 

I See Live People 20 In Diner Turned, kill the human while its decoy is in play in a Public Match.



Main Game:



No Man Left Behind 20 Rescue Woods. 

Gathering Storm 20 Investigate the jungle facility.

Shifting Sands 20 Gather intel on Raul Menendez from Mullah Rahmaan. 

Driven by Rage 20 Take down Menendez and his operation.

Waterlogged 20 Gather information on Raul Menendez' suspected terrorist plot.

What Happens in Colossus... 20 Find the Karma weapon.

False Profit 20 Capture Manuel Noriega and bring him to justice.

Deep Cover 20 Capture Menendez.

Sinking Star 20 Interrogate Menendez.

Late for the Prom 20 Escort the president to the secure location in downtown LA.

Death from Above 50 Stop Menendez once and for all. 

Old Fashioned 50 Complete "Pyrrhic Victory", "Old Wounds", "Time And Fate", and "Suffer With Me" in Veteran.

Futurist 50 Complete all future levels in veteran.

Giant Accomplishment 50 Complete all challenges in Black Ops II.

Mission Complete 10 Complete all challenges in a level.

Just Gettin' Started 10 Complete 1 challenge in any level.

Singapore Sling 15 Successfully neutralize the SDC freighter at Keppel Terminal.

Desert Storm 15 Successfully escort the VIPs to safety.

Defender 15 Successfully defend FOB Spectre from incursion.

Black Ops II Master 15 Complete the campaign on Hardened or Veteran difficulty. 

Art of War 25 Successfully assassinate SDC Chairman Tian Zhao.

Blind Date 15 Successfully rescue HVI.

Family Reunion 10 There are two futures.

Hey Good Looking 10 Plastic surgery avoided

Showdown 15 A duel between rivals

Dirty Business 15 Listen and think before you shoot.

Ship Shape 10 Reinforcements on the way.

Dead or Alive 15 Jailor or executioner.

Ultimate Sacrifice 15 Only one can survive.

Good Karma 20 Crack the celerium worm.

High IQ 20 Collect all intel.

Back in Time 10 Use a future weapon in the past. 

Man of the People 15 Stop the brutality inflicted by the PDF.

Gun Nut 10 Complete a level with customized loadout.

Ten K 15 Minimum score 10k in every mission

Welcome to the Club 10 Reach Sergeant (Level 10) in multiplayer Public Match.

Welcome to the Penthouse 50 Prestige once in multiplayer Public Match.

Big Leagues 20 Win 5 multiplayer League Play games after being placed in a division.

Trained Up 10 Win 10 multiplayer games while playing in Combat Training playlists.

Party Animal 10 Win 10 multiplayer games while playing in Party Games playlists. 

Tower of Babble 75 In TranZit, obey the voices. 

Don't Fire Until You See 30 In TranZit, have all doors opened without being set on fire.

The Lights Of Their Eyes 5 In Green Run, pacify at least 10 zombies with 1 EMP.

Undead Man's Party Bus 15 In TranZit, complete all additions to the bus in 1 game.

Dance On My Grave 5 In Green Run, acquire your Tombstone. 

Standard Equipment May Vary 25 In TranZit, acquire 4 different equippable items in 1 game.

You Have No Power Over Me 15 You Have No Power Over Me.

I Don't Think They Exist 10 In TranZit, kill one of the denizens of the forest while it is latched onto you.

Fuel Efficient 10 In TranZit, use an alternative mode of transportation.

Happy Hour 10 In TranZit, buy 2 different perks before turning on the power.

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