Lightning Returns: Final Fantasy XIII Garb List (Part 1)

Garb List (Part 1)







Lightning Returns: Final Fantasy XIII introduces a new Schema system, in which players create different sets of weapons, skills, and garbs in order to establish versatility in combat. Garbs in particular play a huge role, as they can change Lightning's stats, abilities, and other important attributes that give an edge in battle.



There are quite a few outfits in Lightning Returns; some can be found below, while the others are detailed in part two of the guide.



Amazon Warrior
  • Location: The Ark (Day 7)
  • Description: A garb imbued with the soul of the warrior. It increases the wearer's physical damage and maximum HP.


Astral Lord
  • Location: Forge (Hard Mode only)
  • Description: The ultimate garb for those specializing in magical arts. It comes equipped with the abilities Flare, Chill, Surge, and Tornado.


Black Mage
  • Location: The Ark (Day 4)
  • Description: A garb imbued with the soul of the black mage. It increases the wearer's magic damage and maximum ATB.


Black Rose
  • Location: Yusnaan (Hard Mode only)
  • Description: A garb that harnesses the power of lightning and brings the powerful spell Thundaga with it.


Blue Mage
  • Location: Yusnaan ("Free Will" sidequest reward)
  • Description: A garb imbued with the soul of the blue mage. It allows the wearer to wield the peculiar magics of nature itself, and hastens the recovery of ATB.


Bold Vanguard
  • Location: Dead Dunes
  • Description: A garb made for attacking any enemies within reach. It increases the wearer's resistance to status ailments.


Candy Raver
  • Location: Yusnaan
  • Description: A garb that increases the damage dealt to enemies when the wearer has 70% or more HP.


Carnival Crusher
  • Location: Forge
  • Description: A fantastic garb that resists all four magic elements. It hastens the recovery of ATB.


Champagne Gold
  • Location: Luxerion
  • Description: A garb that comes partnered with the ATB charge ability. It increases the wearer's maximum HP.


Cold Rebellion
  • Location: Luxerion
  • Description: A garb that harnesses the power of ice. It increases the wearer's Magic and maximum HP.


Crimson Bloom
  • Location: Yusnaan (Hard Mode only)
  • Description: A garb that harnesses the power of fire and brings the powerful spell Firaga with it.


Cyber Jumpsuit
  • Location: Yusnaan
  • Description: A tricky set of garb, woven with Dispel to prevent enemies from giving themselves an advantage. It increases the wearer's physical and magic resistance.


Dangerous Blossom
  • Location: Dead Dunes
  • Description: A garb for a battle tactician who creates weaknesses in her enemies. It also increases the wearer's resistance to debilitations and debuffs.


Danse Macabre
  • Location: Forge
  • Description: A garb that masters multiple elements. It is an effective choice for striking out at enemy weaknesses.


Dark Knight
  • Location: Luxerion ("To Save the Sinless" sidequest reward)
  • Description: A garb imbued with the soul of the dark knight. It increases the wearer's physical damage and magic resistance, and allows her to use the abilities Darkness and Ashura.


Dark Muse
  • Location: The Ark (Default)
  • Description: A basic garb that comes set with the Attack ability.


Dark Orchid
  • Location: Yusnaan (Hard Mode only)
  • Description: A garb that restore a small amount of EP when the wearer takes damage during battle.


Deja Vu
  • Location: Dead Dunes
  • Description: A garb designed for those able to manage their health wisely. As the wearer's HP dwindles, the stronger her attacks become.


Divergence
  • Location: Dead Dunes
  • Description: A garb for a battle tactician who creates weaknesses in her enemies. Damage done to enemies that have status ailments will restore HP to the wearer.


Dragon's Blood
  • Location: Wildlands
  • Description: A garb that increases the damage dealt to enemies when the wearer's ATB is 30 or lower.


Dragoon
  • Location: Yusnaan ("Death Game" sidequest reward)
  • Description: A garb imbued with the soul of the dragoon. It allows the wearer to use Lancet and increases her stagger capability.


Duelist
  • Location: Luxerion (Hard Mode only)
  • Description: A defensive garb that puts vitality above all else. It greatly increases the wearer's maximum HP.


Dust and Shadow
  • Location: Dead Dunes
  • Description: A garb built for strong defense, hard and true. It increases the wearer's resistance to status ailments.


Electronica
  • Location: Wildlands
  • Description: A garb that harnesses the power of lightning. It strengthens the wearer's Magic.


Equilibrium
  • Location: The Ark (Default)
  • Description: A balanced garb for the savior who stands on the border between man and God.


Guardian Corps
  • Location: The Ark (requires FFXIII save file)
  • Description: The field uniform of a member of the Sanctum forces. It was considered acceptable wear during times of peace.


Heartstealer
  • Location: The Ark (Day 9)
  • Description: A garb imbued with the soul of the thief. It allows for quick and agile attacks, and hastens the recovery of ATB.


Helter Skelter
  • Location: Wildlands (Hard Mode only)
  • Description: A garb made for a physical attacker. It greatly increases the wearer's Strength.


Hidden Justice
  • Location: Forge
  • Description: A garb that masters multiple elements, bearing Flamespark within its weave. It strengthens the wearer's Magic.


Hunter of the Wild
  • Location: Wildlands
  • Description: A garb made for a physical attacker. Defeating an enemy restores HP to the wearer.


Icy White
  • Location: Yusnaan (Hard Mode only)
  • Description: A garb that harnesses the power of wind and brings the powerful spell aeroga with it.


Ignition
  • Location: Wildlands
  • Description: A garb that harnesses the power of fire. It strengthens the wearer's Magic.


Innocence
  • Location: Luxerion
  • Description: A garb perfectly suited for switching to other schemata. Changing out of it when ATB is low will cast Protect, increasing physical resistance.


Intruder
  • Location: Yusnaan
  • Description: A garb perfectly suited for switching to other schemata. Changing out of it when ATB is low will cast Faith, strengthening magic attacks.


Knight of Etro
  • Location: The Ark (requires FFXIII-2 save file)
  • Description: A suit of armor received from the goddess Etro in Valhalla.


L'Ange Noir
  • Location: Luxerion
  • Description: A garb that harnesses the power of lightning. It strengthens the wearer's Magic.
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