Lightning Returns: Final Fantasy XIII Garb List (Part 2)

Garb List (Part 2)







Lightning Returns: Final Fantasy XIII introduces a new Schema system, in which players create different sets of weapons, skills, and garbs in order to establish versatility in combat. Garbs in particular play a huge role, as they can change Lightning's stats, abilities, and other important attributes that give an edge in battle.



L'Automne
  • Location: Wildlands
  • Description: A garb which restores a small amount of ATB to the user whenever a foe is staggered.



La Fouldre

  • Location: Dead Dunes (Hard Mode only)
  • Description: A garb made for a magic user, it greatly increases the wearer's Magic.



Lilitu

  • Location: Luxerion (Hard Mode only)
  • Description: A garb made for a physical attacker, which allows the wearer to use Attack to great effect.



Loyal Servant

  • Location: Luxerion
  • Description: A garb perfectly suited for switching to other schemata. Changing out of it when ATB is low will cast Shell, increasing magic resistance.



Martial Monk

  • Location: The Ark (Day 11)
  • Description: A garb imbued with the soul of the fighter. It strengthens the wearer's physical damage.



Midnight Mauve

  • Location: Yusnaan ("The Fighting Actress" sidequest reward)
  • Description: A garb that harnesses the power of fire. It increases the wearer's maximum ATB.



Miqo'te Dress

  • Location: Yusnaan (collect fireworks from Chocobo Girls)
  • Description: The attractive costume of the Miqo'te people who live in the mythical world of Eorzea.



Mist Wizard

  • Location: The Ark
  • Description: A basic garb that comes set with Thunder.



Nightmare

  • Location: Luxerion
  • Description: A garb imbued with the soul of the devil. It grants the wearer power over nightmares, hastens the recovery of ATB, and increases the wearer's resistance to status ailments.



Nocturne

  • Location: Luxerion
  • Description: A garb made for a physical attacker. It increases the wearer's maximum HP.



Paladin

  • Location: Luxerion ("The Saint's Stone" sidequest reward)
  • Description: Imbued with the soul of the holy knight. Guarding for a certain length of time will unleash a magic counterattack.



Passion Rouge

  • Location: Dead Dunes
  • Description: A garb for a battle tactician who creates weaknesses in her enemies. It increases the wearer's resistance to status ailments.



Primavera

  • Location: Yusnaan
  • Description: A garb made for a physical attacker, which allows the wearer to use Area Sweep to send enemies flying.



Providence

  • Location: Luxerion
  • Description: A garb built for strong defense, hard and true. It increases the wearer's maximum HP.



Purple Lightning

  • Location: Luxerion ("A Rose by Any Other Name" sidequest reward)
  • Description: A garb imbued with the soul of a ninja. It grants the wearer access to the dark and secret arts of ninjutsu.



Quiet Guardian

  • Location: Yusnaan
  • Description: A garb built for strong defense, hard and true. It increases the wearer's physical and magical damage.



Red Mage

  • Location: The Ark (Day 2)
  • Description: A garb imbued with the soul of the red mage. It increases wearer's physical damage as well as magic damage in a balanced way.



Rhapsody in Rose

  • Location: Wildlands
  • Description: A Garb that increases the damage dealt to enemies when the wearer's ATB is 70 or higher.



Sacred Knight

  • Location: Wildlands ("The Grail of Valhalla" sidequest reward)
  • Description: A garb inbued with the soul of the knight. It improves the effects of the guarding maneuvers Guard, Light Guard, and Heavy Guard.



Sand Fox

  • Location: Dead Dunes
  • Description: A garb for a battle tactician who creates weaknesses in her enemies. Damage done to enemies that have status ailments will restore a little ATB to the wearer.



School's Out

  • Location: Wildlands (Hard Mode only)
  • Description: A garb made for a magic user, which allows the wearer to cast a devastating Ruin.



Shadow Trooper

  • Location: Forge
  • Description: A garb made for a physical attacker. It increases the damage dealt to enemies who are staggered.



Soldier of Peace

  • Location: Wildlands ("The Hunter's Challenge" sidequest reward)
  • Description: A garb imbued with the soul of the hunter. it grants the wearer Shadowbind, which halts enemies in their tracks, and transforms any equipped Heavy Slash into the powerful ability Artemis's Arrows.



Splendid Admiral

  • Location: Yusnaan
  • Description: A garb perfectly suited for switching to other schemata. Changing out of it when ATB is low will cast Brave, strengthening physical attacks.



Stone and Sand

  • Location: Luxerion (Hard Mode only)
  • Description: A defensive garb that allows for powerful guarding.



Sun and Bloom

  • Location: Dead Dunes (Hard Mode only)
  • Description: A garb built for strong defence and persistence. Reviving from KO triggers regen, slowly restoring HP to the wearer.



Ultimatus

  • Location: Ultimate Lair (Defeat Ereshkigal)
  • Description: A garb outfitted with the most powerful of magic attacks, Ultima.



Urban Outlaw

  • Location: Wildlands
  • Description: A garb that allows the wearer to restore a little ATB with each enemy defeated.



Velvet Bouncer

  • Location: Yusnaan
  • Description: A garb that comes set with Blitz. It is made for a physical attacker.



Vengeance

  • Location: Wildlands
  • Description: A garb which restores a small amount of HP to the wearer whenever a foe is staggered.



Vigilance

  • Location: Forge
  • Description: A garb that brings ruin—and Ruinga—with it. It greatly increases the wearer's Strength and Magic.



Violet Twilight

  • Location: Yusnaan (Hard Mode only)
  • Description: A garb that harnesses the power of ice and brings the powerful spell Blizzaga with it.



Watery Chorus

  • Location: Wildlands
  • Description: A garb that harnesses the power of ice. It strengthens the wearer's Magic.



White Mage

  • Location: The Ark (Day 4)
  • Description: A garb imbued with the soul of the white mage. It increases the wearer's magic damage and maximum HP.



Witching Hour

  • Location: Forge
  • Description: A garb that masters multiple elements, bearing Icestorm within its weave. It strengthens the wearer's Magic.



Woodland Walker

  • Location: Wildlands
  • Description: A garb that harnesses the power of the wind. It strengthens the wearer's magic.