Street Fighter 6 World Tour Master Actions List Best Action

Street Fighter 6 World Tour Master Actions List: What Is The Best Master Action?

Numerous Street Fighter 6 World Tour master actions are available after enrolling as a student under each teacher in the mode. The list of master actions is limited near the beginning of the game, but by the end of Chapter 7, it will balloon in size. And if you enroll under all eighteen masters, you’ll have more master actions than you can fit within the four pages that are available for them. So, to keep this list short, here is a quick breakdown of all master actions in the mode and the best master actions for damage and more.

List of all master actions in World Tour

The following is a list of master actions, in alphabetical order, and the characters you need to learn them from:

  • Air Slasher – Dee Jay
  • Amnesia – JP
  • Bakkai – Jamie
  • Hadoken – Ryu
  • Manège Dorè – Manon
  • Electric Thunder – Blanka
  • Phalanx – Marisa
  • Rising Uppercut – Luke
  • Screw Piledriver – Zangief
  • Shoryuken – Ken
  • Somersault Kick – Guile
  • Spinning Bird Kick – Chun-Li
  • Spiral Arrow – Cammy
  • Sprint – Kimberly
  • Sumo Headbutt – E. Honda
  • Tensenrin – Juri
  • Tomahawk Buster – Lily
  • Yoga Teleport – Dhalsim

This list will expand as more characters are added through the seasonal battle pass in Street Fighter 6, which owners of the Deluxe and Ultimate editions will get as part of the package.

More Street Fighter 6 guides

What are the best master actions?

The best master action for damage is Zangief’s Screw Piledriver. Once you gain the ability to slow down time before performing a master action, you can deal 6,000 to 7,000 damage to an NPC before a fight begins depending on your custom character’s throw stat. This will greatly aid you in leveling up quickly.

For platforming, the best master actions are Juri’s Tensenrin for height and Dhalsim’s Yoga Teleport for distance. Tensenrin will allow you reach the highest platforms and the highest balloons, compared to Rising Uppercut and Shoryuken. Chun-Li’s Spinning Bird Kick and E. Honda’s Sumo Headbutt actually cover the same distance as Yoga Teleport, but the animation for Yoga Teleport is quicker by comparison.

In terms of breaking objects, we recommend Blanka’s Electric Thunder. Most crates, mailboxes, and barrels are arranged close together and Electric Thunder usually has a large enough area of effect to break all of them at the cost of just a single bar of the meter.

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