‘Left 4 Dead VR is real,’ Valve News Network says

With the relatively recent reveal of Half-Life: Alyx, fans of Valve games have something new to look forward to for the first time in a long while. Now, Valve News Network’s Tyler McVicker says that he believes Left 4 Dead VR will soon be making its way to the Valve Index, although what exactly Left 4 Dead VR might be is a bit of a mystery.

“Videos are finally back tomorrow,” Tyler McVicker stated in a tweet. “Boneworks is out on Tuesday. Left 4 Dead VR is real. [The Game Awards] is in a few days, with new [Half-Life: Alyx] news. Get your minds ready, it’s about to blow.”

Left 4 Dead VR

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Now, one might wonder on what basis Tyler McVicker is asserting that Left 4 Dead VR is real. You can watch the details explained in this video from Valve News Network which also happens to discuss the possibility of a new game in the Left 4 Dead franchise.

Without going too deep into the weeds, pieces of computer code have recently been integrated into existing Valve properties. Many of these references are in regards to Half-Life: Alyx, but a portion are related to Left 4 Dead VR. Here’s the list according to the notes he posted along with that video:

  • “male”,
  • “female”,
  • “namvet”,
  • “teengirl”,
  • “biker”,
  • “manager”,
  • “gambler”,
  • “producer”,
  • “coach”,
  • “mechanic”,
  • “ceda”,
  • “crawler”,
  • “undistractable”,
  • “fallen”,
  • “riot_control”,
  • “clown”,
  • “jimmy”,
  • “hospital_patient”,
  • “Bride”
  • WEAPON_SOUND_BURST
  • WEAPON_SOUND_DOUBLE
  • WEAPON_SOUND_DOUBLE_NPC
  • WEAPON_SOUND_EMPTY
  • WEAPON_SOUND_FAST_RELOAD
  • WEAPON_SOUND_MELEE_HIT
  • WEAPON_SOUND_MELEE_HIT_WORLD
  • WEAPON_SOUND_MELEE_MISS
  • WEAPON_SOUND_NUM_TYPES
  • WEAPON_SOUND_RELOAD
  • WEAPON_SOUND_RELOAD_NPC
  • WEAPON_SOUND_SINGLE
  • WEAPON_SOUND_SINGLE_NPC
  • WEAPON_SOUND_SPECIAL1
  • WEAPON_SOUND_SPECIAL2
  • WEAPON_SOUND_SPECIAL3
  • WEAPON_SOUND_TAUNT
  • WEAPON_TEXTURE_ICON_ACTIVE
  • WEAPON_TEXTURE_ICON_AMMO
  • WEAPON_TEXTURE_ICON_AMMO2
  • WEAPON_TEXTURE_ICON_AUTOAIM
  • WEAPON_TEXTURE_ICON_CROSSHAIR
  • WEAPON_TEXTURE_ICON_INACTIVE
  • WEAPON_TEXTURE_ICON_SMALL
  • WEAPON_TEXTURE_ICON_ZOOMED_AUTOAIM
  • WEAPON_TEXTURE_ICON_ZOOMED_CROSSHAIR

Of course, there are an absolute boatload of caveats to throw in here. To start, the addition of these pieces of code do not necessarily indicate that we’re getting a Left 4 Dead VR game. However, Tyler McVicker’s interpretation of the situation makes sense, especially considering that these were added in alongside code for Half-Life: Alyx.

As he said, there’s also the matter of The Game Awards coming up very soon, which is an excellent time to announce yet another new Valve game. Will we see Left 4 Dead VR at The Game Awards? We’ll find out when they air in just a few days on December 12, 2019, at 8:30 PM Eastern.