SPACECOM Review

Spirit of a board game.

It can be tough to tell when a particular facet of something has been implemented by choice or by force. For example, a filmmaker with no pre-existing reputation releases an abstract film that's extremely simple and short. Is it art? Or is it amateur? Of…

  • Enjoyable space-battle matches can be completed in under an hour
  • Strategic elements are simple yet substantial
  • Multiplayer is a blast and adds replay value
  • Plenty of achievements if that’s your thing
  • Strategy wears thin in single-player mode
  • If you don’t care about achievements, playing alone gets old

8

Upcoming Releases
Enjoyable space-battle matches can be completed in under an hour Strategic elements are simple yet substantial Multiplayer is a blast and adds replay value Plenty of achievements if that’s your thing Strategy wears thin in single-player mode If you don’t care about achievements, playing alone gets old
Enjoyable space-battle matches can be completed in under an hour Strategic elements are simple yet substantial Multiplayer is a blast and adds replay value Plenty of achievements if that’s your thing Strategy wears thin in single-player mode If you don’t care about achievements, playing alone gets old
Enjoyable space-battle matches can be completed in under an hour Strategic elements are simple yet substantial Multiplayer is a blast and adds replay value Plenty of achievements if that’s your thing Strategy wears thin in single-player mode If you don’t care about achievements, playing alone gets old
Enjoyable space-battle matches can be completed in under an hour Strategic elements are simple yet substantial Multiplayer is a blast and adds replay value Plenty of achievements if that’s your thing Strategy wears thin in single-player mode If you don’t care about achievements, playing alone gets old
Reviews
X