Spirit of a board game.
It can be tough to tell when a particular facet of something has been implemented by choice or by force. For example, a filmmaker with no pre-existing reputation releases an abstract film that's extremely simple and short. Is it art? Or is it amateur? Of…
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Enjoyable space-battle matches can be completed in under an hour
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Strategic elements are simple yet substantial
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Multiplayer is a blast and adds replay value
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Plenty of achievements if that’s your thing
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Strategy wears thin in single-player mode
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If you don’t care about achievements, playing alone gets old
