Soul Calibur V Review

danielrbischoff By:
danielrbischoff
02/03/12
GENRE Fighting 
PLAYERS 1- 2 
PUBLISHER Namco Bandai 
DEVELOPER Project Soul 
RELEASE DATE Out Now
T Contains Mild Language, Suggestive Themes, Violence

What do these ratings mean?

Does the Soul Still Burn?


I think Namco hit a high point with Soul Calibur II on the Xbox, Gamecube, and PS2, with Nintendo's console receiving the best version of the game. Of course, relegating itself to the PS2 with Soul Calibur III and bringing Darth Vader and Yoda to Soul Calibur IV put some distance between the series and many gamers.

Ultimately, we've been left wantingwanting a sensible guest character, wanting a return to form, wanting a sense of balance on the battlefield, and wanting a Soul Calibur with fighting mechanics you could really sink in to. Does Soul Calibur V deliver?


There's plenty to love in Namco Bandai's latest release, but a few disappointments got mixed in. Upfront, you'll notice that series favorites, like Sophitia, Cassandra, Talim, and Kilik (at least in his original form), have gone missing. Most of them have been replaced with their offspring, apprentices, and fighters with similar skills.

So why bother removing the characters at all? It's a cop-out to say that Taki is too old to fit in Soul Calibur V's timeline, and then flaunt Ivy and all of her overly-abundant assets at the age of 50+. Why remove the characters at all if you're going to replace them with cardboard stand-ins?


The most apparent flaw in this sequel is V's story mode. Maybe we've been spoiled by Mortal Kombat's excellent single-player journey, with its multiple characters, high-production values, and ham-fisted dialogue. In fact, story mode only really delivers on the ham-fisted part, and not just the dialogue either, but the entire mode. Aside from unlocking a handful of characters and earning an avalanche of player card titles and fighter points, you'll want to avoid it at all costs. If we were grading Soul Calibur V on its story mode alone, it would be a poor excuse for a fighting game, lacking balance, variation, and any semblance of entertainment.

Now that the flaws are out of the way, I can confidently say that Soul Calibur V marks a return to form for the storied fighting franchise. It offers new balancing mechanics, an insanely deep create-a-fighter mode, and top-notch online play.

Fighters can now build up a meter to pull off Edge-enhanced attacks and Critical Edge attacks. These are somewhat similar to Street Fighter's EX attacks and Mortal Kombat's X-ray moves, except it takes longer to build up meter for the EX-equivalents and the full meter attacks aren't as powerful a game-changer as X-ray moves.


Gameplay ultimately comes down to a satisfyingly smooth match of rock-paper-scissors. Fighters with better speed can punish those with a lot of reach. Characters with a lot of power can punish anyone with openings in their defense, and so on and so on.

This dedication to balancing continues with the game's Create a Soul mode. As you level up in the game, you'll unlock more and more parts for customization. Start with one of the game's existing characters or build up your own from scratch with an existing move set.


There are some truly bizarre creations out there. Venture into the Japanese multiplayer lobbies and you'll face off against a Patroklos with nothing but a pair of undies and a green afro. You might even find yourself up against a Mega Man or Super Mario lookalike with Cervantes's move set.

The best part of exploring uncharted waters online is that you'll never experience lag and you'll never encounter a match you can't connect to. Soul Calibur V features genre-defining netcode. It is literally the most stable environment I've ever seen in a fighting game.

While online multiplayer doesn't have the same lobby size as Mortal Kombat's or the dedicated playerbase found in Street Fighter games, the strength of the experience comes from being able to choose whether you want to face regional opponents, friendly players you might find in a lobby, or ranked opponents who are in it to win it.


It's hard not to recommend Soul Calibur V. The balanced gameplay makes for an open invitation to new players, and stalwarts of the series will find a return to form for the series. Even if you're not that into fighting games, the depth and variety in Create a Soul is a game unto itself.

Oh, by the way, Ezio's inclusion is easily the best cameo character to ever featured in a fighting game. His moveset and design are handled seriously and implemented with reverence, not just towards the Assassin's Creed franchise, but to Soul Calibur lore as well.

Does the soul still burn? Consider mine reignited by Soul Calibur V.

Review based on PS3 version. Copy purchased by reviewer.
Soul Calibur V
fullfullfullfullempty
  • Balanced, classic Soul Calibur gameplay
  • Ezio Auditore da Firenze
  • NOT Yoda
  • Story Mode, all of it
  • Classic characters replaced with clones
  • Flawless online play
  • Huge depth in Create a Soul
  • Take custom characters online
Reviews by other members

More from the Game Revolution Network


  • friggest
    friggest - Joined: Mar 3, 2008
    It is missing a letter grade.
    1 2Like or Dislike?
    Posted: Feb 3rd, 2012 at 1:41 pm
  • danielrbischoff
    danielrbischoff - Joined: Nov 13, 2009
    It's got new stars now!
    If you prefer....
    4 out of 5 is a B+ in our old grading scale.
    2 4Like or Dislike?
    Posted: Feb 3rd, 2012 at 1:56 pm
  • hak32001
    hak32001 - Joined: May 2, 2010
    the letter grading was much better...there was no need to change!
    I love you,
    Frank
    3 2Like or Dislike?
    Posted: Feb 3rd, 2012 at 2:36 pm
  • Bras
    Bras - Joined: Jul 16, 2008
    I think we should keep this type of messages in this post:
    www.gamerevolution.com/manifesto/on-switching-from-​letter-grades-to-five-stars-10293
    1 2Like or Dislike?
    Posted: Feb 3rd, 2012 at 2:56 pm
  • astrowabbit
    astrowabbit - Joined: Nov 26, 2009
    Keep the letter grading system and BTW nice work 1 review for the Xbox in a month. Way to keep the site active.
    2 2Like or Dislike?
    Posted: Feb 3rd, 2012 at 6:55 pm
  • danielrbischoff
    danielrbischoff - Joined: Nov 13, 2009
    You have seen this months release list right?
    0 1Like or Dislike?
    Posted: Feb 3rd, 2012 at 8:18 pm
  • Nick_Tan
    Nick_Tan - Joined: Jul 22, 2006
    Yes, please ignore the 12 previews for the Xbox 360 while you're at it.
    0 1Like or Dislike?
    Posted: Feb 4th, 2012 at 12:49 am
  • warmaster670
    warmaster670 - Joined: Jun 15, 2007
    Sonic cd was on the 360 and it was reviewed less than a month ago, theres also only 1 more ps3 review than the 360.

    Theres also teh fact thats already been mentioned about releases, and GR doesnt control when games come out.
    1 1Like or Dislike?
    Posted: Feb 4th, 2012 at 4:12 pm
  • xxmrcyanidexx
    xxmrcyanidexx - Joined: May 24, 2011
    Also, ignore the all the Manifestos, News Stories, Previews, Extras, Features, Mailbags and GR podcast. What the **** is the Game Revolution staff doing?!
    1 1Like or Dislike?
    Posted: Feb 6th, 2012 at 5:36 am
  • sterking
    sterking - Joined: Aug 21, 2007
    THE A I IS ADVANCED LIKE THE FIRST ONE LOVE THE ONLINE PLAY ITS OK GIVE IT A 8.8 B 4.OUT OF 5
    0 1Like or Dislike?
    Posted: Feb 5th, 2012 at 11:27 am
  • Diabolus
    Diabolus - Joined: Nov 2, 2008
    I played Soul Calibur II on Xbox @ 720p resolution. IMO, the Xbox version was the best, even though GC had the better exclusive character.
    0 0Like or Dislike?
    Posted: Feb 6th, 2012 at 5:36 pm
  • LinksOcarina
    LinksOcarina - Joined: Nov 9, 2005
    No letter grade= not caring.....sorry...
    2 1Like or Dislike?
    Posted: Feb 6th, 2012 at 8:53 pm
  • Klandathu
    Klandathu - Joined: Apr 6, 2008
    I think the most important aspect of this game is the inclusion or exclusion of Voldo. Is he still there? If so, is he still rocking that fashionable bondage gear?
    0 0Like or Dislike?
    Posted: Feb 7th, 2012 at 12:51 am
  • danielrbischoff
    danielrbischoff - Joined: Nov 13, 2009
    Yup, he's still just as unsettling for male gamers as ivy is for females.
    0 1Like or Dislike?
    Posted: Feb 12th, 2012 at 8:59 pm
  • UghRochester
    UghRochester - Joined: Jun 5, 2006
    I'm thinking about getting this game, because of Create-A-Soul looks way better than Soul Calibur IV. Do you get to create custom images to add as a layer? (i.e. like Skate 2's create a board)
    0 0Like or Dislike?
    Posted: Feb 15th, 2012 at 7:35 am

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More information about Soul Calibur V
Also known as: soul calibur 5,, sould caliber v, soulcalibur, souldcalber