The Division 2 Occupied Dark Zone is an area of the game that you won’t want to explore alone. There are new Dark Zone enemies to overcome but, if you survive, the rewards for completing Occupied Dark Zone will be well worth it. Learn everything worth knowing about The Division 2 Occupied Dark Zone below.
The Division 2 Occupied Dark Zone | What is it?
The Division 2 Occupied Dark Zone is a more difficult dark zone region to explore. It takes place during the endgame phase of Ubisoft’s title, so you will need to have completed the main story in order to access it.
Once you unlock it, you will have to prepare yourself to face a new, tougher foe, and have the potential to acquire rare loot that will help you in other encounters.
The Division 2 Occupied Dark Zone | What to expect
The main threat within The Division 2 Occupied Dark Zone will be the Black Tusk faction. We’ve already covered who they are and what they represent in our Black Tusk guide. Once you reach the endgame, they’ll start turning up in the dark zone occasionally, and give you something extra to think about while you explore.
You definitely don’t want to venture into an Occupied Dark Zone alone. You’ll need a team of agents to get out alive as your gear and weapons – as well as your enemy’s – will no longer be normalized. This means you can hit harder and go down more easily, so it’s best to go with some players you’re familiar with.
If you do manage to survive, and even drive the Black Tusk out, the gifts and loot you’ll get with be worth it. Expect to get rarer gear and weapons for your troubles. There’s been no word from Ubisoft about what you can expect to receive, so try out the Occupied Dark Zone yourself to find out.
Tom Clancy Franchise Tour
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The Division 2 and the best and worst Tom Clancy franchises
Due to a set of circumstances only possible in our industry, the Tom Clancy name has been all over gaming. It's the first name in tactical shooters and one of Ubisoft's most valuable franchises. However, it's not all sunshine and roses. Here is the history of The Clance in video game form. -
The Hunt for Red October
In the late '80s, one of the prominent genres on home PCs were tense strategy games. Since graphics hadn't evolved as of yet, games, where you played in the theater of the mind, dominated the landscape. What better subject than the tense thrillers of Tom Clancy for these types of experiences? -
The Sum of All Fears
In 1996, Tom Clancy co-founded Red Storm Entertainment after seeing these early successes. Ubisoft subsequently purchased the studio in 2000 after establishing a working relationship with them. Ubisoft then purchased the Tom Clancy name outright for use in video games in 2006. By then, games tying into Clancy's movie successes just weren't enough. -
Rainbow Six
Originally based on one of Clancy's novels, the Rainbow Six series encompasses 17 distinct releases across multiple platforms. Each game features tactical first-person shooting and aspires to be a military simulation. This style peaked with a pair of Vegas titles released on Xbox 360. -
Rainbow Six Siege
After spending several years developing a follow-up to Vegas entittled Patriots, Ubisoft went a different way. Rainbow Six Siege is a multiplayer-focused endeavor with Overwatch-style heroes as its operatives. Although it started off on the wrong foot, constant improvements have made it one of the most popular shooters going. -
Ghost Recon
The second set of Clancy tactical shooters, Ghost Recon differentiates itself with its third-person gameplay and its large outdoor environments. There have been fourteen Ghost Recon releases, ranging from the modern day to the near future. Most recently, Ghost Recon took a turn into the open world with Wildlands. -
Ghost Recon Advanced Warfighter
A subsection of Ghost Recon, "GRAW" was one of the standout games around the Xbox 360 launch. Combining the tactics the series is known for with then-futuristic technology made for a great combination. Ubisoft would revisit the idea with a direct sequel and Future Soldier in 2012. -
Splinter Cell
Splinter Cell's Sam Fisher might have been in the running as an Xbox mascot back in the good old days. A stealth action series to rival Metal Gear, Sam's adventures are classics, particularly the original trilogy. The latest in the series was Blacklist in 2013, although there have been hints that Sam might drop in again any day now. -
EndWar
Taking Tom Clancy back to full on tactics, 2008's EndWar promoted itself on its voice-operated commands. You could control the entire game with a headset, although some reviewers found that to be difficult to achieve. A sequel started development but never saw the light of day. There was a free-to-play follow-up planned but it was canceled. -
H.A.W.X.
An arcade flying game taking place in the timeline of Advanced Warfighter, H.A.W.X. is a weird fit in the Tom Clancy timeline. Two games were released in 2009 and 2010, both receiving mixed to positive reviews. A seeming stopgap in the industry while Ace Combat slumbered, this is one name we probably won't be seeing again. -
The Division
The latest Tom Clancy joint, The Division takes the gameplay structure of Destiny and brings it down to Earth. Literally. This loot shooter doesn't quite have the tactical gameplay of past titles bearing Mr. Clancy's name, but it does have the squad controls and the storyline that attempts to match his most engaging works of fiction. Well, it doesn't have great storytelling techniques but at least it has the look and feel of a Clancy game.