Box art - DRAGON BALL FighterZ

Dragon Ball FighterZ Update 1.05 Patch Notes: Read All of the Changes Here

Bandai Namco continues to make progress on making this fighting game better with the Dragon Ball FighterZ update 1.05 patch notes that are available right now for everyone to sift through and see what’s changed. Update 1.05 is actually one of the largest, if not the largest, update since the game’s launch late January.

This is great news for diehard fans of the fighting game, as the Dragon Ball FighterZ update 1.05 patch notes give some juicy details on what’s changed and fixed in the game now. From improvements to character balances to bug fixes and more, there’s a lot to parse through. Let’s get started.

Dragon Ball FighterZ Update 1.05 Patch Notes: Read All of the Changes Here

There’s quite a bit to uncover in the Dragon Ball FighterZ update 1.05 patch notes, so without further ado, let’s jump right in. Perhaps the biggest change in update 1.05 is the addition of Unions, where you basically join as a fan of a specific DBZ character and you will get more rewards the longer you stay a fan of that character. (Go, Gohan fans!)

But that’s not all that’s changed with the Dragon Ball FighterZ update 1.05 patch notes. There’s certainly more where that came from. You can now leave an online lobby by simply walking up the stairs near the entrance. You can also now join the offline lobby from the title screen of the game.

The rematch system has been changed with the Dragon Ball FighterZ update 1.05 patch notes to three matches in both Casual and Ranked modes. There have been some much-needed improvements to matchmaking and server stability, but these changes come at the cost of erasing data from the Replay Channel.

Last but definitely not least are some adjustments to various characters. Nappa, Captain Ginyu, Super Saiyan Blue Goku, SSGSS Vegeta, and Hit have all had some bugs fixed. In addition, all characters have had some minor issues solved. That’s it for the Dragon Ball FighterZ update 1.05 patch notes.