Box art - Dead Space 3

Dead Space 3 Guide to 100& Completion

Difficulty stacks, so beating Impossible will complete the lower difficulties Hard, Normal, and Casual. Play the game first on Normal and enjoy the game in co-op or with chapter select on the higher difficulties. You'll likely collect over half of the logs, parts, artifacts, etc on this Normal playthrough. Once you go through on NG+ you should take your time and look for what's left over, but also resources to craft supplies, ammo, and upgrades for your suit and weapon. Dead Space 3's New Game+ modes are difficult, but fun.



Prologue

Casual, Normal, Hard, Impossible

1 SCAF Artifact



Chapter 1

Casual, Normal, Hard, Impossible

1 EarthGov Artifact

1 Unitology Artifact

1 Text log

1 Audio log



Chapter 2

Casual, Normal, Hard, Impossible

1 EarthGov Artifact

1 Audio log



Chapter 3

Casual, Normal, Hard, Impossible

1 SCAF Artifact

2 Text logs

2 weapon parts

2 circuits



Chapter 4

Casual, Normal, Hard, Impossible

Optional Mission: CMS Greely

Co-op Mission: CMS Brusilov

2 EarthGov Artifacts

3 SCAF Artifacts

1 Alien Artifact

5 Text logs

3 Audio logs

12 Weapon Parts

1 Blueprint

7 Circuits



Chapter 5

Casual, Normal, Hard, Impossible

Optional Mission: Conning Tower

3 SCAF Artifacts

5 Text logs

4 Audio logs

6 Weapon Parts

6 Circuits

Chapter 6

Casual, Normal, Hard, Impossible

1 SCAF Artifact

1 Audio Log

1 Weapon Part

2 Circuits



Chapter 7

Casual, Normal, Hard, Impossible



Chapter 8

Casual, Normal, Hard, Impossible

1 SCAF Artifact

2 Text logs

2 Audio logs

3 Weapon Parts

1 Blueprint

2 Circuits



Chapter 9

Casual, Normal, Hard, Impossible

Optional Mission: Supply Depot

3 SCAF Artifacts

4 Text logs

7 Audio logs

8 Weapon Parts

3 Blueprints

5 Circuits



Chapter 10

Casual, Normal, Hard, Impossible

1 SCAF Artifact

1 Alien Artifact

1 Audio log

4 Weapon Parts

1 Circuit



Chapter 11

Casual, Normal, Hard, Impossible

Co-op Mission: Archeology

Optional Mission: Armory

1 EarthGov Artifact

3 Unitology Artifacts

4 Text logs

6 Audio logs

9 Weapon Parts

2 Blueprints

10 Circuits



Chapter 12

Casual, Normal, Hard, Impossible



Chapter 13

Casual, Normal, Hard, Impossible

1 SCAF Artifact

4 Weapon Parts

1 Blueprint

1 Circuits



Chapter 14

Casual, Normal, Hard, Impossible

Co-op Mission: Marker Containment

Optional Mission: Disposal Services

Optional Mission: Reaper Barracks

1 EarthGov Artifact

1 Unitology Artifact

3 SCAF Artifacts

2 Alien Artifacts

7 Text logs

4 Audio logs

14 Weapon Parts

3 Blueprints

13 Circuits



Chapter 15

Casual, Normal, Hard, Impossible

2 Weapon Parts



Chapter 16

Casual, Normal, Hard, Impossible

1 Audio log

4 Weapon Parts

1 Blueprint

1 Circuit



Chapter 17

Casual, Normal, Hard, Impossible

Optional Mission: Artifact Storage

1 Unitology Artifact

3 Alien Artifacts

4 Text logs

3 Audio logs

2 Weapon Parts

10 Circuits



Chapter 18

Casual, Normal, Hard, Impossible

2 Alien Artifacts

1 Text log

2 Audio logs

2 Weapon Parts

1 Circuit



Chapter 19

Casual, Normal, Hard, Impossible

1 Alien Artifact