We’ve known that PUBG is getting a killcam and 3D replay capabilities since the 1.0 builds started hitting the test servers late last month. The PUBG Corporation has finally officially announced that they’ve partnered with Seoul-based Minkonet, who produced the Swing Replay Engine for Unity, to bring 360-degree data capture tech to power the replay and killcam system. Additionally, Minkonet’s replay engine will facilitate in-game observer capabilities, which might open the window for better streaming and eSports opportunities for PlayerUnknown’s Battlegrounds.
PUBG Killcam and 3D Replay: Why Do We Need It?
A big part of getting better at a competitive game like PUBG is knowing what caused you to die. In PUBG something as easy as walking too fast, or taking the wrong route to the safe zone can end up costing you the game. Unfortunately, in the current version, you can’t really go back and see where you messed up. Additionally, if a player is taking you out from longer range with a rifle, or tosses a grenade into a building without you seeing them, you never get the satisfaction of even knowing how you died.
Minkonet’s system will also help combat hackers by allowing server admins to review players actions. With this, you’ll be able to tell the difference between someone who is just a good shot and someone who is using an aimbot or ESP script. According to the press release, the 360 3D replay will be lag-free, and allow players to create sharable content of their favorite in-game moments.
PUBG Observer: Why is This an Important Addition?
PUBG has been lacking when it comes to a decent observer mode. Sometimes you just want to watch a match or stick around after you die to see how things end. Additionally, eSportscasting usually depends on having a robust observer system to allow judges and broadcasters the ability to review and display the action from many angles.
There aren’t a ton of games that are as exciting to watch as they are to play, but PlayerUnknown’s Battlegrounds gives that feeling of suspense even if you aren’t at the controls. One reason the game took off so quickly is because of how engaging it is to watch on Twitch, and with more control over the camera and how you choose to view the match, it’ll be even better.
You’ll be able to check out the PUBG killcam, 3D replay, and observer mode when PlayerUnknown’s Battlegrounds 1.0 release on December 20, 2017.