Aside from showing up in trailers and leaks, the Mortal Kombat 11 Kotal Kahn stream has finally showed how the Outworld Emperor will play. But the stream also debuted Jacqui Briggs, who is another returning face that has been previously confirmed but not shown extensively.
Kotal Kahn, like the rest of the revealed cast, seems to have a moveset that a bit different than his past iterations but still faithful to it. He still uses his big ol’ sword to hit things, which is the mantra for MK11. Characters are more prone to use their weapons in this game almost like a Soul Calibur game, but, of course, with more gore. He is slower and was described as a “grappler and absolute brawler.” Kotal Kahn also can turn into a cat because of course he can.
Jacqui Briggs also appears to have a similar moveset but in a way faithful to Mortal Kombat 11‘s approach to weapons. She seems to use her super gauntlets and boots to augment her attacks, giving her more flashy animations. But her attacks borrow from Muay Thai, which means she is less about zoning (like she was in MKX) and more about a close-range game. Her different moves can make her more of a grappler too.
This stream comes after a brief tease on the Mortal Kombat Twitter account where Kotal Kahn is visible for a few frames at the end of the embedded video. The video, however, did not tease Jacqui Briggs as being part of the stream although NetherRealm did confirm that two characters would be shown on the stream.
The official Mortal Kombat 11 Kotal Kahn and Jacqui Briggs gameplay reveals have given us more detailed looks at more fighters that are being added to the expanding roster on almost a weekly basis. They join the cast of returning fighters from Mortal Kombat X, which includes Cassie Cage and Erron Black (so far).
These streams come alongside other streams for other characters. Jade, Kabal, Kano, Johnny Cage, and Cassie Cage have all gotten stream breakdowns in the previous weeks. And given how Baraka was included in one of those streams shows that NetherRealm is likely planning on doubling up these big livestreams in order to show more of the cast in a condensed period.
There’s even going to be another reveal on March 22 that will show a new character, behind the scenes videos, more story content, and who the game’s first DLC character will be.
Mortal Kombat 11 Rejects
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Characters You Won't See in Mortal Kombat 11's Roster
Few fighting game franchises introduce as many new challenges as Mortal Kombat. This can be a blessing, but also a curse. You might get an evergreen warrior with your new addition, or you might get a generic reject. Not everyone can make it into MK11, but these guys definitely won't make the cut. -
Bo' Rai Cho
Perhaps a controversial pick due to his many appearances, but Bo' Rai Cho never felt like a genuinely popular character. His unique moves and drunken demeanor make him stand out, but that goofiness also leads to a clash with the rest of the cast. Mortal Kombat works best when it's as straight-faced as possible, and that means you can't have vomit attacks. -
Drahmin
Introduced in Deadly Alliance. This Netherrealm Oni relies heavily on his spiked club for combat. In the days between the original trilogy and the modern games, Mortal Kombat introduced character specific weapons to stand out. So, while Drahmin had a place back then, he'd need a full redesign to fit in now. -
Khameleon
Khameleon has made two weird appearances in the franchise so far. She was a new character in the N64 version of Mortal Kombat Trilogy. Then, after being left out of the "everyone in the pool" Armageddon, she premiered in the Wii version due to fan outrage. It would be very strange to see her pop up again unless she somehow ends up in the Switch version of the game. And that is pretty unlikely. -
Kira
Premiering in Mortal Kombat Deception, Kira is a recruit for the "new Black Dragon." She's a generically heroic character despite her resemblance to an MK version of Harley Quinn. With the Kombat Kids filling the roles of new heroes, we probably won't be seeing much of Kira going forward. -
Kobra
Kobra is Kira's counterpart in Deception. He's a fiery recruit that's most notable for resembling Ken from Street Fighter. Kobra was briefly mentioned in Mortal Kombat X, but only as someone who Erron Black killed before the events of the game. That probably rules him out as a future entrant in the tournament. -
Mavado
Debuting in Deadly Alliance, Mavado uses Kabal's hook swords and grappling hooks in combat. With both Scorpion and Kabal present in Mortal Kombat 11, it'd be hard to fit such a fighting style in without repetition setting in. Plus, in a game filled with flashy ninjas and otherworldly creatures, Mavado is just a dude. -
Sareena
Despite looking like a human, Sareena is actually a demon, and that's the most notable thing about her. She fights with a pair of knives and her only appearance outside of Armageddon was a Game Boy Advance port of Deadly Alliance and a brief cameo in MKX's campaign. She has some story significance, but she'd basically be a new character if they were to bring her back. -
Taven
Taven is one of two new characters introduced in Armageddon's Konquest mode. Since he only appears in Armageddon, he's also one of only two characters who's never had a fatality. There may be some hardcore Konquest fans out there, but considering that his greatest deeds are written out of the current timeline, he's probably not popping up again. -
Tremor
We will admit, Tremor is pretty cool. He's a ninja who controls rocks, making his debut in PlayStation action game Special Forces. His first appearance in the fighting series was as a DLC character in Mortal Kombat X. He might be the most likely candidate for a revival out of these 10, but NetherRealm's ninja quota is probably already spent for 11.