New Sea of Thieves update improves hit detection and fixes A Pirate’s Life bugs

A new Sea of Thieves Season Three update containing long-requested hit detection improvements is out now. SoT version also includes some major fixes for the all-new A Pirate’s Life expansion, featuring Pirates of the Caribbean’s iconic Captain Jack Sparrow. Developer Rare has been quick to share the full Sea of Thieves Update patch notes list, letting Xbox Series X|S, Xbox One, and PC players know what lies in store the next time they set sail.

Sea of Thieves Update SoT patch notes for July 13, 2021

Seas of Thieves update patch notes

Here’s everything new in today’s Sea of Thieves update patch:

Known issues

  • Ranged and Melee Weapon Hit Detection
    • In areas of intense action, players may find themselves firing shots or landing strikes that do not cause damage to their targets. While improvements continue to be delivered during our content updates, this remains a key priority for the team.
  • Plunder Pass Reward Unlocking Issue
    • Players who have purchased the Season Three Plunder Pass may find that rewards are not immediately unlocked when the appropriate level of Seasonal progression is reached. Logging out and back in should resolve this and cause the unlocked item to appear in the relevant chest.
  • Tunnels of the Damned – Rejoining a Session
    • While traveling through the Tunnels of the Damned, rejoining the game after a lost connection may result in visual issues and failed migration to the new area, returning players to their starting location.
  • New Tall Tale Commendations – Tale Visibility
    • Players are able to browse Commendations for “The Sunken Pearl” and “Dark Brethren” Tall Tales before they have completed the preceding Tale. To prevent the experience from being spoiled, avoid reading ahead!

Fixed issues

  • Gameplay
    • A fully unloaded weapon will no longer instantly reload when collecting ammo from an Ammo Chest.
  • Tall Tales
    • “A Pirate’s Life” — When navigating through Dead Man’s Grotto, swimming into the deep water should no longer result in players having visibility through solid surfaces.
    • “A Pirate’s Life” — Within Dead Man’s Grotto, climbing down the smugglers’ dock ladder will now drop players into the water below.
    • “A Pirate’s Life” — Players can no longer walk into and through chests nestled around Dead Man’s Grotto.
    • “A Pirate’s Life” — Players should no longer be safe teleported when navigating over rocks within Sailor’s Grave.
    • “A Pirate’s Life” — Upon reaching Sailor’s Grave, players should no longer be able to get across the lowered bridge or under the ravine to access the mysterious wreck before it is opened.
    • “A Pirate’s Life” — While exploring Sailor’s Grave, players should no longer be able to navigate around the rocks to access the treasure-laden ship before it is opened.
    • “A Pirate’s Life” — Upon locating the Cursed Captain’s Ship, players should no longer be able to make their way up the rocks to access the ship before it has been opened.
    • “The Sunken Pearl” — Crews ascending the Shrine should no longer be able to lower the water level, leaving them unable to proceed.
    • “Captains of the Damned” — The textures underneath the hut within the Bayou will now show the correct material.
    • “Dark Brethren” — Water reflections and ripples in deep water will now appear correctly when swimming through the Coral Fortress.
    • “Dark Brethren” — While progressing through the tunnel to the shipwrecked room, players will no longer slip into the wall.
    • “Dark Brethren” — After the final battle, players will no longer be able to access areas within the room intended to be unreachable.
    • “Lords of the Sea” — Ghost Ships appearing and disappearing through portals will now have audio effects.
    • “Lords of the Sea” — Defeating an enemy Ghost Ship will now play an audio effect.
    • “Lords of the Sea” — During the encounter with the Flying Dutchman, appropriate audio effects will now be heard when performing the anchor drop.

A Pirate’s Life improvements

  • “Captains of the Damned” — The Whispering Bayou
    • Upon entering the Bayou, a newly extended straight area has been added with the aim of encouraging players to feel safe while sailing their ship through the entire length of the Bayou.
    • Some rocks have been added to the outcrop at the end of the first T-junction to encourage players to stay on their ship while sailing through the Bayou.
    • Crews uncovering a Rowboat in the Bayou will no longer be able to use the Rowboat to leave the area and reach the next location.
    • When the ghostly barrier dissipates, Jack’s Compass will direct players back to their ship, encouraging players to use it to sail to the next location.

It’s worth noting that the Sea of Thieves update patch notes don’t promise a complete hit detection solution. Rare is rolling out incremental improvements, though the glitch remains a matter of priority for the dev team.

In other Sea of Thieves news, SoT could soon tell the tale of Belle — presumably in Season Four or later.

Elsewhere in gaming, Lost Judgment could be the series’ final installment. Thanks to the latest Animaze update, it’s also easier than ever to become a VTuber.