"EXTRA: Paperboy mauled by rampaging moose!" Review

"EXTRA: Paperboy mauled by rampaging moose!"

Ok, maybe that’s a bit harsh (but it is a direct quote from the game).

Actually, Paperboy for the N64 has a few things going for it. Not plot maybe…

As near as I can tell, you are a mild mannered paperboy (or girl, if you so

choose) busily trying to satisfy your customers and build up

readership for your paper. As you do, you are given access to more and

more neighborhoods. Each level also has a bonus level you can access by finding the 3 bonus coins. More about that later.

Back to the *cough* plot… Along the way, you encounter your arch-nemesis,

Dr. Tesla. But, thwart his plans a couple of times and he decides it’s not worth

his time to control the press and everything settles back down for a while.

At least until the aliens invade, that is. Oh well – the original Paperboy

wasn’t going to win plot awards, either.

There are three levels of play; Easy Street, Middle Road, and Hard Way. Middle

Road and Hard Way are largely the same, although Hard Way is (obviously) more

difficult. Easy Street, however, is at once less difficult and more frustrating.

Although it is nearly impossible to NOT make it through a level, the player

is set on a pre-determined course from which they are not allowed to deviate.

If you miss a delivery, you’ll just have to hope that there’s enough time left

to do a second pass at your route. I think the number of places you have to

deliver to is fair commentary on the fact that these days people who deliver

papers are required to drive, eh?

The graphics and control system are kind of interesting, sort of Yoshi’s

Story
meets the first-person shooter. Everything is big and brightly colored

for those who enjoy that sort of thing (well, except when you’re delivering

papers to the undead), and the rendering looks okay except in the still shots.

Unfortunately, there is nothing worth speaking of in the way of view options

– zoomed mode, un-zoomed mode, and little difference between them. And, as is

not uncommon in N64 3D games, you can lose sight of your character fairly easily

if you’re not careful.

To aid you in your deliveries, there is a tracking arrow which shows you where

your papers will be flung. This is handy, not only to get the papers on the

porches or in the boxes, but also to nail as many people and bits of scenery

as possible. This is how you find the coins which allow you to compete for medals

in the bonus rounds. Some of these are fun and some are vaguely amusing. My

personal favorite is Dr. Tesla’s Brain Hunt. Following the bouncing brains is

definitely worth a few chuckles.

In addition, there is also a system for jumping and doing stunts. It’s a

handy way to get bonus points and some extra seconds on the timer,

assuming you’re successful. If you can’t manage to land on your wheels,

you get nothing, no matter how impressive your mid-air antics were.

Bouncing off of the scenery can also be good for points.

You can also get special items which allow you to jump higher, pedal

faster, turn into a monster, etc. They’re one-shot, mostly instantaneous

usage items, but you can only carry one at a time and once you end a round,

they go away.

The happy, peppy soundtrack is bearable for an hour or so, after which I really

start wishing that the game would save my sound preferences when I shut it off.

However, the sound effects (breaking stuff, greetings, warnings, observations

on how painful it is to be hit by a newspaper, etc.) are well done. Especially

enjoyable is the sound of the rampaging moose, but I felt that the bouncing

brains ought to make SOME sound.

Overall, it sounds like a reasonably decent game. However, aside from some

of the things that happen when you whack something with a paper and the gratuitous

newspaper headlines at the beginning of a round, it just isn’t really all that

fun. Easy Street suffers from lack of user control and limits the levels you

can play. Kinda seemed like a demo version of the full game. Hard Way is a bit

over the top difficulty-wise. Middle Road, while neither limited or unrealistically

difficult, just becomes a chore to play after a while. I prefer something that,

while challenging, remains fun and avoids side trips to frustration.

I picked this title up because I had some fond memories of the original. Although

it’s an interesting novelty, it’s hardly satisfying. While definitely something

to rent or borrow from a friend, Paperboy isn’t necessarily something

you’d want to grace your gaming collection.





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