Quantic Dream lives the dream.
A better machine doesn’t necessarily result in a better experience.
Subtly doesn’t stand a ghost of a chance.
Things are not looking good for the Detroit: Become Human team.
One of the biggest PS4 games of the year.
Quantic Dream fights back against French media outlets Le Monde and Mediaparts.
Only one month left until release.
In response to critics calling Heavy Rain and Beyond: Two Souls interactive movies, he believes that this separate status is exclusionary.
When someone loves what they do you can sense it when you experience their work or when they talk about it. David Cage is one rare example in an industry filled with developers who just want their next paycheck.
Quantic Dream had a whole lot to share about its upcoming title Beyond: Two Souls. Get all the juicy details inside.
So the fall lineup is already starting to take form, and oh, by the way, Willem Dafoe has been confirmed as a co-star.
Sequels have been dominating the industry, and Cage wants none of it. Can Beyond: Two Souls show development studios how to branch away from their comfort zone?
While building a brand-new engine for a PS3 game this late in the console’s life cycle seems totally absurd, Quantic Dream isn’t in the business of making loads of money.
Going into the experience with the least amount of info as possible is the ideal way to experience Quantic Dream’s latest title.
I guess that wasn’t meant to be fun-ny.
Cage’s shelved project is back in development!