PREVIEWSPillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...
Players are formed into 2 even teams with 1-5 champions on each team. Each team starts at opposing sides of a map, near what is called a "Nexus". A match is won when either the opposing team's Nexus is destroyed or the other team surrenders. To destroy a Nexus, each team must work through a series of towers called "Turrets". Turrets are often placed along a path to each base referred to as a "Lane".